Player Matchup

Terra
Terra
Cambo69
Terra
Level 87
God Stats
2W - 7L
1,465 SR
Queue Stats
247W - 230L
1,518 Elo+
Solo
Jing Wei
Jing Wei
Draconie
Jing Wei
Level 56
God Stats
19W - 26L
1,489 SR
Queue Stats
61W - 58L
1,492 Elo+
Solo
Hera
Hera
DusT727
Hera
Level 74
God Stats
15W - 11L
1,730 SR
Queue Stats
394W - 378L
1,554 Elo+
Party 1
Pele
Pele
Toycans
Pele
Level 48
God Stats
1W - 6L
1,279 SR
Queue Stats
83W - 106L
1,434 Elo+
Solo
Horus
Horus
flowpastyou
Horus
Level 29
God Stats
19W - 21L
1,612 SR
Queue Stats
181W - 169L
1,484 Elo+
Party 1
Team Averages
Level 59
1,515 SR
1,496 Elo+

VS

Team Averages
Level 85
1,473 SR
1,560 Elo+
Cerberus
Cerberus
Khonsuuuuuu
Cerberus
Level 44
God Stats
15W - 13L
1,416 SR
Queue Stats
148W - 142L
1,406 Elo+
Party 3
Heimdallr
Heimdallr
Lukewi2011
Heimdallr
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,814 Elo+
Party 2
Loki
Loki
Raykule
Loki
Level 45
God Stats
4W - 4L
1,500 SR
Queue Stats
191W - 176L
1,376 Elo+
Party 3
Zhong Kui
Zhong Kui
Ymm1t
Zhong Kui
Level 120
God Stats
2W - 2L
1,449 SR
Queue Stats
24W - 16L
1,647 Elo+
Party 2
Bellona
Bellona
xTrapLord Nickx
Bellona
Level 127
God Stats
2W - 3L
1,498 SR
Queue Stats
60W - 46L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cambo69
Terra
5
0 / 0 / 0
3,103
621
976
4,847
1,508
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Draconie
Jing Wei
5
0 / 2 / 0
3,159
632
2,021
4,097
840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hera
DusT727
Hera
6
0 / 1 / 0
3,145
629
1,578
3,214
670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Toycans
Pele
3
0 / 1 / 0
2,645
529
606
2,020
511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

6
0 / 1 / 0
3,364
673
2,179
4,200
1,257
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Khonsuuuuuu
Cerberus
5
0 / 0 / 2
3,541
708
1,543
3,918
1,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Lukewi2011
Heimdallr
6
2 / 0 / 0
3,596
719
3,559
2,266
607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Raykule
Loki
5
0 / 0 / 2
3,114
623
572
2,394
466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Ymm1t
Zhong Kui
8
2 / 0 / 0
4,404
881
1,962
2,447
1,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

6
1 / 0 / 0
3,655
731
1,824
3,818
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Terra
Cambo69
Terra
0
0
0
0
L
Jing Wei
Draconie
Jing Wei
0
2
0
0
L
Hera
DusT727
Hera
0
1
0
0
W
Cerberus
Khonsuuuuuu
Cerberus
0
0
2
1
W
Heimdallr
Lukewi2011
Heimdallr
2
0
0
2
W
Loki
Raykule
Loki
0
0
2
1
L
Pele
Toycans
Pele
0
1
0
0
W
Zhong Kui
Ymm1t
Zhong Kui
2
0
0
2
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,360
Damage
9,460
18,378
Taken
14,843
4,786
Mitigated
6,251
5,916
Healing
7,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
Cambo69
Terra
976
68
565
1,619
4,847
1,508
0
676
4,171
6,605
0
L
Jing Wei
Draconie
Jing Wei
2,021
1,413
0
871
4,097
840
0
706
3,391
0
16,684
L
Hera
DusT727
Hera
1,578
95
0
1,010
3,214
670
0
920
2,190
13,304
0
W
Cerberus
Khonsuuuuuu
Cerberus
1,543
174
0
1,202
3,918
1,595
0
569
3,349
10,685
1,137
W
Heimdallr
Lukewi2011
Heimdallr
3,559
2,091
0
1,396
2,266
607
0
407
1,859
0
20,477
W
Loki
Raykule
Loki
572
229
0
1,632
2,394
466
0
501
1,795
0
8,816
L
Pele
Toycans
Pele
606
241
0
214
2,020
511
0
811
1,111
0
4,408
W
Zhong Kui
Ymm1t
Zhong Kui
1,962
383
0
1,534
2,447
1,432
0
771
1,468
18,326
2,282
L
2,179
708
0
1,637
4,200
1,257
0
0
4,200
0
14,001
W
1,824
409
0
1,866
3,818
2,151
0
0
3,818
0
17,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,416
Gold Earned
18,310
108
Minions Killed
141
0
Camps Cleared
0
485,525
Distance Traveled
499,383
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
3,103
621
7
1
0
112,799
0
L
Jing Wei
3,159
632
38
8
0
105,956
0
L
Hera
3,145
629
26
5
0
87,158
0
W
Cerberus
3,541
708
15
3
0
104,273
0
W
Heimdallr
3,596
719
31
6
0
85,829
0
W
Loki
3,114
623
23
5
0
118,268
0
L
Pele
2,645
529
6
1
0
78,102
0
W
Zhong Kui
4,404
881
46
9
0
95,474
0
L
Horus
3,364
673
31
6
0
101,510
0
W
Bellona
3,655
731
26
5
0
95,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role