Player Matchup

Loki
Loki
Silver I
 
Loki
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold V
Ahocarvarini
Bacchus
Gold V
Level 49
God Stats
1W - 2L
1,565 SR
Queue Stats
43W - 47L
1,606 MMR
Solo
Martichoras
Martichoras
Gold V
Gankings
Martichoras
Gold V
Level 65
God Stats
2W - 1L
1,877 SR
Queue Stats
41W - 43L
1,589 MMR
Solo
Ravana
Ravana
Gold II
IGankYouDie
Ravana
Gold II
Level 71
God Stats
2W - 3L
1,500 SR
Queue Stats
69W - 65L
1,612 MMR
Solo
Hera
Hera
Gold I
LuL Kimy
Hera
Gold I
Level 159
God Stats
7W - 7L
1,737 SR
Queue Stats
133W - 124L
1,653 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 94
1,636 SR
1,592 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 184
1,617 SR
1,557 MMR
Artemis
Artemis
Gold II
 
Artemis
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 299
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Surtr
Surtr
Gold II
BBC-BAYBOOM
Surtr
Gold II
Level 148
God Stats
4W - 1L
1,727 SR
Queue Stats
461W - 470L
1,589 MMR
Solo
Bellona
Bellona
Gold III
KronicZike
Bellona
Gold III
Level 149
God Stats
10W - 10L
1,532 SR
Queue Stats
1,058W - 1,071L
1,601 MMR
Solo
Yemoja
Yemoja
Gold I
Moipascommentoi
Yemoja
Gold I
Level 162
God Stats
4W - 1L
1,824 SR
Queue Stats
485W - 488L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 0 / 3
4,577
654
2,018
4,427
1,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Ahocarvarini
Bacchus
8
2 / 0 / 0
4,663
666
4,190
5,849
4,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Martichoras
Gankings
Martichoras
9
0 / 1 / 0
4,394
628
3,063
3,774
1,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
7
3 / 0 / 0
4,226
604
2,625
1,968
619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
9
0 / 1 / 3
4,633
662
3,244
2,518
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Bans
JanusAgniSun Wukong

VS

Bans
ThanatosAphroditeAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
1 / 0 / 0
5,010
716
2,256
4,179
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
 
Nu Wa
8
1 / 3 / 0
4,360
623
1,954
5,054
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

8
0 / 1 / 2
4,520
646
1,772
6,078
2,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Bellona
KronicZike
Bellona
10
0 / 1 / 0
5,368
767
1,397
4,938
2,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 0 / 1
4,770
681
2,928
6,452
3,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
5
5
Kills
2
2
Deaths
5
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
3
1.5
W
Artemis
 
Artemis
1
0
0
1
W
Nu Wa
 
Nu Wa
1
3
0
0.33
L
Bacchus
Ahocarvarini
Bacchus
2
0
0
2
W
0
1
2
1
L
Martichoras
Gankings
Martichoras
0
1
0
0
L
Ravana
3
0
0
3
W
Bellona
KronicZike
Bellona
0
1
0
0
L
Hera
0
1
3
1.5
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,140
Damage
10,307
18,536
Taken
26,701
7,751
Mitigated
10,917
6,678
Healing
9,758
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,018
230
0
1,683
4,427
1,046
0
125
4,302
0
24,581
W
Artemis
 
Artemis
2,256
813
0
911
4,179
1,262
0
677
3,502
0
32,698
W
Nu Wa
 
Nu Wa
1,954
565
0
571
5,054
1,420
0
2,766
2,288
25,504
589
L
Bacchus
Ahocarvarini
Bacchus
4,190
508
0
2,023
5,849
4,276
0
2,171
3,678
15,010
1,599
W
1,772
766
0
1,816
6,078
2,586
0
637
5,441
765
29,303
L
Martichoras
Gankings
Martichoras
3,063
602
0
913
3,774
1,156
0
1,232
2,542
0
33,793
L
Ravana
2,625
1,159
0
1,574
1,968
619
0
448
1,520
0
17,341
W
Bellona
KronicZike
Bellona
1,397
268
0
2,660
4,938
2,348
0
0
4,938
0
36,325
L
Hera
3,244
700
0
485
2,518
654
0
925
1,593
32,197
0
W
2,928
449
1,456
2,344
6,452
3,301
0
3,029
3,423
16,870
1,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,493
Gold Earned
24,028
239
Minions Killed
256
0
Camps Cleared
0
785,630
Distance Traveled
750,583
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
4,577
654
46
7
0
182,761
0
W
Artemis
5,010
716
62
9
0
136,788
0
W
Nu Wa
4,360
623
37
5
0
137,655
2
L
Bacchus
4,663
666
26
4
0
170,129
0
W
Surtr
4,520
646
54
8
0
173,661
1
L
Martichoras
4,394
628
59
8
0
149,414
1
L
Ravana
4,226
604
34
5
0
143,039
2
W
Bellona
5,368
767
74
11
0
163,944
2
L
Hera
4,633
662
74
11
0
140,287
0
W
Yemoja
4,770
681
29
4
0
138,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role