Player Matchup

Cthulhu
Cthulhu
Gold V
TACHIRIT0
Cthulhu
Gold V
Level 107
God Stats
45W - 31L
1,623 SR
Queue Stats
337W - 368L
1,409 MMR
Party 2
Bastet
Bastet
Silver I
rimbo230
Bastet
Silver I
Level 146
God Stats
34W - 30L
1,589 SR
Queue Stats
245W - 278L
1,274 MMR
Solo
Ah Puch
Ah Puch
Silver I
xAV3LAVx
Ah Puch
Silver I
Level 88
God Stats
18W - 32L
1,325 SR
Queue Stats
180W - 223L
1,320 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,512 SR
1,334 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,437 SR
1,339 MMR
Chaac
Chaac
Silver II
Healofsteel
Chaac
Silver II
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 34L
1,368 MMR
Party 1
Martichoras
Martichoras
Gold V
OIympian
Martichoras
Gold V
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 26L
1,571 MMR
Party 1
Zeus
Zeus
Silver II
ThePope5501
Zeus
Silver II
Level 88
God Stats
1W - 3L
1,310 SR
Queue Stats
622W - 679L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TACHIRIT0
Cthulhu
14
8 / 2 / 8
10,605
884
10,789
14,884
14,852
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
rimbo230
Bastet
16
6 / 2 / 14
11,359
947
11,179
11,754
4,212
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
xAV3LAVx
Ah Puch
14
9 / 4 / 7
10,494
875
9,317
9,710
3,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
HeraAchillesKuzenboMulan

VS

Bans
HorusJormungandrIx ChelHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 4
9,603
800
8,554
15,567
15,657
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Martichoras
OIympian
Martichoras
12
1 / 10 / 4
8,242
687
7,488
12,875
3,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
3 / 8 / 2
8,842
737
6,547
9,844
2,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
23
Kills
8
8
Deaths
23
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
L
Martichoras
OIympian
Martichoras
1
10
4
0.3
W
Cthulhu
TACHIRIT0
Cthulhu
8
2
8
6
L
3
8
2
0.5
W
Bastet
rimbo230
Bastet
6
2
14
6.5
W
Ah Puch
xAV3LAVx
Ah Puch
9
4
7
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,285
Damage
22,589
36,348
Taken
38,286
22,528
Mitigated
22,227
8,689
Healing
3,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,554
1,433
0
2,334
15,567
15,657
66
8,190
7,355
0
21,509
L
Martichoras
OIympian
Martichoras
7,488
2,003
0
670
12,875
3,953
384
6,255
6,594
0
26,700
W
Cthulhu
TACHIRIT0
Cthulhu
10,789
813
119
4,580
14,884
14,852
743
3,514
11,051
34,967
760
L
6,547
923
0
0
9,844
2,617
145
4,832
4,999
18,348
0
W
Bastet
rimbo230
Bastet
11,179
3,119
0
2,912
11,754
4,212
826
1,785
9,854
0
50,008
W
Ah Puch
xAV3LAVx
Ah Puch
9,317
365
0
1,078
9,710
3,464
592
1,647
7,698
36,408
408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,458
Gold Earned
26,687
159
Minions Killed
114
0
Camps Cleared
0
704,473
Distance Traveled
553,531
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,603
800
15
1
0
223,767
2
L
Martichoras
8,242
687
54
5
0
148,206
0
W
Cthulhu
10,605
884
48
4
0
236,096
6
L
Zeus
8,842
737
45
4
0
181,558
0
W
Bastet
11,359
947
68
6
0
262,789
1
W
Ah Puch
10,494
875
43
4
0
205,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role