Player Matchup

Baron Samedi
Baron Samedi
Godstern4753
Baron Samedi
Level 45
God Stats
0W - 1L
1,200 SR
Queue Stats
3W - 9L
1,688 Elo+
Party 3
Bacchus
Bacchus
M0L1Na49
Bacchus
Level 26
God Stats
1W - 1L
1,570 SR
Queue Stats
30W - 26L
1,584 Elo+
Party 3
Neith
Neith
MaterialNovaa
Neith
Level 64
God Stats
0W - 2L
1,497 SR
Queue Stats
22W - 17L
1,474 Elo+
Solo
Nemesis
Nemesis
One-PunchKill
Nemesis
Level 88
God Stats
0W - 2L
1,454 SR
Queue Stats
33W - 31L
1,584 Elo+
Party 3
Bellona
Bellona
Prettyninjaev
Bellona
Level 72
God Stats
1W - 1L
1,806 SR
Queue Stats
16W - 21L
1,584 Elo+
Party 3
Team Averages
Level 59
1,505 SR
1,583 Elo+

VS

Team Averages
Level 145
1,600 SR
1,497 Elo+
Chaac
Chaac
SARCmain
Chaac
Level 174
God Stats
1W - 1L
1,651 SR
Queue Stats
200W - 195L
1,522 Elo+
Party 2
Tsukuyomi
Tsukuyomi
XKILLERM0NK4YX
Tsukuyomi
Level 139
God Stats
2W - 3L
1,427 SR
Queue Stats
87W - 116L
1,436 Elo+
Party 2
Cthulhu
Cthulhu
damuffiman18
Cthulhu
Level 157
God Stats
7W - 7L
1,419 SR
Queue Stats
210W - 233L
1,547 Elo+
Party 1
Hou Yi
Hou Yi
lXx_Blaze_xXI
Hou Yi
Level 148
God Stats
2W - 1L
1,865 SR
Queue Stats
91W - 80L
1,476 Elo+
Solo
Nu Wa
Nu Wa
ladymuffin18
Nu Wa
Level 109
God Stats
34W - 28L
1,637 SR
Queue Stats
193W - 213L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Godstern4753
Baron Samedi
13
1 / 6 / 3
7,980
798
3,481
9,936
4,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
M0L1Na49
Bacchus
13
0 / 5 / 3
7,665
767
5,157
10,165
11,027
Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

13
1 / 7 / 3
7,899
790
6,105
10,843
3,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
14
2 / 3 / 2
8,541
854
5,944
9,897
3,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
13
2 / 3 / 1
8,354
835
6,866
14,201
11,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
SARCmain
Chaac
16
4 / 2 / 13
9,534
953
9,080
10,284
11,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
XKILLERM0NK4YX
Tsukuyomi
16
6 / 2 / 10
9,722
972
7,764
7,355
2,761
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cthulhu
damuffiman18
Cthulhu
15
4 / 1 / 17
9,277
928
12,912
9,836
8,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 1 / 7
9,130
913
6,964
7,138
2,902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
5 / 1 / 13
9,572
957
12,760
5,375
1,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
84
6
Kills
24
24
Deaths
7
12
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Godstern4753
Baron Samedi
1
6
3
0.42
L
Bacchus
M0L1Na49
Bacchus
0
5
3
0.3
L
1
7
3
0.36
L
Nemesis
2
3
2
1
L
Bellona
2
3
1
0.83
W
Chaac
SARCmain
Chaac
4
2
13
5.25
W
Tsukuyomi
XKILLERM0NK4YX
Tsukuyomi
6
2
10
5.5
W
Cthulhu
damuffiman18
Cthulhu
4
1
17
12.5
W
5
1
7
8.5
W
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,553
Damage
49,480
55,042
Taken
39,988
35,262
Mitigated
27,625
9,042
Healing
8,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Godstern4753
Baron Samedi
3,481
250
728
1,490
9,936
4,741
0
5,441
4,495
13,366
0
L
Bacchus
M0L1Na49
Bacchus
5,157
377
395
1,467
10,165
11,027
0
3,944
6,221
14,840
0
L
6,105
1,877
0
1,350
10,843
3,724
0
4,307
6,536
0
18,987
L
Nemesis
5,944
1,149
0
2,075
9,897
3,947
0
4,557
5,340
0
18,620
L
Bellona
6,866
1,390
0
1,537
14,201
11,823
0
6,967
7,234
0
19,275
W
Chaac
SARCmain
Chaac
9,080
712
0
5,315
10,284
11,003
222
2,558
7,726
238
28,143
W
Tsukuyomi
XKILLERM0NK4YX
Tsukuyomi
7,764
959
0
768
7,355
2,761
546
800
6,555
0
34,438
W
Cthulhu
damuffiman18
Cthulhu
12,912
558
345
976
9,836
8,983
101
2,176
7,660
21,705
908
W
6,964
3,198
0
846
7,138
2,902
900
2,044
5,094
0
19,181
W
12,760
3,491
0
492
5,375
1,976
665
1,060
4,315
25,337
146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
47,235
142
Minions Killed
216
0
Camps Cleared
0
949,280
Distance Traveled
1,066,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,980
798
22
2
0
179,496
0
L
Bacchus
7,665
767
16
2
0
184,124
0
L
Neith
7,899
790
32
3
0
163,177
0
L
Nemesis
8,541
854
36
4
0
206,280
0
L
Bellona
8,354
835
36
4
0
216,203
0
W
Chaac
9,534
953
50
5
0
212,257
0
W
Tsukuyomi
9,722
972
53
5
0
227,445
0
W
Cthulhu
9,277
928
35
4
0
215,654
0
W
Hou Yi
9,130
913
37
4
0
201,647
0
W
Nu Wa
9,572
957
41
4
0
209,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role