Player Matchup

Medusa
Medusa
Billsagington
Medusa
Level 46
God Stats
2W - 0L
1,876 SR
Queue Stats
13W - 10L
1,489 Elo+
Party 1
Merlin
Merlin
Dorric
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,514 Elo+
Party 1
Bake Kujira
Bake Kujira
NoShadows12
Bake Kujira
Level 88
God Stats
2W - 1L
1,590 SR
Queue Stats
13W - 13L
1,434 Elo+
Solo
Danzaburou
Danzaburou
castbinks
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,356 Elo+
Party 1
Ra
Ra
mlewis11
Ra
Level 89
God Stats
1W - 0L
1,304 SR
Queue Stats
16W - 10L
1,547 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,468 Elo+

VS

Team Averages
Level 89
1,455 SR
1,441 Elo+
Arachne
Arachne
 
Arachne
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Axysc
Izanami
Level 77
God Stats
13W - 28L
1,410 SR
Queue Stats
213W - 231L
1,503 Elo+
Party 2
Merlin
Merlin
BEEGSY27
Merlin
Level 46
God Stats
21W - 32L
1,365 SR
Queue Stats
79W - 94L
1,406 Elo+
Solo
Charon
Charon
BFrei2
Charon
Level 59
God Stats
14W - 14L
1,500 SR
Queue Stats
127W - 141L
1,473 Elo+
Solo
Lancelot
Lancelot
Poesepher
Lancelot
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 18L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 14
7,607
1,521
7,009
4,988
1,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Dorric
Merlin
12
4 / 2 / 5
6,994
1,399
4,729
2,983
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bake Kujira
NoShadows12
Bake Kujira
12
3 / 1 / 10
7,043
1,409
4,898
6,756
7,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
castbinks
Danzaburou
12
3 / 1 / 7
6,907
1,381
6,010
4,328
1,713
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
6 / 1 / 9
8,405
1,681
8,041
4,915
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

377

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 7 / 3
6,616
1,323
8,023
10,525
5,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Izanami
Axysc
Izanami
12
1 / 2 / 4
6,974
1,395
3,663
5,156
1,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
BEEGSY27
Merlin
11
1 / 4 / 2
6,474
1,295
4,819
7,776
2,608
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charon
BFrei2
Charon
10
0 / 0 / 0
5,358
1,072
0
0
0
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
Poesepher
Lancelot
11
2 / 5 / 2
6,602
1,320
5,012
9,259
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
17
18
Kills
6
6
Deaths
18
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
7
3
0.5
L
Izanami
Axysc
Izanami
1
2
4
1.5
L
Merlin
BEEGSY27
Merlin
1
4
2
0.5
L
Charon
BFrei2
Charon
0
0
0
0
W
2
1
14
9
W
Merlin
Dorric
Merlin
4
2
5
3.25
W
Bake Kujira
NoShadows12
Bake Kujira
3
1
10
8
L
Lancelot
Poesepher
Lancelot
2
5
2
0.6
W
Danzaburou
castbinks
Danzaburou
3
1
7
6.5
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,687
Damage
21,517
23,970
Taken
32,716
13,484
Mitigated
13,276
5,991
Healing
2,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
8,023
6,265
0
824
10,525
5,965
0
6,969
3,378
0
9,439
L
Izanami
Axysc
Izanami
3,663
1,905
0
588
5,156
1,628
0
2,131
2,929
0
18,479
L
Merlin
BEEGSY27
Merlin
4,819
201
0
236
7,776
2,608
0
3,289
4,408
18,215
0
L
Charon
BFrei2
Charon
0
0
0
0
0
0
0
0
0
0
0
W
7,009
3,296
0
1,492
4,988
1,909
0
699
4,289
0
18,487
W
Merlin
Dorric
Merlin
4,729
462
0
0
2,983
856
0
804
2,179
15,689
0
W
Bake Kujira
NoShadows12
Bake Kujira
4,898
2,731
0
291
6,756
7,123
0
1,097
5,659
9,872
0
L
Lancelot
Poesepher
Lancelot
5,012
565
0
1,053
9,259
3,075
0
4,811
4,333
0
11,644
W
Danzaburou
castbinks
Danzaburou
6,010
3,306
0
1,247
4,328
1,713
0
1,386
2,942
0
10,915
W
8,041
700
1,645
1,316
4,915
1,883
0
833
4,082
23,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,956
Gold Earned
32,024
132
Minions Killed
82
7
Camps Cleared
2
581,332
Distance Traveled
459,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,616
1,323
4
1
0
119,351
0
L
Izanami
6,974
1,395
34
7
0
103,551
0
L
Merlin
6,474
1,295
28
6
0
114,627
0
L
Charon
5,358
1,072
0
0
0
7,854
0
W
Medusa
7,607
1,521
30
6
2
117,344
0
W
Merlin
6,994
1,399
24
5
3
107,089
0
W
Bake Kujira
7,043
1,409
18
4
0
118,930
0
L
Lancelot
6,602
1,320
16
3
2
114,351
0
W
Danzaburou
6,907
1,381
16
3
1
113,412
0
W
Ra
8,405
1,681
44
9
1
124,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role