Player Matchup

Kuzenbo
Kuzenbo
Silver IV
BAR-anon
Kuzenbo
Silver IV
Level 155
God Stats
3W - 0L
1,662 SR
Queue Stats
15W - 23L
1,139 MMR
Solo
Hou Yi
Hou Yi
Silver II
FuZion11
Hou Yi
Silver II
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 108L
1,174 MMR
Party 1
Amaterasu
Amaterasu
Silver II
GeneralPromiscuo
Amaterasu
Silver II
Level 87
God Stats
5W - 4L
1,500 SR
Queue Stats
67W - 86L
1,127 MMR
Party 1
Ravana
Ravana
Silver I
RunItUpFoo
Ravana
Silver I
Level 106
God Stats
1W - 2L
1,265 SR
Queue Stats
234W - 252L
1,137 MMR
Solo
Agni
Agni
Silver II
slicktortoise
Agni
Silver II
Level 64
God Stats
25W - 27L
1,503 SR
Queue Stats
180W - 193L
1,151 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,486 SR
1,146 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,363 SR
1,146 MMR
Chaac
Chaac
Silver II
Its Basir
Chaac
Silver II
Level 138
God Stats
0W - 4L
1,244 SR
Queue Stats
93W - 106L
1,137 MMR
Solo
Chiron
Chiron
Silver II
Lorgmonster
Chiron
Silver II
Level 156
God Stats
7W - 7L
1,511 SR
Queue Stats
27W - 39L
1,161 MMR
Solo
Eset
Eset
Silver II
jafet98
Eset
Silver II
Level 152
God Stats
3W - 4L
1,296 SR
Queue Stats
55W - 73L
1,160 MMR
Solo
Ares
Ares
Silver II
nillyrok
Ares
Silver II
Level 69
God Stats
0W - 1L
1,171 SR
Queue Stats
78W - 80L
1,150 MMR
Party 2
Lancelot
Lancelot
Silver II
sharkking120yt
Lancelot
Silver II
Level 129
God Stats
11W - 6L
1,591 SR
Queue Stats
31W - 37L
1,124 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BAR-anon
Kuzenbo
14
2 / 0 / 14
9,359
520
7,651
14,297
15,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
FuZion11
Hou Yi
18
7 / 2 / 5
10,733
596
12,449
11,639
4,774
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
16
2 / 4 / 7
9,423
524
4,949
19,004
15,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
RunItUpFoo
Ravana
16
9 / 2 / 12
9,977
554
11,263
15,047
8,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 6 / 12
10,362
576
22,233
12,360
3,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ArachneZeusAthenaThanatosChang'e

VS

Bans
Zhong KuiCthulhuUllrThorErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Its Basir
Chaac
13
4 / 5 / 2
8,975
499
14,828
18,782
14,339
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chiron
15
0 / 4 / 1
8,560
476
4,984
12,368
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Eset
jafet98
Eset
15
6 / 6 / 0
9,386
521
9,560
12,556
4,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
12
1 / 7 / 2
7,446
414
5,237
19,955
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Lancelot
15
3 / 3 / 4
8,784
488
6,591
14,273
6,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
23
25
Kills
14
14
Deaths
25
50
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BAR-anon
Kuzenbo
2
0
14
9
W
Hou Yi
FuZion11
Hou Yi
7
2
5
4.75
W
Amaterasu
2
4
7
1.38
L
Chaac
Its Basir
Chaac
4
5
2
1
L
Chiron
0
4
1
0.13
W
Ravana
RunItUpFoo
Ravana
9
2
12
7.5
L
Eset
jafet98
Eset
6
6
0
1
L
Ares
1
7
2
0.29
L
Lancelot
3
3
4
1.67
W
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,545
Damage
41,200
72,347
Taken
77,934
48,145
Mitigated
48,765
27,530
Healing
18,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BAR-anon
Kuzenbo
7,651
3,297
0
4,473
14,297
15,517
697
3,401
10,541
24,712
0
W
Hou Yi
FuZion11
Hou Yi
12,449
7,894
0
6,263
11,639
4,774
1,279
2,279
9,304
0
96,603
W
Amaterasu
4,949
2,197
0
8,552
19,004
15,704
0
1,363
17,563
0
58,749
L
Chaac
Its Basir
Chaac
14,828
1,909
0
3,466
18,782
14,339
244
6,745
11,754
0
64,607
L
Chiron
4,984
793
328
2,995
12,368
4,118
533
1,797
10,527
0
67,984
W
Ravana
RunItUpFoo
Ravana
11,263
3,491
0
3,645
15,047
8,251
811
3,098
11,777
1,092
56,081
L
Eset
jafet98
Eset
9,560
110
0
3,137
12,556
4,875
0
8,252
3,844
59,079
0
L
Ares
5,237
343
0
2,780
19,955
19,263
52
6,771
12,704
22,464
0
L
Lancelot
6,591
208
0
5,951
14,273
6,170
0
4,975
8,942
0
58,625
W
22,233
1,502
840
3,757
12,360
3,899
790
3,894
8,014
72,256
2,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,854
Gold Earned
43,151
452
Minions Killed
456
0
Camps Cleared
0
1,856,497
Distance Traveled
1,701,480
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,359
520
19
1
0
367,747
6
W
Hou Yi
10,733
596
136
8
0
331,982
0
W
Amaterasu
9,423
524
99
6
0
391,059
0
L
Chaac
8,975
499
89
5
0
290,107
3
L
Chiron
8,560
476
136
8
0
306,396
0
W
Ravana
9,977
554
70
4
0
407,169
0
L
Eset
9,386
521
109
6
0
340,328
5
L
Ares
7,446
414
24
1
0
345,088
4
L
Lancelot
8,784
488
98
5
0
419,561
0
W
Agni
10,362
576
128
7
0
358,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role