Player Matchup

Hel
Hel
Gilga00
Hel
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
142W - 127L
1,483 Elo+
Solo
Mulan
Mulan
Kwiznohs
Mulan
Level 131
God Stats
3W - 4L
1,494 SR
Queue Stats
200W - 188L
1,508 Elo+
Solo
Lancelot
Lancelot
PapaSlaus
Lancelot
Level 121
God Stats
2W - 3L
1,509 SR
Queue Stats
15W - 15L
1,554 Elo+
Solo
Martichoras
Martichoras
StridentDrop
Martichoras
Level 56
God Stats
2W - 3L
1,358 SR
Queue Stats
190W - 177L
1,510 Elo+
Solo
Ymir
Ymir
shikamaru135
Ymir
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,156 Elo+
Solo
Team Averages
Level 94
1,472 SR
1,442 Elo+

VS

Team Averages
Level 66
1,576 SR
1,478 Elo+
Serqet
Serqet
Iconic_JPDaniel
Serqet
Level 57
God Stats
2W - 7L
1,556 SR
Queue Stats
470W - 431L
1,467 Elo+
Solo
Medusa
Medusa
Schmautzy1
Medusa
Level 85
God Stats
22W - 20L
1,662 SR
Queue Stats
230W - 233L
1,500 Elo+
Solo
Mulan
Mulan
XxHAVOCxX69
Mulan
Level 44
God Stats
4W - 3L
1,802 SR
Queue Stats
59W - 67L
1,428 Elo+
Solo
Poseidon
Poseidon
gaganvirB
Poseidon
Level 84
God Stats
350W - 313L
1,586 SR
Queue Stats
350W - 315L
1,507 Elo+
Solo
Artio
Artio
xluna9434
Artio
Level 58
God Stats
0W - 2L
1,273 SR
Queue Stats
262W - 254L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
13
1 / 2 / 3
7,525
627
6,306
5,970
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mulan
Kwiznohs
Mulan
14
4 / 2 / 3
8,747
729
8,358
11,116
8,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
PapaSlaus
Lancelot
15
7 / 2 / 3
7,928
661
4,485
8,045
3,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Martichoras
StridentDrop
Martichoras
12
3 / 2 / 3
6,918
577
5,611
7,596
2,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 5
6,226
519
1,221
6,288
2,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 5
6,897
575
5,748
11,666
4,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Medusa
Schmautzy1
Medusa
11
3 / 3 / 2
6,284
524
6,614
7,921
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 4 / 0
6,258
522
2,754
7,850
3,856
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
gaganvirB
Poseidon
12
3 / 3 / 1
6,769
564
4,134
6,829
1,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
xluna9434
Artio
5
0 / 2 / 2
4,877
406
1,093
4,868
2,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
15
Kills
9
10
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hel
1
2
3
1.25
L
2
3
5
1.5
W
Mulan
Kwiznohs
Mulan
4
2
3
2.75
W
Lancelot
PapaSlaus
Lancelot
7
2
3
4.25
L
Medusa
Schmautzy1
Medusa
3
3
2
1.33
W
Martichoras
StridentDrop
Martichoras
3
2
3
2.25
L
1
4
0
0.25
L
Poseidon
gaganvirB
Poseidon
3
3
1
1.17
W
0
2
5
1.25
L
Artio
xluna9434
Artio
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,981
Damage
20,343
39,015
Taken
39,134
19,972
Mitigated
15,203
10,026
Healing
11,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
6,306
42
139
1,960
5,970
1,621
664
1,990
3,850
51,432
1,013
L
5,748
2,091
0
5,413
11,666
4,086
0
2,223
9,221
0
44,100
W
Mulan
Kwiznohs
Mulan
8,358
487
0
2,197
11,116
8,714
303
522
10,234
1,483
52,948
W
Lancelot
PapaSlaus
Lancelot
4,485
387
0
1,064
8,045
3,991
0
923
7,122
0
54,885
L
Medusa
Schmautzy1
Medusa
6,614
1,716
0
1,254
7,921
2,534
0
1,250
6,603
0
36,735
W
Martichoras
StridentDrop
Martichoras
5,611
2,117
0
2,818
7,596
2,654
165
816
6,780
0
46,608
L
2,754
285
0
869
7,850
3,856
0
230
7,620
0
27,048
L
Poseidon
gaganvirB
Poseidon
4,134
674
41
1,177
6,829
1,962
0
3,206
3,299
40,314
716
W
1,221
237
79
1,769
6,288
2,992
497
957
5,279
13,461
987
L
Artio
xluna9434
Artio
1,093
428
152
2,243
4,868
2,765
0
601
4,267
8,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,344
Gold Earned
31,085
397
Minions Killed
284
0
Camps Cleared
0
1,163,925
Distance Traveled
1,047,251
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,525
627
95
8
0
247,921
0
L
Serqet
6,897
575
89
7
0
272,925
0
W
Mulan
8,747
729
110
9
0
231,443
3
W
Lancelot
7,928
661
91
8
0
289,833
0
L
Medusa
6,284
524
47
4
0
225,215
2
W
Martichoras
6,918
577
80
7
0
206,626
2
L
Mulan
6,258
522
49
4
0
212,790
0
L
Poseidon
6,769
564
81
7
0
224,753
0
W
Ymir
6,226
519
21
2
0
188,102
0
L
Artio
4,877
406
18
2
0
111,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role