Player Matchup

Ne Zha
Ne Zha
DrRiceFarmer
Ne Zha
Level 126
God Stats
5W - 7L
1,513 SR
Queue Stats
68W - 56L
1,597 Elo+
Solo
Baron Samedi
Baron Samedi
KnottyChief
Baron Samedi
Level 127
God Stats
6W - 5L
1,830 SR
Queue Stats
86W - 64L
1,615 Elo+
Party 1
The Morrigan
The Morrigan
TheHappyApe
The Morrigan
Level 111
God Stats
1W - 4L
1,519 SR
Queue Stats
59W - 57L
1,560 Elo+
Party 1
Charybdis
Charybdis
TheHappyFry
Charybdis
Level 138
God Stats
9W - 10L
1,573 SR
Queue Stats
223W - 186L
1,585 Elo+
Party 1
Thanatos
Thanatos
dinkypop
Thanatos
Level 5
God Stats
3W - 2L
1,612 SR
Queue Stats
6W - 10L
1,478 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,567 Elo+

VS

Team Averages
Level 117
1,615 SR
1,519 Elo+
Chang'e
Chang'e
 
Chang'e
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
IllllllllI1419
Fenrir
Level 84
God Stats
18W - 18L
1,659 SR
Queue Stats
214W - 171L
1,498 Elo+
Solo
Shiva
Shiva
Lionelgl84
Shiva
Level 158
God Stats
6W - 6L
1,557 SR
Queue Stats
145W - 136L
1,554 Elo+
Party 2
Izanami
Izanami
Nobo006
Izanami
Level 129
God Stats
3W - 0L
1,812 SR
Queue Stats
29W - 27L
1,539 Elo+
Party 2
Cabrakan
Cabrakan
Oh_Cantaloupe
Cabrakan
Level 126
God Stats
1W - 0L
1,545 SR
Queue Stats
12W - 13L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
12
1 / 3 / 3
6,635
510
7,901
12,127
5,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
KnottyChief
Baron Samedi
11
4 / 5 / 2
6,809
524
6,786
7,930
2,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

The Morrigan
TheHappyApe
The Morrigan
10
1 / 4 / 4
5,970
459
4,545
7,913
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
TheHappyFry
Charybdis
13
2 / 1 / 1
7,409
570
7,004
8,515
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thanatos
dinkypop
Thanatos
10
3 / 6 / 6
6,368
490
5,094
12,613
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
7 / 2 / 8
8,570
659
8,123
7,755
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
7 / 2 / 7
8,204
631
8,321
10,390
3,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
13
2 / 2 / 3
7,898
608
9,170
10,789
6,720
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Nobo006
Izanami
13
0 / 1 / 4
7,299
561
4,512
7,265
1,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cabrakan
Oh_Cantaloupe
Cabrakan
10
3 / 4 / 7
6,638
511
4,275
12,503
11,802
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
11
Kills
19
19
Deaths
11
16
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
2
8
5.5
L
Ne Zha
1
3
3
0.83
W
7
2
7
5.25
L
Baron Samedi
KnottyChief
Baron Samedi
4
5
2
1
W
Shiva
2
2
3
1.75
W
Izanami
Nobo006
Izanami
0
1
4
2
W
Cabrakan
Oh_Cantaloupe
Cabrakan
3
4
7
1.63
L
The Morrigan
TheHappyApe
The Morrigan
1
4
4
0.75
L
Charybdis
TheHappyFry
Charybdis
2
1
1
2.5
L
Thanatos
dinkypop
Thanatos
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,330
Damage
34,401
49,098
Taken
48,702
20,929
Mitigated
26,231
18,190
Healing
19,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,123
663
1,200
4,585
7,755
2,152
0
3,437
3,977
55,749
0
L
Ne Zha
7,901
1,487
0
3,950
12,127
5,273
0
259
11,059
0
43,658
W
8,321
1,553
0
5,256
10,390
3,587
0
1,487
8,640
0
53,562
L
Baron Samedi
KnottyChief
Baron Samedi
6,786
522
156
1,198
7,930
2,701
0
3,549
4,050
29,599
0
W
Shiva
9,170
1,967
110
3,413
10,789
6,720
0
138
9,927
0
53,257
W
Izanami
Nobo006
Izanami
4,512
2,904
0
2,490
7,265
1,970
684
530
6,649
0
62,954
W
Cabrakan
Oh_Cantaloupe
Cabrakan
4,275
477
146
2,131
12,503
11,802
0
3,722
8,129
16,292
2,162
L
The Morrigan
TheHappyApe
The Morrigan
4,545
1,363
0
1,102
7,913
2,114
0
3,726
4,075
29,376
782
L
Charybdis
TheHappyFry
Charybdis
7,004
4,180
0
4,937
8,515
2,567
1,023
908
7,575
0
61,759
L
Thanatos
dinkypop
Thanatos
5,094
1,249
0
6,847
12,613
8,274
0
2,847
9,584
0
26,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,191
Gold Earned
38,609
353
Minions Killed
426
0
Camps Cleared
0
1,211,880
Distance Traveled
1,302,754
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,570
659
115
9
0
287,939
3
L
Ne Zha
6,635
510
80
6
0
241,672
3
W
Fenrir
8,204
631
76
6
0
290,393
0
L
Baron Samedi
6,809
524
61
5
0
261,625
0
W
Shiva
7,898
608
81
6
0
253,697
0
W
Izanami
7,299
561
129
10
0
212,932
2
W
Cabrakan
6,638
511
25
2
0
257,793
1
L
The Morrigan
5,970
459
61
5
0
227,600
3
L
Charybdis
7,409
570
104
8
0
218,638
2
L
Thanatos
6,368
490
47
4
0
262,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role