Player Matchup

Ix Chel
Ix Chel
Masters
BeansAndCorn
Ix Chel
Masters
Level 144
God Stats
33W - 24L
1,716 SR
Queue Stats
475W - 465L
2,726 MMR
Solo
Khepri
Khepri
Diamond II
NotFamaz
Khepri
Diamond II
Level 159
God Stats
23W - 19L
1,687 SR
Queue Stats
733W - 732L
2,438 MMR
Solo
Shiva
Shiva
Masters
Pоshy
Shiva
Masters
Level 145
God Stats
186W - 134L
1,724 SR
Queue Stats
464W - 416L
2,851 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
XSlayerXBossX
Erlang Shen
Diamond II
Level 188
God Stats
8W - 6L
1,819 SR
Queue Stats
205W - 176L
2,348 MMR
Solo
Apollo
Apollo
Masters
Јakob
Apollo
Masters
Level 162
God Stats
2W - 3L
1,751 SR
Queue Stats
63W - 56L
2,518 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 160
1,739 SR
2,576 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 177
1,531 SR
2,411 MMR
Thanatos
Thanatos
Diamond III
 
Thanatos
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Masters
Baitertrain
Janus
Masters
Level 152
God Stats
15W - 26L
1,404 SR
Queue Stats
300W - 273L
2,463 MMR
Party 1
Sobek
Sobek
Grandmaster
Dishonored
Sobek
Grandmaster
Level 254
God Stats
6W - 7L
1,546 SR
Queue Stats
519W - 417L
3,315 MMR
Solo
Cerberus
Cerberus
Diamond I
Siluuux
Cerberus
Diamond I
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 105L
2,444 MMR
Party 1
Chiron
Chiron
Masters
TwoGuysPizza
Chiron
Masters
Level 164
God Stats
24W - 17L
1,707 SR
Queue Stats
963W - 944L
2,332 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BeansAndCorn
Ix Chel
15
4 / 1 / 1
8,875
683
6,067
4,885
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
NotFamaz
Khepri
13
0 / 1 / 4
7,683
591
2,776
4,741
2,816
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
Pоshy
Shiva
13
0 / 0 / 4
7,990
615
10,207
10,650
6,106
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Erlang Shen
XSlayerXBossX
Erlang Shen
13
4 / 0 / 4
7,645
588
8,204
12,531
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Apollo
Јakob
Apollo
15
2 / 0 / 2
8,777
675
7,330
6,591
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
SusanoAchillesMedusa

VS

Bans
AnhurOdinLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 1
6,283
483
4,004
10,381
3,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 2 / 0
6,704
516
3,418
3,960
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
14
1 / 1 / 0
7,618
586
7,708
14,769
14,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
Siluuux
Cerberus
11
0 / 3 / 2
6,300
485
2,825
13,857
9,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chiron
13
0 / 0 / 1
6,946
534
4,733
6,503
1,907
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
10
Kills
2
2
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
1
0.38
L
0
2
0
0
W
Ix Chel
BeansAndCorn
Ix Chel
4
1
1
4.5
L
Sobek
1
1
0
1
W
Khepri
NotFamaz
Khepri
0
1
4
2
W
Shiva
Pоshy
Shiva
0
0
4
2
L
Cerberus
Siluuux
Cerberus
0
3
2
0.33
L
Chiron
0
0
1
0.5
W
Erlang Shen
XSlayerXBossX
Erlang Shen
4
0
4
6
W
Apollo
Јakob
Apollo
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,584
Damage
22,688
39,398
Taken
49,470
18,355
Mitigated
29,959
19,185
Healing
24,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,004
476
0
7,551
10,381
3,087
0
2,715
7,666
0
37,538
L
3,418
207
0
500
3,960
1,247
0
1,227
2,733
52,881
774
W
Ix Chel
BeansAndCorn
Ix Chel
6,067
1,042
635
2,611
4,885
1,709
414
1,597
3,150
74,308
0
L
Sobek
7,708
181
0
8,887
14,769
14,172
0
550
14,219
50,440
1,061
W
Khepri
NotFamaz
Khepri
2,776
332
0
1,474
4,741
2,816
0
1,186
3,555
24,541
2,003
W
Shiva
Pоshy
Shiva
10,207
1,559
209
3,052
10,650
6,106
0
5,621
4,118
387
57,423
L
Cerberus
Siluuux
Cerberus
2,825
271
0
5,516
13,857
9,546
0
3,483
10,374
20,214
779
L
Chiron
4,733
1,430
216
2,269
6,503
1,907
0
989
5,514
0
63,689
W
Erlang Shen
XSlayerXBossX
Erlang Shen
8,204
4,930
0
6,890
12,531
5,030
0
3,842
8,387
0
61,114
W
Apollo
Јakob
Apollo
7,330
4,863
0
4,314
6,591
2,694
476
505
6,086
0
84,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,970
Gold Earned
33,851
505
Minions Killed
488
0
Camps Cleared
0
1,500,749
Distance Traveled
1,452,462
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,283
483
67
5
0
306,884
0
L
Janus
6,704
516
123
9
0
301,974
4
W
Ix Chel
8,875
683
153
12
0
304,496
3
L
Sobek
7,618
586
118
9
0
304,932
0
W
Khepri
7,683
591
50
4
0
301,234
5
W
Shiva
7,990
615
86
7
0
302,475
0
L
Cerberus
6,300
485
66
5
0
279,616
3
L
Chiron
6,946
534
114
9
0
259,056
0
W
Erlang Shen
7,645
588
73
6
0
324,861
2
W
Apollo
8,777
675
143
11
0
267,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role