Player Matchup

Ah Puch
Ah Puch
Etershine
Ah Puch
Level 106
God Stats
1W - 0L
1,806 SR
Queue Stats
12W - 23L
1,362 Elo+
Solo
Jormungandr
Jormungandr
PumpkinKafa
Jormungandr
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 43L
1,384 Elo+
Solo
Nemesis
Nemesis
Zolat
Nemesis
Level 197
God Stats
2W - 0L
1,736 SR
Queue Stats
117W - 27L
1,766 Elo+
Party 1
Bacchus
Bacchus
eduardeca
Bacchus
Level 249
God Stats
8W - 0L
1,940 SR
Queue Stats
734W - 198L
1,809 Elo+
Party 1
Hachiman
Hachiman
herøxz
Hachiman
Level 120
God Stats
2W - 0L
1,604 SR
Queue Stats
20W - 5L
1,837 Elo+
Party 1
Team Averages
Level 159
1,717 SR
1,632 Elo+

VS

Team Averages
Level 76
1,393 SR
1,506 Elo+
Kuzenbo
Kuzenbo
Pavluwa
Kuzenbo
Level 148
God Stats
4W - 10L
1,272 SR
Queue Stats
539W - 546L
1,471 Elo+
Solo
Camazotz
Camazotz
RackroadBeject
Camazotz
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
110W - 128L
1,446 Elo+
Party 2
Skadi
Skadi
ZABE6687
Skadi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 35L
1,687 Elo+
Party 2
Ao Kuang
Ao Kuang
aFREAKINOSTRICH
Ao Kuang
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
190W - 204L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
masecase
Nu Wa
Level 76
God Stats
7W - 6L
1,192 SR
Queue Stats
211W - 223L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Etershine
Ah Puch
16
4 / 2 / 10
9,537
954
11,352
6,626
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
PumpkinKafa
Jormungandr
15
2 / 2 / 14
8,657
866
5,540
8,801
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Nemesis
Zolat
Nemesis
16
8 / 2 / 14
10,130
1,013
10,001
16,033
12,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
eduardeca
Bacchus
16
5 / 2 / 17
10,372
1,037
8,996
10,109
12,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
herøxz
Hachiman
17
12 / 3 / 15
10,674
1,067
16,060
10,341
4,135
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Pavluwa
Kuzenbo
17
5 / 2 / 3
8,402
840
9,715
12,721
11,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
11
1 / 9 / 4
7,089
709
3,699
11,470
3,884
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
ZABE6687
Skadi
12
0 / 6 / 4
6,590
659
3,872
9,325
3,346
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ao Kuang
10
0 / 10 / 1
6,251
625
1,819
12,694
9,309
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
masecase
Nu Wa
16
5 / 4 / 2
8,994
899
12,568
8,423
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
25
31
Kills
11
11
Deaths
31
70
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Etershine
Ah Puch
4
2
10
4.5
L
Kuzenbo
Pavluwa
Kuzenbo
5
2
3
3.25
W
Jormungandr
PumpkinKafa
Jormungandr
2
2
14
4.5
L
Camazotz
1
9
4
0.33
L
Skadi
ZABE6687
Skadi
0
6
4
0.33
W
Nemesis
Zolat
Nemesis
8
2
14
7.5
L
Ao Kuang
0
10
1
0.05
W
Bacchus
eduardeca
Bacchus
5
2
17
6.75
W
Hachiman
herøxz
Hachiman
12
3
15
6.5
L
Nu Wa
masecase
Nu Wa
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,949
Damage
31,673
51,910
Taken
54,633
38,735
Mitigated
30,486
22,048
Healing
9,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Etershine
Ah Puch
11,352
160
542
2,580
6,626
2,829
270
3,897
2,508
28,344
1,170
L
Kuzenbo
Pavluwa
Kuzenbo
9,715
2,636
731
4,945
12,721
11,006
0
6,695
5,643
15,738
314
W
Jormungandr
PumpkinKafa
Jormungandr
5,540
625
674
2,418
8,801
7,278
272
4,159
4,462
20,021
313
L
Camazotz
3,699
1,297
133
869
11,470
3,884
0
5,148
6,024
0
6,725
L
Skadi
ZABE6687
Skadi
3,872
1,179
142
1,066
9,325
3,346
0
4,523
4,583
0
6,881
W
Nemesis
Zolat
Nemesis
10,001
3,674
1,145
6,750
16,033
12,165
616
5,758
10,115
0
19,328
L
Ao Kuang
1,819
676
0
192
12,694
9,309
0
4,700
7,554
2,102
0
W
Bacchus
eduardeca
Bacchus
8,996
506
578
2,901
10,109
12,328
377
2,930
7,003
22,003
1,837
W
Hachiman
herøxz
Hachiman
16,060
12,546
290
4,170
10,341
4,135
1,408
6,080
3,950
0
42,271
L
Nu Wa
masecase
Nu Wa
12,568
5,920
383
1,113
8,423
2,941
62
3,633
4,301
31,677
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,370
Gold Earned
37,326
189
Minions Killed
69
0
Camps Cleared
0
966,595
Distance Traveled
834,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,537
954
32
3
0
185,208
0
L
Kuzenbo
8,402
840
22
2
0
126,831
0
W
Jormungandr
8,657
866
34
3
0
198,876
0
L
Camazotz
7,089
709
5
1
0
164,355
0
L
Skadi
6,590
659
9
1
0
186,402
0
W
Nemesis
10,130
1,013
22
2
0
191,200
0
L
Ao Kuang
6,251
625
1
0
0
175,906
0
W
Bacchus
10,372
1,037
34
3
0
220,568
0
W
Hachiman
10,674
1,067
67
7
0
170,743
0
L
Nu Wa
8,994
899
32
3
0
180,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role