Player Matchup

Cabrakan
Cabrakan
BeanBagChairNuts
Cabrakan
Level 27
God Stats
11W - 2L
1,869 SR
Queue Stats
90W - 47L
1,669 Elo+
Solo
Cupid
Cupid
I_STAB_HOBOS
Cupid
Level 94
God Stats
1W - 3L
1,538 SR
Queue Stats
21W - 27L
1,486 Elo+
Party 3
Sol
Sol
SkoalCT
Sol
Level 19
God Stats
7W - 9L
1,504 SR
Queue Stats
15W - 29L
1,344 Elo+
Party 4
Chaac
Chaac
itzZilvaxTTV
Chaac
Level 12
God Stats
3W - 1L
1,917 SR
Queue Stats
10W - 14L
1,455 Elo+
Party 3
Thor
Thor
marshallfan1260
Thor
Level 157
God Stats
1W - 3L
1,467 SR
Queue Stats
33W - 43L
1,456 Elo+
Party 4
Team Averages
Level 62
1,659 SR
1,482 Elo+

VS

Team Averages
Level 54
1,483 SR
1,467 Elo+
Anubis
Anubis
DMGDLR
Anubis
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 73L
1,410 Elo+
Solo
Charybdis
Charybdis
Frostyyflakes
Charybdis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 114L
1,451 Elo+
Party 1
Nike
Nike
HundredAtom7280
Nike
Level 48
God Stats
2W - 2L
1,188 SR
Queue Stats
246W - 259L
1,509 Elo+
Party 1
Nox
Nox
Kingspace
Nox
Level 177
God Stats
3W - 1L
1,729 SR
Queue Stats
94W - 93L
1,480 Elo+
Party 2
Arachne
Arachne
LyricalImp
Arachne
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 78L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,392
913
3,700
6,386
3,353
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
6,538
934
1,921
7,220
2,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sol
12
0 / 4 / 3
6,338
905
989
6,347
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 2
6,089
870
6,330
6,011
4,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
4 / 4 / 1
7,091
1,013
4,732
7,526
2,087
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DMGDLR
Anubis
12
1 / 2 / 4
6,759
966
6,992
5,068
2,364
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Frostyyflakes
Charybdis
11
0 / 0 / 1
6,218
888
2,916
3,203
1,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

13
3 / 0 / 5
7,210
1,030
6,192
6,464
5,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
1 / 2 / 10
7,218
1,031
4,048
4,049
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
LyricalImp
Arachne
14
8 / 2 / 4
7,792
1,113
7,803
6,763
4,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
13
13
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Anubis
DMGDLR
Anubis
1
2
4
1.5
W
Charybdis
Frostyyflakes
Charybdis
0
0
1
0.5
W
3
0
5
5.5
L
0
2
2
0.5
W
1
2
10
3
W
Arachne
LyricalImp
Arachne
8
2
4
5
L
Sol
0
4
3
0.38
L
0
1
2
1
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,672
Damage
27,951
33,490
Taken
25,547
14,177
Mitigated
14,253
6,609
Healing
5,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,700
351
0
1,006
6,386
3,353
0
1,713
4,387
8,648
1,022
W
Anubis
DMGDLR
Anubis
6,992
501
0
892
5,068
2,364
312
950
4,044
22,236
611
W
Charybdis
Frostyyflakes
Charybdis
2,916
1,417
0
567
3,203
1,002
751
286
2,776
0
13,434
W
6,192
689
0
1,474
6,464
5,342
58
831
5,436
0
16,886
L
1,921
761
258
2,178
7,220
2,069
0
2,255
4,768
0
19,248
W
4,048
293
0
662
4,049
1,255
549
1,052
2,963
18,172
496
W
Arachne
LyricalImp
Arachne
7,803
6,240
0
1,455
6,763
4,290
155
1,337
5,313
0
12,119
L
Sol
989
470
0
579
6,347
1,738
172
1,687
4,533
13,538
0
L
6,330
338
0
1,948
6,011
4,930
0
2,082
3,736
0
14,642
L
4,732
483
0
640
7,526
2,087
0
2,902
4,457
0
18,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,448
Gold Earned
35,197
136
Minions Killed
166
0
Camps Cleared
0
618,179
Distance Traveled
714,378
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
6,392
913
17
2
0
112,713
0
W
Anubis
6,759
966
44
6
0
124,670
0
W
Charybdis
6,218
888
26
4
0
144,392
0
W
Nike
7,210
1,030
33
5
0
164,521
0
L
Cupid
6,538
934
51
7
0
132,625
0
W
Nox
7,218
1,031
46
7
0
150,593
0
W
Arachne
7,792
1,113
17
2
0
130,202
0
L
Sol
6,338
905
21
3
0
95,198
0
L
Chaac
6,089
870
18
3
0
145,816
0
L
Thor
7,091
1,013
29
4
0
131,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role