Player Matchup

Geb
Geb
DaddyRell130
Geb
Level 127
God Stats
2W - 0L
1,719 SR
Queue Stats
31W - 37L
1,422 Elo+
Solo
Ah Puch
Ah Puch
EnvyJason
Ah Puch
Level 153
God Stats
4W - 3L
1,356 SR
Queue Stats
199W - 205L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
HoofOfWar
Cliodhna
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,424 Elo+
Solo
Vamana
Vamana
JayWoozy
Vamana
Level 19
God Stats
3W - 3L
1,314 SR
Queue Stats
36W - 47L
1,439 Elo+
Party 1
Horus
Horus
KRSheriff96
Horus
Level 45
God Stats
1W - 1L
1,265 SR
Queue Stats
26W - 18L
1,559 Elo+
Party 1
Team Averages
Level 94
1,431 SR
1,472 Elo+

VS

Team Averages
Level 105
1,359 SR
1,472 Elo+
Cabrakan
Cabrakan
FaeFaeFaed
Cabrakan
Level 135
God Stats
0W - 2L
1,137 SR
Queue Stats
129W - 118L
1,508 Elo+
Solo
Thanatos
Thanatos
Hushpuppyyy
Thanatos
Level 28
God Stats
2W - 7L
1,055 SR
Queue Stats
181W - 190L
1,460 Elo+
Solo
Ix Chel
Ix Chel
Nimward
Ix Chel
Level 129
God Stats
1W - 2L
1,421 SR
Queue Stats
47W - 58L
1,480 Elo+
Solo
Odin
Odin
Reefa
Odin
Level 158
God Stats
3W - 4L
1,487 SR
Queue Stats
244W - 259L
1,398 Elo+
Solo
Hades
Hades
Trollolololol
Hades
Level 76
God Stats
8W - 6L
1,695 SR
Queue Stats
82W - 75L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 8
11,496
719
9,676
24,531
20,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Puch
EnvyJason
Ah Puch
20
7 / 4 / 9
13,657
854
28,070
9,937
3,760
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
HoofOfWar
Cliodhna
19
5 / 5 / 13
12,367
773
13,100
14,491
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Vamana
JayWoozy
Vamana
17
0 / 5 / 11
10,569
661
5,468
17,006
10,313
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

18
3 / 7 / 10
12,320
770
6,218
22,790
22,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FaeFaeFaed
Cabrakan
18
3 / 6 / 13
10,188
637
10,197
23,906
30,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
Hushpuppyyy
Thanatos
20
20 / 4 / 6
13,330
833
24,513
15,818
6,211
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
Nimward
Ix Chel
1
0 / 0 / 0
4,252
266
0
0
0
Odin
Reefa
Odin
18
1 / 4 / 21
10,486
655
9,171
18,000
20,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
3 / 5 / 20
11,760
735
24,506
16,956
13,162
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
87
18
Kills
27
27
Deaths
19
51
Assists
60
Player
Kills
Deaths
Assists
KDA
W
3
6
8
1.17
W
Ah Puch
EnvyJason
Ah Puch
7
4
9
2.88
L
Cabrakan
FaeFaeFaed
Cabrakan
3
6
13
1.58
W
Cliodhna
HoofOfWar
Cliodhna
5
5
13
2.3
L
Thanatos
Hushpuppyyy
Thanatos
20
4
6
5.75
W
Vamana
JayWoozy
Vamana
0
5
11
1.1
W
3
7
10
1.14
L
Ix Chel
Nimward
Ix Chel
0
0
0
0
L
Odin
Reefa
Odin
1
4
21
2.88
L
3
5
20
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,532
Damage
68,387
88,755
Taken
74,680
62,251
Mitigated
70,032
24,285
Healing
32,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,676
978
473
6,285
24,531
20,639
546
8,584
15,947
20,580
159
W
Ah Puch
EnvyJason
Ah Puch
28,070
512
2,630
1,002
9,937
3,760
2,121
3,924
6,013
56,690
0
L
Cabrakan
FaeFaeFaed
Cabrakan
10,197
1,464
1,090
5,092
23,906
30,481
297
15,461
8,248
24,595
1,591
W
Cliodhna
HoofOfWar
Cliodhna
13,100
754
1,457
3,221
14,491
5,183
2,627
7,893
6,598
0
32,521
L
Thanatos
Hushpuppyyy
Thanatos
24,513
4,740
526
11,202
15,818
6,211
376
8,405
7,284
0
39,408
W
Vamana
JayWoozy
Vamana
5,468
989
160
1,674
17,006
10,313
2,195
6,430
10,576
0
20,120
W
6,218
1,404
2,721
4,662
22,790
22,356
630
9,425
13,365
2,440
10,436
L
Ix Chel
Nimward
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
L
Odin
Reefa
Odin
9,171
1,122
1,840
4,366
18,000
20,178
356
6,747
10,826
4,631
13,007
L
24,506
1,431
1,187
6,712
16,956
13,162
572
8,611
8,259
54,057
1,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,409
Gold Earned
50,016
176
Minions Killed
149
0
Camps Cleared
0
1,386,948
Distance Traveled
1,095,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,496
719
18
1
0
276,114
0
W
Ah Puch
13,657
854
75
5
0
280,977
0
L
Cabrakan
10,188
637
23
1
0
254,017
0
W
Cliodhna
12,367
773
42
3
0
275,701
0
L
Thanatos
13,330
833
37
2
0
307,799
0
W
Vamana
10,569
661
29
2
0
290,677
0
W
Horus
12,320
770
12
1
0
263,479
0
L
Ix Chel
4,252
266
0
0
0
0
0
L
Odin
10,486
655
14
1
0
286,520
0
L
Hades
11,760
735
75
5
0
246,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role