Player Matchup

Bastet
Bastet
 
Bastet
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
H3NN3SSY1515
Medusa
Level 107
God Stats
22W - 32L
1,392 SR
Queue Stats
351W - 318L
1,455 Elo+
Solo
Mulan
Mulan
K0dlegend
Mulan
Level 66
God Stats
14W - 9L
1,555 SR
Queue Stats
52W - 53L
1,431 Elo+
Party 2
Chang'e
Chang'e
LuiBornReady
Chang'e
Level 86
God Stats
2W - 0L
1,516 SR
Queue Stats
57W - 62L
1,406 Elo+
Party 2
Horus
Horus
xKapx
Horus
Level 86
God Stats
2W - 4L
1,150 SR
Queue Stats
36W - 46L
1,377 Elo+
Party 2
Team Averages
Level 83
1,423 SR
1,434 Elo+

VS

Team Averages
Level 86
1,592 SR
1,457 Elo+
Kuzenbo
Kuzenbo
DulceConQueso666
Kuzenbo
Level 76
God Stats
3W - 3L
1,475 SR
Queue Stats
130W - 126L
1,413 Elo+
Party 1
Ao Kuang
Ao Kuang
ObscureG
Ao Kuang
Level 104
God Stats
11W - 7L
1,721 SR
Queue Stats
99W - 94L
1,462 Elo+
Solo
Cernunnos
Cernunnos
fc5v4txgame
Cernunnos
Level 80
God Stats
9W - 5L
1,651 SR
Queue Stats
151W - 142L
1,419 Elo+
Party 1
Danzaburou
Danzaburou
xXMFFADEXx
Danzaburou
Level 103
God Stats
17W - 15L
1,615 SR
Queue Stats
229W - 207L
1,477 Elo+
Solo
Surtr
Surtr
yucampinmystyle
Surtr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 211L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
2 / 1 / 2
5,805
581
3,084
8,771
2,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Medusa
11
3 / 0 / 2
6,273
627
7,436
4,279
1,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mulan
K0dlegend
Mulan
12
5 / 0 / 0
7,202
720
5,461
6,148
5,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chang'e
LuiBornReady
Chang'e
11
4 / 0 / 0
6,312
631
4,898
5,361
1,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
xKapx
Horus
9
0 / 0 / 3
5,561
556
2,327
8,006
4,193
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,361
436
3,623
7,337
5,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
ObscureG
Ao Kuang
8
0 / 4 / 1
4,636
464
3,363
8,419
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cernunnos
fc5v4txgame
Cernunnos
8
0 / 3 / 0
4,376
438
1,151
4,854
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Danzaburou
xXMFFADEXx
Danzaburou
10
1 / 2 / 0
5,618
562
3,712
6,712
1,709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 5 / 0
4,375
438
1,198
6,894
2,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
14
Kills
1
1
Deaths
14
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
1
2
3
L
0
0
1
0.5
W
Medusa
3
0
2
4
W
Mulan
K0dlegend
Mulan
5
0
0
5
W
Chang'e
LuiBornReady
Chang'e
4
0
0
4
L
Ao Kuang
ObscureG
Ao Kuang
0
4
1
0.13
L
Cernunnos
fc5v4txgame
Cernunnos
0
3
0
0
W
Horus
xKapx
Horus
0
0
3
1.5
L
Danzaburou
xXMFFADEXx
Danzaburou
1
2
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,206
Damage
13,047
32,565
Taken
34,216
14,628
Mitigated
13,200
15,773
Healing
8,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,084
560
0
5,558
8,771
2,277
228
827
7,944
0
45,683
L
3,623
1,587
0
2,104
7,337
5,832
0
1,067
6,180
14,231
1,294
W
Medusa
7,436
1,857
0
1,154
4,279
1,436
98
1,053
3,226
0
53,683
W
Mulan
K0dlegend
Mulan
5,461
719
0
2,890
6,148
5,175
0
400
5,512
0
39,623
W
Chang'e
LuiBornReady
Chang'e
4,898
483
361
1,917
5,361
1,547
0
1,585
3,776
35,202
2,281
L
Ao Kuang
ObscureG
Ao Kuang
3,363
872
0
3,108
8,419
1,855
0
2,026
6,246
24,782
0
L
Cernunnos
fc5v4txgame
Cernunnos
1,151
213
0
822
4,854
1,062
0
0
4,854
0
22,425
W
Horus
xKapx
Horus
2,327
1,435
247
3,646
8,006
4,193
127
2,810
5,196
0
12,681
L
Danzaburou
xXMFFADEXx
Danzaburou
3,712
1,284
0
1,818
6,712
1,709
0
1,310
5,330
0
39,910
L
1,198
312
0
465
6,894
2,742
0
0
6,575
169
15,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,153
Gold Earned
23,366
363
Minions Killed
214
0
Camps Cleared
0
1,013,839
Distance Traveled
921,589
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,805
581
70
7
0
213,935
1
L
Kuzenbo
4,361
436
16
2
0
212,178
0
W
Medusa
6,273
627
86
9
0
204,493
0
W
Mulan
7,202
720
90
9
0
182,859
1
W
Chang'e
6,312
631
89
9
0
199,876
0
L
Ao Kuang
4,636
464
50
5
0
208,128
0
L
Cernunnos
4,376
438
40
4
0
142,398
0
W
Horus
5,561
556
28
3
0
212,676
6
L
Danzaburou
5,618
562
75
8
0
182,091
1
L
Surtr
4,375
438
33
3
0
176,794
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role