Player Matchup

Awilix
Awilix
Diamond V
 
Awilix
Diamond V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ix Chel
Ix Chel
Diamond III
 
Ix Chel
Diamond III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ullr
Ullr
Diamond III
Bandito78
Ullr
Diamond III
Level 127
God Stats
7W - 4L
1,776 SR
Queue Stats
43W - 37L
2,196 MMR
Party 1
Cthulhu
Cthulhu
Diamond III
BigGuyLeg
Cthulhu
Diamond III
Level 145
God Stats
7W - 7L
1,781 SR
Queue Stats
138W - 118L
2,243 MMR
Solo
Bacchus
Bacchus
Diamond III
maнev
Bacchus
Diamond III
Level 237
God Stats
7W - 2L
1,804 SR
Queue Stats
161W - 134L
2,304 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,672 SR
1,949 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 186
1,633 SR
1,942 MMR
Osiris
Osiris
Diamond III
 
Osiris
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Masters
 
Yu Huang
Masters
Level 225
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Hachiman
Hachiman
Diamond IV
ActionDayz
Hachiman
Diamond IV
Level 212
God Stats
8W - 6L
1,710 SR
Queue Stats
335W - 304L
2,171 MMR
Party 2
Charon
Charon
Diamond II
WednesdayXD
Charon
Diamond II
Level 149
God Stats
27W - 23L
1,767 SR
Queue Stats
218W - 191L
2,242 MMR
Party 2
Camazotz
Camazotz
Masters
chubyninja
Camazotz
Masters
Level 186
God Stats
7W - 8L
1,689 SR
Queue Stats
158W - 114L
2,296 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
10 / 1 / 8
7,620
693
11,144
8,633
2,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Ix Chel
 
Ix Chel
12
5 / 0 / 7
6,937
631
5,500
4,976
1,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
12
2 / 0 / 3
6,712
610
4,517
6,037
1,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
BigGuyLeg
Cthulhu
13
4 / 0 / 0
6,751
614
4,294
6,569
5,939
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bacchus
maнev
Bacchus
10
0 / 1 / 5
6,115
556
4,597
7,814
6,761
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
Zhong KuiThanatosAgni

VS

Bans
LancelotChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
0 / 3 / 1
6,268
570
3,529
10,473
7,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
 
Yu Huang
9
1 / 5 / 0
5,323
484
3,776
6,935
1,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ActionDayz
Hachiman
10
0 / 2 / 1
5,767
524
4,655
6,117
1,901
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
9
1 / 5 / 0
5,520
502
2,714
10,064
5,497
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
chubyninja
Camazotz
9
0 / 6 / 1
5,159
469
3,080
10,991
3,202
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
21
Kills
2
2
Deaths
21
23
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
10
1
8
14
W
Ix Chel
 
Ix Chel
5
0
7
8.5
L
Osiris
 
Osiris
0
3
1
0.17
L
Yu Huang
 
Yu Huang
1
5
0
0.2
L
Hachiman
ActionDayz
Hachiman
0
2
1
0.25
W
Ullr
2
0
3
3.5
W
Cthulhu
BigGuyLeg
Cthulhu
4
0
0
4
L
Charon
1
5
0
0.2
L
Camazotz
chubyninja
Camazotz
0
6
1
0.08
W
Bacchus
maнev
Bacchus
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,052
Damage
17,754
34,029
Taken
44,580
19,066
Mitigated
19,586
11,502
Healing
10,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
11,144
3,728
0
508
8,633
2,926
0
1,637
6,996
0
55,796
W
Ix Chel
 
Ix Chel
5,500
737
1,000
2,066
4,976
1,592
0
1,857
3,119
50,225
0
L
Osiris
 
Osiris
3,529
937
0
3,957
10,473
7,285
49
4,014
6,459
0
45,568
L
Yu Huang
 
Yu Huang
3,776
202
0
525
6,935
1,701
0
2,258
4,677
27,775
0
L
Hachiman
ActionDayz
Hachiman
4,655
1,589
0
2,562
6,117
1,901
0
1,410
4,707
0
47,318
W
Ullr
4,517
2,029
0
2,683
6,037
1,848
0
558
5,479
0
49,710
W
Cthulhu
BigGuyLeg
Cthulhu
4,294
561
66
2,359
6,569
5,939
0
319
6,250
46,214
0
L
Charon
2,714
461
0
1,355
10,064
5,497
0
4,001
6,063
14,235
0
L
Camazotz
chubyninja
Camazotz
3,080
1,090
0
1,751
10,991
3,202
0
2,465
8,526
0
38,338
W
Bacchus
maнev
Bacchus
4,597
272
0
2,820
7,814
6,761
0
2,119
5,695
20,471
2,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,135
Gold Earned
28,037
387
Minions Killed
298
0
Camps Cleared
0
1,180,370
Distance Traveled
1,065,374
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,620
693
77
7
0
276,641
0
W
Ix Chel
6,937
631
98
9
0
226,292
0
L
Osiris
6,268
570
75
7
0
200,056
0
L
Yu Huang
5,323
484
53
5
0
204,561
1
L
Hachiman
5,767
524
82
7
0
200,794
0
W
Ullr
6,712
610
97
9
0
212,355
4
W
Cthulhu
6,751
614
84
8
0
216,215
0
L
Charon
5,520
502
20
2
0
215,646
0
L
Camazotz
5,159
469
68
6
0
244,317
0
W
Bacchus
6,115
556
31
3
0
248,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role