Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CryoStriker
Neith
Level 169
God Stats
7W - 6L
1,618 SR
Queue Stats
298W - 258L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
Humdawg
Yu Huang
Level 116
God Stats
9W - 9L
1,541 SR
Queue Stats
135W - 115L
1,519 Elo+
Solo
Athena
Athena
ImpureFreak
Athena
Level 143
God Stats
2W - 1L
1,882 SR
Queue Stats
190W - 168L
1,570 Elo+
Party 1
Odin
Odin
Meyeu
Odin
Level 122
God Stats
10W - 4L
1,653 SR
Queue Stats
190W - 178L
1,561 Elo+
Solo
Team Averages
Level 131
1,639 SR
1,537 Elo+

VS

Team Averages
Level 117
1,546 SR
1,546 Elo+
Horus
Horus
Ancalagon5386
Horus
Level 126
God Stats
7W - 15L
1,439 SR
Queue Stats
249W - 252L
1,557 Elo+
Party 2
Chang'e
Chang'e
Aquinopcio4356
Chang'e
Level 63
God Stats
1W - 3L
1,359 SR
Queue Stats
10W - 15L
1,461 Elo+
Solo
Nu Wa
Nu Wa
BlowinTookah
Nu Wa
Level 143
God Stats
9W - 4L
1,539 SR
Queue Stats
141W - 139L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
Fortney19
The Morrigan
Level 128
God Stats
6W - 5L
1,716 SR
Queue Stats
280W - 224L
1,611 Elo+
Solo
Loki
Loki
Phone History
Loki
Level 127
God Stats
9W - 6L
1,674 SR
Queue Stats
115W - 118L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
0 / 0 / 3
6,769
677
4,166
5,431
1,671
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

10
4 / 2 / 2
6,194
619
5,683
5,180
1,308
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
Humdawg
Yu Huang
12
2 / 0 / 2
6,579
658
2,456
2,606
720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Athena
9
1 / 0 / 1
5,284
528
2,084
5,221
3,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Odin
Meyeu
Odin
11
3 / 2 / 1
6,025
603
3,298
7,508
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
5,030
503
2,297
6,735
4,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 0 / 0
4,315
432
1,200
3,950
1,561
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 2 / 0
4,836
484
4,062
3,813
932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Fortney19
The Morrigan
11
2 / 3 / 1
5,855
586
3,513
6,294
2,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

9
0 / 3 / 1
4,793
479
1,963
7,124
2,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
4
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
0
3
1.5
L
1
2
0
0.5
L
1
0
0
1
L
0
2
0
0
W
4
2
2
2.5
L
The Morrigan
Fortney19
The Morrigan
2
3
1
0.83
W
Yu Huang
Humdawg
Yu Huang
2
0
2
3
W
Athena
1
0
1
1.5
W
Odin
Meyeu
Odin
3
2
1
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,687
Damage
13,035
25,946
Taken
27,916
10,178
Mitigated
10,680
6,970
Healing
10,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
4,166
590
0
2,463
5,431
1,671
472
1,489
3,942
0
44,635
L
2,297
1,046
422
2,464
6,735
4,061
0
2,179
4,556
0
10,288
L
1,200
33
0
2,590
3,950
1,561
0
0
3,950
13,426
0
L
4,062
1,418
0
500
3,813
932
0
1,065
2,748
32,426
62
W
5,683
2,032
0
1,378
5,180
1,308
208
1,992
3,188
0
37,611
L
The Morrigan
Fortney19
The Morrigan
3,513
1,652
0
1,406
6,294
2,106
0
622
5,672
33,163
4,966
W
Yu Huang
Humdawg
Yu Huang
2,456
343
0
964
2,606
720
0
1,560
1,046
49,493
0
W
Athena
2,084
385
0
1,388
5,221
3,171
0
1,519
3,702
14,980
0
W
Odin
Meyeu
Odin
3,298
431
0
777
7,508
3,308
0
1,724
5,784
0
44,186
L
1,963
307
0
2,727
7,124
2,020
0
674
6,450
0
30,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,851
Gold Earned
24,829
345
Minions Killed
216
0
Camps Cleared
0
1,018,627
Distance Traveled
992,605
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
6,769
677
85
9
0
174,875
0
L
Horus
5,030
503
11
1
0
210,199
0
L
Chang'e
4,315
432
19
2
0
186,261
0
L
Nu Wa
4,836
484
55
6
0
196,152
2
W
Neith
6,194
619
61
6
0
191,026
0
L
The Morrigan
5,855
586
69
7
0
193,633
0
W
Yu Huang
6,579
658
98
10
0
197,381
0
W
Athena
5,284
528
21
2
0
226,213
6
W
Odin
6,025
603
80
8
0
229,132
2
L
Loki
4,793
479
62
6
0
206,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role