Player Matchup

Danzaburou
Danzaburou
HawkThorn13
Danzaburou
Level 46
God Stats
37W - 30L
1,611 SR
Queue Stats
163W - 129L
1,399 Elo+
Party 2
Anubis
Anubis
HeavyCataclysm
Anubis
Level 159
God Stats
84W - 54L
1,539 SR
Queue Stats
290W - 191L
1,483 Elo+
Party 2
Cthulhu
Cthulhu
RICKJAMES502205
Cthulhu
Level 109
God Stats
16W - 11L
1,579 SR
Queue Stats
302W - 317L
1,402 Elo+
Solo
Team Averages
Level 105
1,576 SR
1,428 Elo+

VS

Team Averages
Level 96
1,525 SR
1,421 Elo+
Da Ji
Da Ji
CourageHero
Da Ji
Level 14
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 16L
1,253 Elo+
Party 1
Bellona
Bellona
FakeMalady19
Bellona
Level 127
God Stats
4W - 0L
1,768 SR
Queue Stats
5W - 2L
1,756 Elo+
Solo
Discordia
Discordia
Kopernicous
Discordia
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,253 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HawkThorn13
Danzaburou
14
4 / 5 / 3
9,572
736
8,710
10,051
3,718
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 5 / 3
9,275
713
6,280
8,732
4,166
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 5
7,976
614
6,285
14,229
8,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 4
9,815
755
6,222
8,798
4,329
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bellona
FakeMalady19
Bellona
15
4 / 3 / 8
9,755
750
6,655
13,223
11,125
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Discordia
Kopernicous
Discordia
17
5 / 0 / 8
10,776
829
15,709
3,984
1,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
7
Kills
15
15
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
4
4
2
W
Bellona
FakeMalady19
Bellona
4
3
8
2.67
L
Danzaburou
HawkThorn13
Danzaburou
4
5
3
1.1
L
3
5
3
0.9
W
Discordia
Kopernicous
Discordia
5
0
8
9
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,275
Damage
28,586
33,012
Taken
26,005
16,268
Mitigated
16,754
3,841
Healing
1,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,222
1,113
0
437
8,798
4,329
354
2,963
5,627
0
21,370
W
Bellona
FakeMalady19
Bellona
6,655
1,631
0
995
13,223
11,125
0
6,403
6,314
1,140
16,645
L
Danzaburou
HawkThorn13
Danzaburou
8,710
3,374
0
1,282
10,051
3,718
0
5,606
4,428
0
22,391
L
6,280
397
0
1,198
8,732
4,166
0
4,728
3,998
39,259
566
W
Discordia
Kopernicous
Discordia
15,709
636
0
0
3,984
1,300
0
1,973
1,783
54,176
481
L
6,285
566
209
1,152
14,229
8,384
0
6,143
8,082
19,246
775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
30,346
136
Minions Killed
144
0
Camps Cleared
0
626,644
Distance Traveled
677,259
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,815
755
25
2
0
197,679
5
W
Bellona
9,755
750
24
2
0
235,368
7
L
Danzaburou
9,572
736
42
3
0
214,286
0
L
Anubis
9,275
713
68
5
0
204,056
0
W
Discordia
10,776
829
95
7
0
244,212
3
L
Cthulhu
7,976
614
26
2
0
208,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role