Player Matchup

Geb
Geb
 
Geb
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Jaimerz
Hercules
Level 159
God Stats
44W - 34L
1,651 SR
Queue Stats
124W - 94L
1,558 Elo+
Party 1
Poseidon
Poseidon
One2Boom
Poseidon
Level 157
God Stats
14W - 16L
1,517 SR
Queue Stats
152W - 118L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
TheDarles
Cthulhu
Level 95
God Stats
30W - 17L
1,677 SR
Queue Stats
828W - 807L
1,513 Elo+
Solo
Ra
Ra
chackenman
Ra
Level 155
God Stats
44W - 30L
1,666 SR
Queue Stats
98W - 64L
1,610 Elo+
Party 1
Team Averages
Level 142
1,602 SR
1,551 Elo+

VS

Team Averages
Level 131
1,474 SR
1,560 Elo+
Mulan
Mulan
AmbiguousViking1
Mulan
Level 101
God Stats
17W - 15L
1,663 SR
Queue Stats
257W - 233L
1,597 Elo+
Solo
Ullr
Ullr
ArchAngel5974
Ullr
Level 127
God Stats
30W - 38L
1,560 SR
Queue Stats
77W - 73L
1,551 Elo+
Solo
Zhong Kui
Zhong Kui
DiaperBong69
Zhong Kui
Level 197
God Stats
1W - 2L
1,229 SR
Queue Stats
255W - 229L
1,544 Elo+
Party 2
Ares
Ares
iitsKillua
Ares
Level 163
God Stats
5W - 3L
1,806 SR
Queue Stats
250W - 220L
1,563 Elo+
Party 2
Surtr
Surtr
welpthatwaseasy
Surtr
Level 69
God Stats
2W - 5L
1,115 SR
Queue Stats
462W - 435L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
0 / 3 / 4
4,864
486
3,636
6,917
4,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
Jaimerz
Hercules
12
8 / 1 / 2
6,929
693
6,197
8,125
3,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
One2Boom
Poseidon
13
5 / 1 / 3
7,422
742
8,103
6,751
1,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
TheDarles
Cthulhu
13
2 / 1 / 3
6,821
682
5,643
6,680
5,931
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 1 / 1
7,114
711
3,809
6,356
2,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 0
5,565
557
6,112
9,880
4,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 1
4,940
494
1,496
6,399
1,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
DiaperBong69
Zhong Kui
12
2 / 3 / 1
6,609
661
6,100
7,717
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 1 / 2
5,975
598
2,810
9,111
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
1 / 5 / 0
5,913
591
4,205
10,279
5,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
17
Kills
7
7
Deaths
17
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
3
4
0.67
L
3
5
0
0.6
L
0
3
1
0.17
L
Zhong Kui
DiaperBong69
Zhong Kui
2
3
1
0.83
W
Hercules
Jaimerz
Hercules
8
1
2
9
W
Poseidon
One2Boom
Poseidon
5
1
3
6.5
W
Cthulhu
TheDarles
Cthulhu
2
1
3
3.5
W
2
1
1
2.5
L
1
1
2
2
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,388
Damage
20,723
34,829
Taken
43,386
17,760
Mitigated
22,525
14,170
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,636
344
0
846
6,917
4,058
0
1,315
5,348
9,205
1,845
L
6,112
629
0
2,438
9,880
4,698
0
4,940
4,595
0
29,064
L
1,496
350
0
418
6,399
1,564
0
3,433
2,862
0
24,938
L
Zhong Kui
DiaperBong69
Zhong Kui
6,100
1,000
0
3,291
7,717
6,041
0
3,474
3,663
49,603
1,276
W
Hercules
Jaimerz
Hercules
6,197
1,683
0
3,122
8,125
3,451
0
2,782
5,343
0
35,836
W
Poseidon
One2Boom
Poseidon
8,103
2,726
0
4,044
6,751
1,806
71
937
5,680
57,070
4,013
W
Cthulhu
TheDarles
Cthulhu
5,643
173
0
2,651
6,680
5,931
0
298
5,750
45,794
2,221
W
3,809
440
973
2,534
6,356
2,514
0
3,876
2,480
58,874
1,091
L
2,810
602
0
3,699
9,111
5,072
0
2,287
6,619
30,339
0
L
4,205
1,357
0
3,273
10,279
5,150
42
4,864
5,415
707
29,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,150
Gold Earned
29,002
404
Minions Killed
338
0
Camps Cleared
0
1,078,638
Distance Traveled
1,007,571
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
4,864
486
7
1
0
225,607
0
L
Mulan
5,565
557
56
6
0
216,422
0
L
Ullr
4,940
494
50
5
0
208,124
0
L
Zhong Kui
6,609
661
110
11
0
187,028
0
W
Hercules
6,929
693
66
7
0
236,415
0
W
Poseidon
7,422
742
125
13
0
194,038
0
W
Cthulhu
6,821
682
94
9
0
193,484
4
W
Ra
7,114
711
112
11
0
229,094
0
L
Ares
5,975
598
62
6
0
214,583
0
L
Surtr
5,913
591
60
6
0
181,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role