Player Matchup

Anubis
Anubis
BlameItOnMOJO
Anubis
Level 131
God Stats
5W - 6L
1,499 SR
Queue Stats
62W - 57L
1,463 Elo+
Solo
Nemesis
Nemesis
Losprimos26
Nemesis
Level 108
God Stats
5W - 2L
1,556 SR
Queue Stats
347W - 350L
1,494 Elo+
Party 2
Artio
Artio
MTN XxZeusxX
Artio
Level 75
God Stats
3W - 7L
1,134 SR
Queue Stats
273W - 270L
1,532 Elo+
Party 2
Bastet
Bastet
ftSan_Pateste
Bastet
Level 127
God Stats
29W - 16L
1,597 SR
Queue Stats
441W - 411L
1,429 Elo+
Solo
Medusa
Medusa
xXNeNuFaR255Xx
Medusa
Level 107
God Stats
8W - 14L
1,440 SR
Queue Stats
430W - 447L
1,511 Elo+
Party 2
Team Averages
Level 110
1,445 SR
1,486 Elo+

VS

Team Averages
Level 117
1,528 SR
1,478 Elo+
Lancelot
Lancelot
 
Lancelot
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
DixonHerace
Mulan
Level 46
God Stats
14W - 10L
1,599 SR
Queue Stats
51W - 54L
1,420 Elo+
Party 1
Fafnir
Fafnir
TGGevry1
Fafnir
Level 125
God Stats
2W - 1L
1,434 SR
Queue Stats
27W - 28L
1,467 Elo+
Party 1
Chang'e
Chang'e
okbutjoytho
Chang'e
Level 105
God Stats
6W - 4L
1,582 SR
Queue Stats
274W - 256L
1,503 Elo+
Solo
Xbalanque
Xbalanque
relbeek
Xbalanque
Level 150
God Stats
37W - 32L
1,523 SR
Queue Stats
316W - 309L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,353
412
2,387
4,653
1,996
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
Losprimos26
Nemesis
13
3 / 2 / 2
7,526
579
4,128
9,687
3,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 2 / 2
5,710
439
4,322
10,724
9,977
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

12
2 / 2 / 0
7,206
554
6,294
10,153
4,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 2
6,735
518
6,909
7,671
2,306
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
1 / 0 / 4
6,631
510
2,212
7,016
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 4 / 2
6,373
490
5,288
10,179
5,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
TGGevry1
Fafnir
12
2 / 1 / 1
7,413
570
4,879
8,182
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
okbutjoytho
Chang'e
14
6 / 1 / 1
8,238
634
7,102
7,523
1,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
relbeek
Xbalanque
12
3 / 2 / 3
6,773
521
8,988
6,658
1,995
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
23
8
Kills
12
12
Deaths
8
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
1
0
4
3
L
0
4
1
0.13
W
0
4
2
0.25
L
Nemesis
Losprimos26
Nemesis
3
2
2
2
L
0
2
2
0.5
W
Fafnir
TGGevry1
Fafnir
2
1
1
2.5
L
2
2
0
1
W
Chang'e
okbutjoytho
Chang'e
6
1
1
6.5
W
Xbalanque
relbeek
Xbalanque
3
2
3
2.25
L
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,040
Damage
28,469
42,888
Taken
39,558
22,193
Mitigated
19,682
14,626
Healing
14,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,212
323
0
4,340
7,016
2,817
0
626
6,348
0
38,099
L
2,387
46
0
1,433
4,653
1,996
0
3,596
1,057
24,770
0
W
5,288
394
0
2,101
10,179
5,928
0
1,627
8,552
0
32,908
L
Nemesis
Losprimos26
Nemesis
4,128
1,774
0
3,056
9,687
3,514
0
2,806
6,817
0
53,723
L
4,322
380
286
4,131
10,724
9,977
0
1,364
9,306
23,588
0
W
Fafnir
TGGevry1
Fafnir
4,879
1,279
0
3,291
8,182
7,165
0
789
6,917
35,382
0
L
6,294
863
0
4,744
10,153
4,400
0
3,200
6,497
0
44,991
W
Chang'e
okbutjoytho
Chang'e
7,102
903
488
2,940
7,523
1,777
529
2,536
4,987
57,939
1,489
W
Xbalanque
relbeek
Xbalanque
8,988
2,925
0
1,552
6,658
1,995
0
1,131
5,441
0
40,853
L
6,909
1,899
0
976
7,671
2,306
53
0
7,671
0
54,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
35,428
358
Minions Killed
394
0
Camps Cleared
0
1,230,891
Distance Traveled
1,291,194
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,631
510
70
5
0
293,954
2
L
Anubis
5,353
412
46
4
0
145,876
0
W
Mulan
6,373
490
46
4
0
265,864
2
L
Nemesis
7,526
579
99
8
0
281,662
0
L
Artio
5,710
439
35
3
0
275,795
0
W
Fafnir
7,413
570
81
6
0
222,319
0
L
Bastet
7,206
554
94
7
0
250,734
0
W
Chang'e
8,238
634
120
9
0
249,945
2
W
Xbalanque
6,773
521
77
6
0
259,112
2
L
Medusa
6,735
518
84
6
0
276,824
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role