Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
MECHAPOLLO
Ne Zha
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,439 Elo+
Party 1
Janus
Janus
NuncatePediNada
Janus
Level 139
God Stats
3W - 9L
1,385 SR
Queue Stats
143W - 135L
1,508 Elo+
Solo
Fafnir
Fafnir
Thomas-Barchuk
Fafnir
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 64L
1,429 Elo+
Party 1
Chronos
Chronos
tuco1989
Chronos
Level 158
God Stats
21W - 14L
1,633 SR
Queue Stats
38W - 33L
1,536 Elo+
Solo
Team Averages
Level 134
1,504 SR
1,482 Elo+

VS

Team Averages
Level 133
1,613 SR
1,505 Elo+
Mulan
Mulan
Damon_Rp
Mulan
Level 100
God Stats
38W - 37L
1,499 SR
Queue Stats
124W - 124L
1,442 Elo+
Party 2
Fafnir
Fafnir
Dereck15013
Fafnir
Level 126
God Stats
13W - 14L
1,605 SR
Queue Stats
26W - 32L
1,560 Elo+
Solo
Fenrir
Fenrir
FNX_TpMBrL
Fenrir
Level 169
God Stats
14W - 21L
1,482 SR
Queue Stats
320W - 316L
1,504 Elo+
Solo
Sol
Sol
Una-_-Botarda
Sol
Level 140
God Stats
10W - 1L
1,807 SR
Queue Stats
178W - 160L
1,462 Elo+
Party 2
Zhong Kui
Zhong Kui
yTunicxxzk
Zhong Kui
Level 130
God Stats
4W - 3L
1,673 SR
Queue Stats
339W - 333L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
6
0 / 0 / 0
3,045
609
1,973
1,646
435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
MECHAPOLLO
Ne Zha
6
1 / 1 / 0
3,353
671
509
3,926
978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 1
3,238
648
1,747
2,409
592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,482
696
447
2,604
2,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos
tuco1989
Chronos
2
0 / 1 / 0
2,677
535
0
1,200
190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Damon_Rp
Mulan
7
1 / 0 / 0
4,441
888
796
2,827
868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
7
2 / 0 / 0
4,222
844
1,032
2,806
2,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fenrir
FNX_TpMBrL
Fenrir
6
1 / 1 / 1
3,517
703
1,452
3,282
1,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,293
659
1,552
1,751
307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
yTunicxxzk
Zhong Kui
7
1 / 0 / 1
3,802
760
1,735
2,589
1,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
0
0
0
W
Mulan
Damon_Rp
Mulan
1
0
0
1
W
Fafnir
2
0
0
2
W
Fenrir
FNX_TpMBrL
Fenrir
1
1
1
1.5
L
Ne Zha
MECHAPOLLO
Ne Zha
1
1
0
1
L
0
2
1
0.25
L
0
1
0
0
W
0
0
1
0.5
L
Chronos
tuco1989
Chronos
0
1
0
0
W
Zhong Kui
yTunicxxzk
Zhong Kui
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,676
Damage
6,567
11,785
Taken
13,255
4,394
Mitigated
6,085
4,546
Healing
6,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
1,973
1,166
0
531
1,646
435
0
611
1,035
0
18,080
W
Mulan
Damon_Rp
Mulan
796
137
0
1,430
2,827
868
0
0
2,827
0
24,208
W
Fafnir
1,032
191
0
1,703
2,806
2,239
0
197
2,609
10,296
0
W
Fenrir
FNX_TpMBrL
Fenrir
1,452
481
0
905
3,282
1,071
0
404
2,810
0
17,218
L
Ne Zha
MECHAPOLLO
Ne Zha
509
143
0
2,269
3,926
978
0
685
3,241
0
10,959
L
1,747
114
0
510
2,409
592
0
1,303
1,106
13,685
0
L
447
96
0
722
2,604
2,199
0
1,553
1,051
6,064
1,187
W
1,552
867
0
1,176
1,751
307
0
193
1,558
16,405
2,786
L
Chronos
tuco1989
Chronos
0
0
0
514
1,200
190
0
0
1,200
3,255
164
W
Zhong Kui
yTunicxxzk
Zhong Kui
1,735
127
0
1,369
2,589
1,600
0
1,084
1,299
15,294
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,795
Gold Earned
19,275
103
Minions Killed
164
0
Camps Cleared
0
421,393
Distance Traveled
504,826
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,045
609
29
6
0
89,412
0
W
Mulan
4,441
888
46
9
0
89,861
0
W
Fafnir
4,222
844
10
2
0
109,005
0
W
Fenrir
3,517
703
38
8
0
117,770
0
L
Ne Zha
3,353
671
30
6
0
112,924
0
L
Janus
3,238
648
23
5
0
89,013
0
L
Fafnir
3,482
696
12
2
0
103,495
0
W
Sol
3,293
659
41
8
0
96,505
0
L
Chronos
2,677
535
9
2
0
26,549
0
W
Zhong Kui
3,802
760
29
6
0
91,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role