Player Matchup

Shiva
Shiva
Silver IV
 
Shiva
Silver IV
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bellona
Bellona
Silver III
DxWH1T3x
Bellona
Silver III
Level 141
God Stats
9W - 7L
1,518 SR
Queue Stats
185W - 218L
795 MMR
Solo
Zeus
Zeus
Silver IV
stingy2x
Zeus
Silver IV
Level 88
God Stats
57W - 54L
1,406 SR
Queue Stats
150W - 180L
694 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 92
1,474 SR
996 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 109
1,529 SR
667 MMR
Ra
Ra
Silver V
Burn_Herbs_420
Ra
Silver V
Level 109
God Stats
14W - 15L
1,440 SR
Queue Stats
687W - 1,098L
480 MMR
Solo
Cerberus
Cerberus
Bronze III
Disarrayxo
Cerberus
Bronze III
Level 66
God Stats
0W - 1L
1,702 SR
Queue Stats
7W - 23L
356 MMR
Solo
Charybdis
Charybdis
Silver I
ReubaKhi
Charybdis
Silver I
Level 153
God Stats
53W - 77L
1,445 SR
Queue Stats
334W - 442L
1,163 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
16
5 / 1 / 10
10,163
847
8,810
9,505
7,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
DxWH1T3x
Bellona
14
4 / 2 / 9
9,780
815
6,062
13,220
8,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zeus
15
8 / 0 / 7
10,420
868
14,000
6,329
1,981
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesCthulhuMulanHeraKuzenbo

VS

Bans
BacchusGilgameshDiscordiaOdinVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
7,426
619
4,479
6,264
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Disarrayxo
Cerberus
13
0 / 5 / 3
7,916
660
5,212
16,093
11,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
ReubaKhi
Charybdis
13
3 / 8 / 0
8,371
698
7,865
10,917
3,092
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
3
3
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
10
10
L
0
4
2
0.25
L
Cerberus
Disarrayxo
Cerberus
0
5
3
0.3
W
Bellona
DxWH1T3x
Bellona
4
2
9
4.25
L
Charybdis
ReubaKhi
Charybdis
3
8
0
0.38
W
Zeus
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,872
Damage
17,556
29,054
Taken
33,274
18,174
Mitigated
15,785
8,211
Healing
5,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,810
2,287
1,000
2,497
9,505
7,528
704
2,969
5,977
0
31,595
L
4,479
312
318
1,163
6,264
1,558
0
3,837
2,317
20,900
0
L
Cerberus
Disarrayxo
Cerberus
5,212
358
0
3,445
16,093
11,135
0
4,855
10,832
18,615
1,147
W
Bellona
DxWH1T3x
Bellona
6,062
1,188
219
4,165
13,220
8,665
8
3,484
9,164
191
38,089
L
Charybdis
ReubaKhi
Charybdis
7,865
1,889
0
444
10,917
3,092
0
5,020
5,654
0
31,357
W
Zeus
14,000
883
0
330
6,329
1,981
942
1,503
4,557
37,624
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,363
Gold Earned
23,713
151
Minions Killed
120
0
Camps Cleared
0
785,980
Distance Traveled
541,123
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,163
847
43
4
0
268,805
0
L
Ra
7,426
619
35
3
0
162,685
0
L
Cerberus
7,916
660
34
3
0
210,148
0
W
Bellona
9,780
815
46
4
0
272,471
4
L
Charybdis
8,371
698
51
4
0
168,290
0
W
Zeus
10,420
868
62
5
0
244,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role