Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KingTylenol
Heimdallr
Level 117
God Stats
10W - 4L
1,660 SR
Queue Stats
70W - 67L
1,489 Elo+
Party 2
Yemoja
Yemoja
Runway7072
Yemoja
Level 127
God Stats
1W - 4L
1,268 SR
Queue Stats
43W - 43L
1,489 Elo+
Party 2
Ra
Ra
maddogsyndrom
Ra
Level 126
God Stats
6W - 3L
1,468 SR
Queue Stats
67W - 63L
1,516 Elo+
Party 2
Team Averages
Level 128
1,479 SR
1,499 Elo+

VS

Team Averages
Level 100
1,600 SR
1,506 Elo+
Gilgamesh
Gilgamesh
FatherRopettv
Gilgamesh
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 16L
1,551 Elo+
Party 1
Bakasura
Bakasura
Fяоsтч
Bakasura
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,519 Elo+
Party 1
Achilles
Achilles
Smubba
Achilles
Level 65
God Stats
1W - 5L
1,623 SR
Queue Stats
12W - 20L
1,448 Elo+
Party 1
Sol
Sol
StingingRays06
Sol
Level 87
God Stats
2W - 2L
1,722 SR
Queue Stats
252W - 246L
1,482 Elo+
Solo
Discordia
Discordia
яιтυαℓ
Discordia
Level 116
God Stats
1W - 1L
1,654 SR
Queue Stats
22W - 24L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
5 / 2 / 0
9,108
759
8,202
13,843
6,508
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
 
Loki
13
5 / 4 / 1
7,182
599
3,907
10,538
2,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
KingTylenol
Heimdallr
12
5 / 1 / 3
7,418
618
9,292
5,631
1,716
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
Runway7072
Yemoja
12
1 / 1 / 6
7,449
621
4,800
8,888
5,948
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
2 / 3 / 4
7,439
620
6,291
7,204
2,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FatherRopettv
Gilgamesh
8
2 / 4 / 1
5,371
448
5,191
12,720
6,779
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
Fяоsтч
Bakasura
14
7 / 2 / 1
7,783
649
9,359
11,551
4,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
Smubba
Achilles
10
0 / 4 / 1
5,477
456
4,568
9,419
7,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 5 / 2
5,647
471
4,585
10,394
2,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
яιтυαℓ
Discordia
12
2 / 3 / 4
6,331
528
6,919
5,487
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
18
Kills
11
11
Deaths
18
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
5
2
0
2.5
W
Loki
 
Loki
5
4
1
1.38
L
Gilgamesh
FatherRopettv
Gilgamesh
2
4
1
0.63
L
Bakasura
Fяоsтч
Bakasura
7
2
1
3.75
W
Heimdallr
KingTylenol
Heimdallr
5
1
3
6.5
W
Yemoja
Runway7072
Yemoja
1
1
6
4
L
Achilles
Smubba
Achilles
0
4
1
0.13
L
0
5
2
0.2
W
2
3
4
1.33
L
Discordia
яιтυαℓ
Discordia
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
30,622
46,104
Taken
49,571
19,759
Mitigated
22,910
16,687
Healing
11,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,202
3,716
0
3,898
13,843
6,508
1,129
0
12,101
490
64,314
W
Loki
 
Loki
3,907
495
0
4,194
10,538
2,999
0
2,797
7,293
0
42,178
L
Gilgamesh
FatherRopettv
Gilgamesh
5,191
2,007
0
1,449
12,720
6,779
0
3,719
8,788
0
18,784
L
Bakasura
Fяоsтч
Bakasura
9,359
5,982
0
3,053
11,551
4,770
0
1,997
9,420
0
44,175
W
Heimdallr
KingTylenol
Heimdallr
9,292
4,927
0
1,240
5,631
1,716
495
2,112
3,519
0
49,675
W
Yemoja
Runway7072
Yemoja
4,800
1,911
1,742
2,222
8,888
5,948
210
3,172
5,386
18,270
3,237
L
Achilles
Smubba
Achilles
4,568
1,452
0
2,652
9,419
7,367
0
217
9,202
0
25,604
L
4,585
1,155
0
4,120
10,394
2,628
0
1,814
8,525
35,395
0
W
6,291
526
1,205
2,186
7,204
2,588
495
3,423
3,386
57,196
925
L
Discordia
яιтυαℓ
Discordia
6,919
235
0
300
5,487
1,366
0
2,870
2,404
39,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,596
Gold Earned
30,609
399
Minions Killed
268
0
Camps Cleared
0
1,213,625
Distance Traveled
1,363,857
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,108
759
119
10
0
218,541
0
W
Loki
7,182
599
74
6
0
273,121
0
L
Gilgamesh
5,371
448
33
3
0
300,521
0
L
Bakasura
7,783
649
96
8
0
311,524
4
W
Heimdallr
7,418
618
78
7
0
233,968
2
W
Yemoja
7,449
621
23
2
0
228,609
3
L
Achilles
5,477
456
36
3
0
222,117
0
L
Sol
5,647
471
49
4
0
281,659
6
W
Ra
7,439
620
105
9
0
259,386
3
L
Discordia
6,331
528
54
5
0
248,036
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role