Player Matchup

Tiamat
Tiamat
AngelBucks
Tiamat
Level 127
God Stats
9W - 7L
1,524 SR
Queue Stats
121W - 113L
1,478 Elo+
Solo
Ullr
Ullr
MrStealYoPenta
Ullr
Level 157
God Stats
5W - 2L
1,984 SR
Queue Stats
188W - 158L
1,571 Elo+
Party 1
Terra
Terra
Redvenom19
Terra
Level 159
God Stats
17W - 14L
1,573 SR
Queue Stats
134W - 127L
1,526 Elo+
Solo
Mercury
Mercury
SeaTrial
Mercury
Level 149
God Stats
4W - 3L
1,733 SR
Queue Stats
116W - 94L
1,561 Elo+
Solo
Mulan
Mulan
lutochris
Mulan
Level 143
God Stats
15W - 5L
1,523 SR
Queue Stats
223W - 145L
1,667 Elo+
Party 1
Team Averages
Level 147
1,667 SR
1,561 Elo+

VS

Team Averages
Level 141
1,436 SR
1,562 Elo+
Cernunnos
Cernunnos
Genezi32win
Cernunnos
Level 109
God Stats
1W - 3L
1,560 SR
Queue Stats
56W - 67L
1,523 Elo+
Party 2
Hercules
Hercules
Iangvalv
Hercules
Level 156
God Stats
7W - 6L
1,417 SR
Queue Stats
162W - 194L
1,525 Elo+
Party 2
Awilix
Awilix
N7Fennreyck
Awilix
Level 125
God Stats
0W - 3L
1,124 SR
Queue Stats
106W - 150L
1,535 Elo+
Party 2
Chronos
Chronos
choleroxd45
Chronos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 107L
1,657 Elo+
Solo
Ix Chel
Ix Chel
kevs115
Ix Chel
Level 157
God Stats
13W - 4L
1,577 SR
Queue Stats
175W - 199L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngelBucks
Tiamat
16
5 / 2 / 19
10,089
1,009
11,388
9,613
5,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
7 / 1 / 3
10,132
1,013
9,761
6,485
2,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Terra
16
5 / 2 / 17
10,333
1,033
6,684
14,219
15,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Mercury
SeaTrial
Mercury
18
8 / 4 / 14
10,602
1,060
11,319
8,902
3,378
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mulan
lutochris
Mulan
16
11 / 5 / 14
10,737
1,074
20,981
16,745
18,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Genezi32win
Cernunnos
13
1 / 8 / 8
8,139
814
6,090
13,547
4,771
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Iangvalv
Hercules
14
5 / 7 / 5
9,616
962
10,487
19,155
18,690
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Awilix
12
0 / 10 / 7
7,731
773
5,413
12,940
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Chronos
choleroxd45
Chronos
15
2 / 4 / 6
9,508
951
7,606
9,563
3,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
kevs115
Ix Chel
15
6 / 7 / 6
9,795
980
11,126
13,421
4,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
46
36
Kills
14
14
Deaths
36
67
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tiamat
AngelBucks
Tiamat
5
2
19
7.25
L
Cernunnos
Genezi32win
Cernunnos
1
8
8
0.63
L
Hercules
Iangvalv
Hercules
5
7
5
1.07
W
7
1
3
8.5
L
Awilix
0
10
7
0.35
W
Terra
5
2
17
6.75
W
Mercury
SeaTrial
Mercury
8
4
14
3.75
L
Chronos
choleroxd45
Chronos
2
4
6
1.25
L
Ix Chel
kevs115
Ix Chel
6
7
6
1.29
W
Mulan
lutochris
Mulan
11
5
14
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,133
Damage
40,722
55,964
Taken
68,626
46,120
Mitigated
36,720
13,409
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
AngelBucks
Tiamat
11,388
941
0
1,237
9,613
5,997
300
4,739
4,874
24,916
0
L
Cernunnos
Genezi32win
Cernunnos
6,090
2,347
0
644
13,547
4,771
0
3,598
9,949
0
15,857
L
Hercules
Iangvalv
Hercules
10,487
4,500
0
5,600
19,155
18,690
0
5,006
14,149
0
17,195
W
9,761
3,491
0
658
6,485
2,523
1,524
3,058
3,427
0
30,431
L
Awilix
5,413
1,536
0
172
12,940
4,663
21
2,652
10,288
0
12,633
W
Terra
6,684
319
1,474
5,621
14,219
15,690
541
4,681
9,538
16,755
2,141
W
Mercury
SeaTrial
Mercury
11,319
5,138
0
1,938
8,902
3,378
2,207
1,885
7,017
0
33,212
L
Chronos
choleroxd45
Chronos
7,606
1,667
0
210
9,563
3,676
0
1,453
8,110
29,479
0
L
Ix Chel
kevs115
Ix Chel
11,126
1,778
1,077
1,834
13,421
4,920
0
4,947
8,474
23,286
437
W
Mulan
lutochris
Mulan
20,981
4,176
0
2,481
16,745
18,532
0
4,092
12,653
0
36,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,893
Gold Earned
44,789
202
Minions Killed
137
0
Camps Cleared
0
1,031,775
Distance Traveled
862,362
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,089
1,009
42
4
0
210,218
0
L
Cernunnos
8,139
814
16
2
0
157,510
0
L
Hercules
9,616
962
15
2
0
178,802
0
W
Ullr
10,132
1,013
68
7
0
173,277
0
L
Awilix
7,731
773
16
2
0
155,986
0
W
Terra
10,333
1,033
25
3
0
224,039
1
W
Mercury
10,602
1,060
35
4
0
232,315
0
L
Chronos
9,508
951
61
6
0
200,452
0
L
Ix Chel
9,795
980
29
3
0
169,612
0
W
Mulan
10,737
1,074
32
3
0
191,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role