Player Matchup

Rama
Rama
DrDilfenShmurtz
Rama
Level 107
God Stats
1W - 1L
1,550 SR
Queue Stats
50W - 50L
1,517 Elo+
Party 1
Lancelot
Lancelot
EvilDonkey16
Lancelot
Level 61
God Stats
1W - 0L
1,368 SR
Queue Stats
3W - 5L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
I R Bab00n
Zhong Kui
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 22L
1,556 Elo+
Party 1
Nut
Nut
Mirruh
Nut
Level 143
God Stats
2W - 1L
1,756 SR
Queue Stats
72W - 70L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
mrshllx
Cthulhu
Level 155
God Stats
3W - 1L
1,436 SR
Queue Stats
50W - 45L
1,560 Elo+
Party 1
Team Averages
Level 117
1,522 SR
1,492 Elo+

VS

Team Averages
Level 94
1,571 SR
1,488 Elo+
Scylla
Scylla
 
Scylla
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Conya1994
Ah Muzen Cab
Level 17
God Stats
0W - 1L
1,497 SR
Queue Stats
7W - 11L
1,533 Elo+
Party 2
Odin
Odin
DaRealDirtyDan1
Odin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 160L
1,515 Elo+
Solo
Mulan
Mulan
DevilChand
Mulan
Level 150
God Stats
1W - 1L
1,859 SR
Queue Stats
9W - 19L
1,446 Elo+
Party 2
Raijin
Raijin
SinfulOverlord66
Raijin
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,038
880
3,813
4,129
1,602
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Lancelot
EvilDonkey16
Lancelot
13
4 / 2 / 11
7,819
977
4,714
6,042
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
I R Bab00n
Zhong Kui
13
2 / 2 / 12
7,851
981
6,374
7,050
6,489
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nut
Mirruh
Nut
13
2 / 1 / 10
7,784
973
6,902
3,302
1,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cthulhu
mrshllx
Cthulhu
15
7 / 2 / 8
9,379
1,172
8,201
6,935
6,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
9
1 / 3 / 1
5,954
744
1,178
3,492
1,089
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ah Muzen Cab
Conya1994
Ah Muzen Cab
14
4 / 2 / 5
7,707
963
8,615
7,346
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

10
0 / 4 / 5
6,339
792
1,760
7,528
7,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mulan
13
3 / 4 / 3
7,352
919
3,792
8,651
5,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 4 / 3
6,560
820
3,381
5,869
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
17
Kills
9
9
Deaths
17
48
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
3
1
0.5
L
Ah Muzen Cab
Conya1994
Ah Muzen Cab
4
2
5
3.25
L
0
4
5
0.63
L
Mulan
3
4
3
1.13
W
2
2
7
2.75
W
Lancelot
EvilDonkey16
Lancelot
4
2
11
4.75
W
Zhong Kui
I R Bab00n
Zhong Kui
2
2
12
4
W
Nut
Mirruh
Nut
2
1
10
7
L
1
4
3
0.63
W
Cthulhu
mrshllx
Cthulhu
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,004
Damage
18,726
27,458
Taken
32,886
19,735
Mitigated
19,065
9,760
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,178
0
85
306
3,492
1,089
0
2,039
1,453
5,077
0
L
Ah Muzen Cab
Conya1994
Ah Muzen Cab
8,615
2,347
451
1,315
7,346
2,936
0
3,243
4,103
0
21,334
L
1,760
241
883
1,799
7,528
7,044
0
2,598
4,930
0
5,571
L
Mulan
3,792
371
532
1,965
8,651
5,883
0
2,932
5,719
0
10,526
W
3,813
2,503
608
505
4,129
1,602
992
546
3,583
0
6,039
W
Lancelot
EvilDonkey16
Lancelot
4,714
333
372
1,304
6,042
3,416
795
1,563
4,479
0
8,852
W
Zhong Kui
I R Bab00n
Zhong Kui
6,374
389
338
3,361
7,050
6,489
361
1,325
5,725
17,037
931
W
Nut
Mirruh
Nut
6,902
3,822
0
233
3,302
1,399
1,386
224
3,078
0
18,732
L
3,381
361
244
649
5,869
2,113
0
2,805
3,064
10,188
0
W
Cthulhu
mrshllx
Cthulhu
8,201
161
1,508
1,531
6,935
6,829
226
901
6,034
14,831
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,871
Gold Earned
33,912
110
Minions Killed
84
0
Camps Cleared
0
743,201
Distance Traveled
641,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,954
744
6
1
0
86,618
0
L
Ah Muzen Cab
7,707
963
33
4
0
135,127
0
L
Odin
6,339
792
10
1
0
153,396
0
L
Mulan
7,352
919
13
2
0
131,666
0
W
Rama
7,038
880
9
1
0
142,562
0
W
Lancelot
7,819
977
12
2
0
169,280
0
W
Zhong Kui
7,851
981
39
5
0
156,926
0
W
Nut
7,784
973
34
4
0
118,171
0
L
Raijin
6,560
820
22
3
0
134,217
0
W
Cthulhu
9,379
1,172
16
2
0
156,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role