Player Matchup

Medusa
Medusa
ESPEONツ
Medusa
Level 49
God Stats
27W - 29L
1,497 SR
Queue Stats
240W - 234L
1,461 Elo+
Party 1
Ymir
Ymir
Penguin5316
Ymir
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 139L
1,469 Elo+
Solo
Thanatos
Thanatos
UMBREONツ
Thanatos
Level 56
God Stats
37W - 40L
1,475 SR
Queue Stats
255W - 256L
1,444 Elo+
Party 1
Team Averages
Level 48
1,491 SR
1,458 Elo+

VS

Team Averages
Level 80
1,533 SR
1,548 Elo+
Kuzenbo
Kuzenbo
Green_Narwal
Kuzenbo
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,578 Elo+
Party 2
Danzaburou
Danzaburou
GrizZSavage
Danzaburou
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Party 2
Chang'e
Chang'e
Hypnoob
Chang'e
Level 37
God Stats
3W - 6L
1,599 SR
Queue Stats
124W - 146L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ESPEONツ
Medusa
18
8 / 1 / 7
12,015
801
15,838
10,862
3,911
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 3 / 12
10,882
725
9,241
17,540
14,586
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
UMBREONツ
Thanatos
16
6 / 0 / 9
11,298
753
11,712
12,195
4,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Green_Narwal
Kuzenbo
14
2 / 4 / 1
9,051
603
3,884
16,572
20,694
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
GrizZSavage
Danzaburou
13
0 / 7 / 2
8,770
585
12,194
13,037
4,568
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Hypnoob
Chang'e
14
2 / 6 / 1
9,519
635
9,313
12,383
4,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
17
Kills
4
4
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Medusa
ESPEONツ
Medusa
8
1
7
11.5
L
Kuzenbo
Green_Narwal
Kuzenbo
2
4
1
0.63
L
Danzaburou
GrizZSavage
Danzaburou
0
7
2
0.14
L
Chang'e
Hypnoob
Chang'e
2
6
1
0.42
W
3
3
12
3
W
Thanatos
UMBREONツ
Thanatos
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,791
Damage
25,391
40,597
Taken
41,992
22,801
Mitigated
29,528
18,489
Healing
6,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ESPEONツ
Medusa
15,838
6,547
0
5,052
10,862
3,911
1,684
3,515
6,996
0
65,793
L
Kuzenbo
Green_Narwal
Kuzenbo
3,884
1,396
0
1,016
16,572
20,694
0
4,225
12,315
10,561
0
L
Danzaburou
GrizZSavage
Danzaburou
12,194
5,462
0
2,023
13,037
4,568
0
3,870
9,158
0
44,408
L
Chang'e
Hypnoob
Chang'e
9,313
330
357
3,077
12,383
4,266
0
1,170
11,201
39,502
1,672
W
9,241
1,486
0
4,283
17,540
14,586
260
4,753
12,409
37,934
451
W
Thanatos
UMBREONツ
Thanatos
11,712
1,591
0
9,154
12,195
4,304
401
3,814
7,997
0
50,557

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,195
Gold Earned
27,340
213
Minions Killed
145
0
Camps Cleared
0
862,603
Distance Traveled
684,568
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,015
801
110
7
0
302,586
0
L
Kuzenbo
9,051
603
16
1
0
246,345
1
L
Danzaburou
8,770
585
47
3
0
221,526
0
L
Chang'e
9,519
635
82
5
0
216,697
0
W
Ymir
10,882
725
59
4
0
254,397
0
W
Thanatos
11,298
753
44
3
0
305,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role