Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Chrôm
Sun Wukong
Level 180
God Stats
27W - 3L
2,011 SR
Queue Stats
101W - 23L
2,031 Elo+
Party 2
Osiris
Osiris
ㅤTexㅤ
Osiris
Level 209
God Stats
3W - 0L
2,087 SR
Queue Stats
97W - 18L
2,009 Elo+
Party 2
Team Averages
Level 185
1,866 SR
1,847 Elo+

VS

Team Averages
Level 123
1,500 SR
1,671 Elo+
Odin
Odin
A2GreDy
Odin
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,655 Elo+
Party 1
Nu Wa
Nu Wa
Niktamair101
Nu Wa
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,686 Elo+
Party 1
Xing Tian
Xing Tian
SAIKE24
Xing Tian
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 0 / 8
9,887
824
13,655
8,435
2,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
Chrôm
Sun Wukong
14
6 / 1 / 7
9,668
806
11,772
11,417
10,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Osiris
ㅤTexㅤ
Osiris
15
5 / 0 / 8
9,750
813
7,389
7,241
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
A2GreDy
Odin
12
0 / 6 / 1
7,387
616
4,015
12,824
9,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 6 / 1
7,109
592
8,437
9,894
2,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
SAIKE24
Xing Tian
11
1 / 1 / 0
7,406
617
5,864
13,444
9,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
3
13
Kills
1
1
Deaths
13
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
L
Odin
A2GreDy
Odin
0
6
1
0.08
W
Sun Wukong
Chrôm
Sun Wukong
6
1
7
9.5
L
0
6
1
0.08
L
Xing Tian
SAIKE24
Xing Tian
1
1
0
1
W
Osiris
ㅤTexㅤ
Osiris
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,816
Damage
18,316
27,093
Taken
36,162
21,407
Mitigated
22,015
7,616
Healing
773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
13,655
1,276
0
3,385
8,435
2,828
385
4,923
3,447
67,510
0
L
Odin
A2GreDy
Odin
4,015
469
0
520
12,824
9,604
0
6,248
6,068
0
14,871
W
Sun Wukong
Chrôm
Sun Wukong
11,772
1,682
0
2,914
11,417
10,649
343
5,906
5,321
798
28,396
L
8,437
1,272
0
253
9,894
2,651
0
3,602
5,868
31,009
0
L
Xing Tian
SAIKE24
Xing Tian
5,864
354
0
0
13,444
9,760
0
5,028
7,615
19,709
0
W
Osiris
ㅤTexㅤ
Osiris
7,389
1,307
0
1,317
7,241
7,930
420
3,825
3,157
401
31,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,305
Gold Earned
21,902
187
Minions Killed
86
0
Camps Cleared
0
756,484
Distance Traveled
670,054
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,887
824
121
10
0
258,520
0
L
Odin
7,387
616
21
2
0
228,096
0
W
Sun Wukong
9,668
806
34
3
0
234,793
0
L
Nu Wa
7,109
592
41
3
0
199,562
0
L
Xing Tian
7,406
617
24
2
0
242,396
0
W
Osiris
9,750
813
32
3
0
263,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role