Player Matchup

Bellona
Bellona
 
Bellona
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
BigoleDaddyG
Janus
Level 40
God Stats
4W - 3L
1,459 SR
Queue Stats
106W - 139L
1,401 Elo+
Solo
Poseidon
Poseidon
CavemanKeelay
Poseidon
Level 48
God Stats
8W - 2L
1,576 SR
Queue Stats
96W - 78L
1,470 Elo+
Party 1
Medusa
Medusa
ItsAllSticky
Medusa
Level 99
God Stats
13W - 6L
1,589 SR
Queue Stats
122W - 120L
1,512 Elo+
Solo
Ymir
Ymir
NoLettuce-
Ymir
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,270 Elo+
Party 1
Team Averages
Level 93
1,525 SR
1,430 Elo+

VS

Team Averages
Level 77
1,455 SR
1,501 Elo+
Bakasura
Bakasura
Draconie
Bakasura
Level 56
God Stats
2W - 6L
1,352 SR
Queue Stats
61W - 58L
1,483 Elo+
Solo
Maui
Maui
KuroXYZ
Maui
Level 44
God Stats
3W - 6L
1,484 SR
Queue Stats
125W - 105L
1,566 Elo+
Party 2
Surtr
Surtr
Som Tinq Wonq
Surtr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 40L
1,429 Elo+
Party 3
Scylla
Scylla
i x a e z o
Scylla
Level 108
God Stats
8W - 7L
1,338 SR
Queue Stats
376W - 354L
1,495 Elo+
Party 3
Apollo
Apollo
lazyexe
Apollo
Level 158
God Stats
4W - 4L
1,602 SR
Queue Stats
683W - 588L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 2 / 5
7,785
599
7,005
12,066
10,933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 0 / 7
8,699
669
5,585
3,156
972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Poseidon
CavemanKeelay
Poseidon
16
19 / 1 / 3
10,304
793
17,372
9,273
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Medusa
12
1 / 2 / 3
7,227
556
6,198
6,020
1,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

11
1 / 1 / 6
6,910
532
3,408
7,539
5,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Draconie
Bakasura
11
1 / 8 / 1
5,947
457
4,900
14,883
5,181
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Maui
KuroXYZ
Maui
9
1 / 2 / 3
5,481
422
4,177
6,290
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 5 / 0
6,969
536
8,434
15,299
10,309
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
11
0 / 9 / 1
5,775
444
1,043
9,893
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apollo
lazyexe
Apollo
11
3 / 2 / 1
7,127
548
4,085
6,568
2,357
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
26
Kills
6
6
Deaths
26
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
2
5
2.25
W
3
0
7
6.5
W
Poseidon
CavemanKeelay
Poseidon
19
1
3
20.5
L
Bakasura
Draconie
Bakasura
1
8
1
0.19
W
Medusa
1
2
3
1.25
L
Maui
KuroXYZ
Maui
1
2
3
1.25
W
1
1
6
4
L
1
5
0
0.2
L
Scylla
0
9
1
0.06
L
Apollo
lazyexe
Apollo
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,568
Damage
22,639
38,054
Taken
52,933
21,873
Mitigated
23,901
11,607
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,005
2,764
0
4,938
12,066
10,933
190
481
11,420
0
50,159
W
5,585
222
0
631
3,156
972
1,664
0
3,112
53,648
1,100
W
Poseidon
CavemanKeelay
Poseidon
17,372
3,911
0
2,266
9,273
3,138
61
1,439
7,224
80,374
2,334
L
Bakasura
Draconie
Bakasura
4,900
3,463
0
3,318
14,883
5,181
0
8,019
6,760
0
38,275
W
Medusa
6,198
1,830
0
1,555
6,020
1,638
2,037
1,745
4,275
0
49,440
L
Maui
KuroXYZ
Maui
4,177
1,355
0
1,967
6,290
3,472
0
1,986
4,304
10,883
4,324
W
3,408
921
0
2,217
7,539
5,192
0
1,712
5,827
10,718
633
L
8,434
3,668
0
2,627
15,299
10,309
0
5,548
9,751
1,918
44,363
L
Scylla
1,043
227
0
1,060
9,893
2,582
0
7,712
1,807
27,234
1,117
L
Apollo
lazyexe
Apollo
4,085
2,994
0
1,834
6,568
2,357
0
1,959
4,585
0
43,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
31,299
447
Minions Killed
336
0
Camps Cleared
0
1,336,297
Distance Traveled
1,113,652
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,785
599
109
8
0
210,169
1
W
Janus
8,699
669
113
9
0
283,608
1
W
Poseidon
10,304
793
136
10
0
335,537
0
L
Bakasura
5,947
457
83
6
0
278,684
0
W
Medusa
7,227
556
80
6
0
256,068
0
L
Maui
5,481
422
27
2
0
203,678
0
W
Ymir
6,910
532
9
1
0
250,915
4
L
Surtr
6,969
536
90
7
0
225,854
0
L
Scylla
5,775
444
60
5
0
219,398
0
L
Apollo
7,127
548
76
6
0
186,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role