Player Matchup

Poseidon
Poseidon
Jwuq
Poseidon
Level 141
God Stats
7W - 4L
1,696 SR
Queue Stats
233W - 235L
1,495 Elo+
Party 1
Hades
Hades
ReV Truth
Hades
Level 100
God Stats
1W - 2L
1,209 SR
Queue Stats
56W - 53L
1,544 Elo+
Party 1
Chaac
Chaac
SUPERSAIYAN4QS
Chaac
Level 121
God Stats
11W - 13L
1,539 SR
Queue Stats
182W - 192L
1,539 Elo+
Party 1
Ares
Ares
Shadw_Wolf
Ares
Level 147
God Stats
2W - 0L
1,384 SR
Queue Stats
67W - 80L
1,501 Elo+
Solo
Artemis
Artemis
ThaChosenOne29
Artemis
Level 156
God Stats
2W - 1L
1,430 SR
Queue Stats
278W - 282L
1,512 Elo+
Party 1
Team Averages
Level 133
1,452 SR
1,518 Elo+

VS

Team Averages
Level 114
1,514 SR
1,495 Elo+
Atlas
Atlas
 
Atlas
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
PhoinixFire
Da Ji
Level 201
God Stats
15W - 14L
1,603 SR
Queue Stats
295W - 283L
1,520 Elo+
Party 2
Charybdis
Charybdis
SirToastelot
Charybdis
Level 82
God Stats
1W - 2L
1,285 SR
Queue Stats
97W - 91L
1,462 Elo+
Solo
Nu Wa
Nu Wa
dyslexiee
Nu Wa
Level 107
God Stats
7W - 5L
1,683 SR
Queue Stats
276W - 267L
1,508 Elo+
Party 2
Odin
Odin
私はバニーです
Odin
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Jwuq
Poseidon
11
5 / 1 / 3
6,358
636
6,697
5,547
1,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hades
ReV Truth
Hades
10
4 / 2 / 1
6,659
666
2,641
6,712
3,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 2 / 4
6,440
644
5,250
6,990
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 2 / 3
5,116
512
1,951
8,314
5,181
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 1
6,038
604
4,056
3,350
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
9
1 / 1 / 2
5,728
573
3,322
6,634
4,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
2 / 3 / 1
5,266
527
3,878
7,819
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
SirToastelot
Charybdis
8
2 / 4 / 0
4,846
485
3,688
6,337
1,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
dyslexiee
Nu Wa
10
1 / 5 / 1
5,360
536
6,160
6,236
1,721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 1
4,880
488
1,061
5,524
3,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
17
Kills
6
7
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
1
2
2
W
Poseidon
Jwuq
Poseidon
5
1
3
6.5
L
2
3
1
0.83
W
Hades
ReV Truth
Hades
4
2
1
2.25
W
3
2
4
2.5
W
1
2
3
1.25
L
Charybdis
SirToastelot
Charybdis
2
4
0
0.5
W
4
0
1
4.5
L
Nu Wa
dyslexiee
Nu Wa
1
5
1
0.3
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,595
Damage
18,109
30,913
Taken
32,550
14,664
Mitigated
13,715
9,161
Healing
8,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
3,322
1,250
0
2,199
6,634
4,387
0
2,215
4,419
17,637
555
W
Poseidon
Jwuq
Poseidon
6,697
1,178
0
1,084
5,547
1,583
0
2,405
2,955
50,200
0
L
3,878
882
0
3,060
7,819
2,358
0
1,833
5,986
0
29,666
W
Hades
ReV Truth
Hades
2,641
495
80
2,880
6,712
3,312
78
842
5,580
33,768
1,333
W
5,250
468
0
1,170
6,990
3,683
0
1,478
5,266
0
46,504
W
1,951
118
0
2,350
8,314
5,181
0
3,084
5,060
9,478
0
L
Charybdis
SirToastelot
Charybdis
3,688
1,831
60
1,780
6,337
1,722
0
3,220
3,117
0
32,787
W
4,056
1,128
0
1,597
3,350
905
0
877
2,363
0
35,761
L
Nu Wa
dyslexiee
Nu Wa
6,160
793
0
845
6,236
1,721
0
2,281
3,955
29,519
0
L
1,061
474
0
380
5,524
3,527
0
1,740
3,784
0
22,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
26,080
284
Minions Killed
246
0
Camps Cleared
0
955,474
Distance Traveled
931,043
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,728
573
23
2
0
193,437
3
W
Poseidon
6,358
636
89
9
0
223,670
0
L
Da Ji
5,266
527
60
6
0
216,660
2
W
Hades
6,659
666
69
7
0
155,606
0
W
Chaac
6,440
644
67
7
0
212,105
0
W
Ares
5,116
512
11
1
0
194,443
10
L
Charybdis
4,846
485
64
6
0
167,445
0
W
Artemis
6,038
604
48
5
0
169,650
0
L
Nu Wa
5,360
536
54
5
0
170,830
0
L
Odin
4,880
488
45
5
0
182,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role