Player Matchup

Nut
Nut
DriedLemonade47
Nut
Level 64
God Stats
6W - 3L
1,738 SR
Queue Stats
53W - 48L
1,439 Elo+
Solo
Anubis
Anubis
KarinaDaigie
Anubis
Level 62
God Stats
2W - 1L
1,931 SR
Queue Stats
15W - 9L
1,612 Elo+
Solo
Cthulhu
Cthulhu
RRHeemy
Cthulhu
Level 49
God Stats
26W - 25L
1,501 SR
Queue Stats
45W - 48L
1,403 Elo+
Party 1
Ix Chel
Ix Chel
WhoYaMaker
Ix Chel
Level 39
God Stats
28W - 13L
1,500 SR
Queue Stats
74W - 58L
1,587 Elo+
Solo
King Arthur
King Arthur
deadmanshead42
King Arthur
Level 100
God Stats
1W - 1L
1,268 SR
Queue Stats
116W - 99L
1,487 Elo+
Party 1
Team Averages
Level 63
1,587 SR
1,505 Elo+

VS

Team Averages
Level 87
1,615 SR
1,519 Elo+
Cu Chulainn
Cu Chulainn
Centtii
Cu Chulainn
Level 67
God Stats
10W - 11L
1,630 SR
Queue Stats
187W - 189L
1,529 Elo+
Solo
Bastet
Bastet
HBR_Reebar-_-
Bastet
Level 123
God Stats
6W - 8L
1,487 SR
Queue Stats
173W - 159L
1,537 Elo+
Party 2
Ymir
Ymir
HansonGoHam
Ymir
Level 44
God Stats
1W - 1L
1,658 SR
Queue Stats
12W - 19L
1,449 Elo+
Solo
Hachiman
Hachiman
Obi-Wan-Jenobi
Hachiman
Level 86
God Stats
54W - 41L
1,629 SR
Queue Stats
117W - 116L
1,518 Elo+
Solo
Janus
Janus
brown_general01
Janus
Level 116
God Stats
2W - 2L
1,672 SR
Queue Stats
145W - 136L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 1
8,113
580
8,711
10,721
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
17
9 / 0 / 3
9,957
711
10,859
9,066
4,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
RRHeemy
Cthulhu
11
1 / 3 / 3
7,077
506
5,209
9,047
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
WhoYaMaker
Ix Chel
15
6 / 1 / 1
9,015
644
5,694
7,672
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
deadmanshead42
King Arthur
11
0 / 6 / 3
6,834
488
5,918
16,220
7,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Centtii
Cu Chulainn
14
5 / 3 / 2
8,338
596
14,391
15,446
8,452
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
3 / 3 / 3
6,470
462
4,073
8,339
1,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 5 / 3
6,454
461
5,832
12,163
3,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
12
5 / 4 / 1
7,854
561
5,964
8,339
1,994
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 5 / 1
6,386
456
1,330
5,611
821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
24
20
Kills
14
14
Deaths
20
11
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Centtii
Cu Chulainn
5
3
2
2
W
4
4
1
1.13
L
3
3
3
1.5
L
1
5
3
0.5
W
Anubis
9
0
3
10.5
L
Hachiman
5
4
1
1.38
W
Cthulhu
RRHeemy
Cthulhu
1
3
3
0.83
W
Ix Chel
WhoYaMaker
Ix Chel
6
1
1
6.5
L
0
5
1
0.1
W
King Arthur
deadmanshead42
King Arthur
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,391
Damage
31,590
52,726
Taken
49,898
26,021
Mitigated
16,941
18,736
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Centtii
Cu Chulainn
14,391
1,857
0
3,118
15,446
8,452
0
6,207
9,239
8,939
50,820
W
8,711
6,123
194
4,068
10,721
3,308
570
3,689
7,032
0
62,634
L
4,073
548
0
1,537
8,339
1,763
0
3,404
4,935
0
28,445
L
5,832
1,305
0
2,040
12,163
3,911
376
3,638
8,525
27,759
2,032
W
Anubis
10,859
580
0
4,298
9,066
4,907
3,038
1,129
7,883
95,910
1,856
L
Hachiman
5,964
3,558
0
3,025
8,339
1,994
593
3,593
4,746
0
47,557
W
Cthulhu
RRHeemy
Cthulhu
5,209
662
402
3,315
9,047
8,052
317
1,884
7,163
24,148
0
W
Ix Chel
WhoYaMaker
Ix Chel
5,694
662
311
4,280
7,672
2,649
1,451
1,099
6,465
60,888
793
L
1,330
47
0
750
5,611
821
0
4,627
984
32,597
0
W
King Arthur
deadmanshead42
King Arthur
5,918
675
0
1,868
16,220
7,105
386
1,882
14,338
0
37,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,996
Gold Earned
35,502
460
Minions Killed
334
0
Camps Cleared
0
1,410,631
Distance Traveled
1,195,488
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,338
596
94
7
0
247,499
4
W
Nut
8,113
580
115
8
0
263,378
0
L
Bastet
6,470
462
47
3
0
248,180
0
L
Ymir
6,454
461
44
3
0
258,661
1
W
Anubis
9,957
711
143
10
0
268,569
0
L
Hachiman
7,854
561
88
6
0
257,134
2
W
Cthulhu
7,077
506
31
2
0
292,570
0
W
Ix Chel
9,015
644
111
8
0
309,450
1
L
Janus
6,386
456
61
4
0
184,014
0
W
King Arthur
6,834
488
60
4
0
276,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role