Player Matchup

Khepri
Khepri
Gold II
ABLuna
Khepri
Gold II
Level 153
God Stats
1W - 1L
1,307 SR
Queue Stats
60W - 58L
1,653 MMR
Solo
Bellona
Bellona
Gold III
Klay405
Bellona
Gold III
Level 105
God Stats
3W - 9L
1,645 SR
Queue Stats
145W - 145L
1,652 MMR
Solo
Ravana
Ravana
Gold I
SplashKinggg
Ravana
Gold I
Level 159
God Stats
7W - 5L
1,491 SR
Queue Stats
558W - 555L
1,631 MMR
Solo
Charybdis
Charybdis
Platinum V
ToastrBathh
Charybdis
Platinum V
Level 154
God Stats
6W - 6L
1,450 SR
Queue Stats
242W - 237L
1,692 MMR
Solo
Scylla
Scylla
Gold IV
ºKoneko
Scylla
Gold IV
Level 155
God Stats
55W - 30L
1,791 SR
Queue Stats
78W - 67L
1,675 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 145
1,537 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,539 SR
1,662 MMR
Nu Wa
Nu Wa
Platinum V
Cole2427
Nu Wa
Platinum V
Level 79
God Stats
6W - 6L
1,565 SR
Queue Stats
297W - 297L
1,688 MMR
Solo
Janus
Janus
Platinum V
Mcorpballisli148
Janus
Platinum V
Level 200
God Stats
19W - 34L
1,395 SR
Queue Stats
729W - 727L
1,682 MMR
Party 1
Chiron
Chiron
Gold III
Pandamanxu
Chiron
Gold III
Level 127
God Stats
0W - 2L
1,476 SR
Queue Stats
406W - 415L
1,614 MMR
Solo
Thanatos
Thanatos
Gold I
ShaqCarried-Kobe
Thanatos
Gold I
Level 159
God Stats
6W - 7L
1,556 SR
Queue Stats
179W - 178L
1,639 MMR
Party 1
Artio
Artio
Gold II
Wolfenstein927
Artio
Gold II
Level 107
God Stats
7W - 8L
1,705 SR
Queue Stats
349W - 352L
1,686 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ABLuna
Khepri
15
0 / 3 / 8
9,440
497
3,793
16,309
12,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bellona
Klay405
Bellona
18
5 / 2 / 4
11,502
605
17,274
21,540
17,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ravana
20
7 / 1 / 4
11,579
609
6,045
8,055
2,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
ToastrBathh
Charybdis
17
2 / 3 / 5
10,375
546
10,275
11,279
3,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
ºKoneko
Scylla
20
11 / 0 / 2
12,727
670
10,998
8,413
2,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
MulanChang'eMedusaAo Kuang

VS

Bans
AthenaHachimanThorCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cole2427
Nu Wa
14
1 / 4 / 4
8,310
437
8,379
7,060
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 6
8,498
447
7,252
7,380
1,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Pandamanxu
Chiron
14
1 / 5 / 3
8,716
459
5,034
10,458
2,745
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 5 / 1
9,286
489
10,394
14,920
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 9 / 1
8,798
463
10,191
27,853
14,476
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
25
Kills
9
9
Deaths
25
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Khepri
ABLuna
Khepri
0
3
8
1.33
L
Nu Wa
Cole2427
Nu Wa
1
4
4
0.75
W
Bellona
Klay405
Bellona
5
2
4
3.5
L
0
2
6
1.5
L
Chiron
Pandamanxu
Chiron
1
5
3
0.5
L
7
5
1
1.5
W
Ravana
7
1
4
9
W
Charybdis
ToastrBathh
Charybdis
2
3
5
1.5
L
0
9
1
0.06
W
Scylla
ºKoneko
Scylla
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,385
Damage
41,250
65,596
Taken
67,671
39,887
Mitigated
25,798
29,024
Healing
29,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
ABLuna
Khepri
3,793
244
2,430
5,327
16,309
12,965
0
6,518
9,715
22,661
0
L
Nu Wa
Cole2427
Nu Wa
8,379
1,061
0
250
7,060
1,690
0
4,284
2,776
51,987
386
W
Bellona
Klay405
Bellona
17,274
6,654
0
11,655
21,540
17,637
546
10,665
10,875
1,655
77,521
L
7,252
187
0
1,071
7,380
1,731
0
2,977
4,403
59,970
0
L
Chiron
Pandamanxu
Chiron
5,034
1,189
310
2,349
10,458
2,745
0
1,744
8,682
0
56,384
L
10,394
1,399
0
13,226
14,920
5,156
0
4,745
10,078
0
79,611
W
Ravana
6,045
1,341
0
3,512
8,055
2,637
336
2,820
5,215
0
97,194
W
Charybdis
ToastrBathh
Charybdis
10,275
5,060
0
4,536
11,279
3,821
1,554
3,298
7,981
0
85,847
L
10,191
259
249
11,765
27,853
14,476
0
1,575
24,841
61,114
3,137
W
Scylla
ºKoneko
Scylla
10,998
1,175
0
1,564
8,413
2,827
1,352
2,878
5,495
124,595
322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,623
Gold Earned
43,608
637
Minions Killed
538
0
Camps Cleared
0
1,940,213
Distance Traveled
1,877,913
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,440
497
12
1
0
380,050
0
L
Nu Wa
8,310
437
110
6
0
377,007
4
W
Bellona
11,502
605
119
6
0
341,798
3
L
Janus
8,498
447
116
6
0
403,164
2
L
Chiron
8,716
459
94
5
0
367,171
0
L
Thanatos
9,286
489
116
6
0
389,363
0
W
Ravana
11,579
609
130
7
0
457,871
4
W
Charybdis
10,375
546
141
7
0
343,238
2
L
Artio
8,798
463
102
5
0
341,208
0
W
Scylla
12,727
670
235
12
0
417,256
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role