Player Matchup

Atlas
Atlas
AWOLxEva001
Atlas
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
149W - 143L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
Almightykatt
Baron Samedi
Level 157
God Stats
1W - 0L
1,181 SR
Queue Stats
16W - 24L
1,432 Elo+
Party 2
Anhur
Anhur
BigBulge33
Anhur
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 30L
1,468 Elo+
Party 2
Sun Wukong
Sun Wukong
sstepsis no
Sun Wukong
Level 68
God Stats
2W - 0L
1,369 SR
Queue Stats
52W - 67L
1,461 Elo+
Party 2
Anubis
Anubis
xKosmicKarmax
Anubis
Level 125
God Stats
4W - 4L
1,441 SR
Queue Stats
96W - 100L
1,463 Elo+
Party 2
Team Averages
Level 121
1,398 SR
1,459 Elo+

VS

Team Averages
Level 129
1,519 SR
1,420 Elo+
Ymir
Ymir
AgxIbrid
Ymir
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,218 Elo+
Party 3
Olorun
Olorun
Nayrbx3
Olorun
Level 135
God Stats
0W - 2L
1,516 SR
Queue Stats
31W - 52L
1,463 Elo+
Party 3
Da Ji
Da Ji
Qeccer123
Da Ji
Level 126
God Stats
0W - 2L
1,321 SR
Queue Stats
224W - 247L
1,471 Elo+
Solo
Khepri
Khepri
blazed knite
Khepri
Level 144
God Stats
2W - 2L
1,729 SR
Queue Stats
45W - 59L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
hotdaddybbq
Hou Yi
Level 154
God Stats
2W - 2L
1,528 SR
Queue Stats
85W - 102L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 23
9,782
889
5,827
9,905
8,182
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Almightykatt
Baron Samedi
16
5 / 1 / 19
9,466
861
10,271
7,080
3,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
17
8 / 1 / 17
10,315
938
10,090
8,225
3,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
sstepsis no
Sun Wukong
16
7 / 3 / 15
9,557
869
11,718
12,542
12,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
7 / 2 / 18
10,032
912
12,927
9,696
5,175
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
2 / 5 / 6
7,994
727
4,178
11,931
10,964
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Olorun
Nayrbx3
Olorun
13
0 / 5 / 2
7,057
642
4,099
9,119
3,730
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
Qeccer123
Da Ji
12
2 / 7 / 3
7,649
695
8,844
10,955
5,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Khepri
14
1 / 7 / 4
7,096
645
3,582
15,927
9,896
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Hou Yi
14
2 / 5 / 2
7,491
681
8,024
8,968
3,587
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
24
29
Kills
7
8
Deaths
29
92
Assists
17
Player
Kills
Deaths
Assists
KDA
W
2
1
23
13.5
L
Ymir
2
5
6
1
W
Baron Samedi
Almightykatt
Baron Samedi
5
1
19
14.5
W
Anhur
8
1
17
16.5
L
Olorun
Nayrbx3
Olorun
0
5
2
0.2
L
Da Ji
Qeccer123
Da Ji
2
7
3
0.5
L
Khepri
1
7
4
0.43
L
Hou Yi
2
5
2
0.6
W
Sun Wukong
sstepsis no
Sun Wukong
7
3
15
4.83
W
7
2
18
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,833
Damage
28,727
47,448
Taken
56,900
32,547
Mitigated
34,029
23,736
Healing
8,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,827
1,771
1,525
2,655
9,905
8,182
700
2,402
7,503
11,141
257
L
Ymir
4,178
0
373
1,662
11,931
10,964
0
7,501
4,430
6,872
0
W
Baron Samedi
Almightykatt
Baron Samedi
10,271
711
2,995
2,416
7,080
3,528
898
1,522
5,558
19,563
0
W
Anhur
10,090
5,118
609
1,042
8,225
3,304
3,487
1,349
6,876
0
24,940
L
Olorun
Nayrbx3
Olorun
4,099
1,271
238
1,881
9,119
3,730
0
4,748
4,371
20,389
0
L
Da Ji
Qeccer123
Da Ji
8,844
227
802
811
10,955
5,852
0
5,784
5,171
0
13,699
L
Khepri
3,582
186
250
1,679
15,927
9,896
0
7,315
8,612
9,310
0
L
Hou Yi
8,024
1,761
159
280
8,968
3,587
22
3,632
5,336
0
20,102
W
Sun Wukong
sstepsis no
Sun Wukong
11,718
1,515
2,753
2,380
12,542
12,358
509
3,797
8,745
0
17,702
W
12,927
905
3,105
4,256
9,696
5,175
1,158
2,789
6,907
36,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,152
Gold Earned
37,287
122
Minions Killed
73
0
Camps Cleared
0
1,097,541
Distance Traveled
862,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
9,782
889
10
1
0
232,179
0
L
Ymir
7,994
727
0
0
0
189,949
0
W
Baron Samedi
9,466
861
16
1
0
223,158
0
W
Anhur
10,315
938
32
3
0
222,837
0
L
Olorun
7,057
642
29
3
0
162,880
0
L
Da Ji
7,649
695
13
1
0
189,738
0
L
Khepri
7,096
645
10
1
0
140,349
0
L
Hou Yi
7,491
681
21
2
0
179,518
0
W
Sun Wukong
9,557
869
10
1
0
217,756
0
W
Anubis
10,032
912
54
5
0
201,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role