Player Matchup

Odin
Odin
Achmedlookinguy
Odin
Level 127
God Stats
1W - 0L
1,794 SR
Queue Stats
36W - 35L
1,479 Elo+
Party 2
Ares
Ares
DannyRUOk
Ares
Level 136
God Stats
1W - 1L
1,820 SR
Queue Stats
54W - 38L
1,590 Elo+
Party 1
Hun Batz
Hun Batz
F3nrir0
Hun Batz
Level 119
God Stats
1W - 0L
1,325 SR
Queue Stats
37W - 29L
1,500 Elo+
Party 2
Ra
Ra
LukenGooood
Ra
Level 157
God Stats
16W - 9L
1,774 SR
Queue Stats
146W - 125L
1,598 Elo+
Party 1
Zhong Kui
Zhong Kui
oONematodeOo
Zhong Kui
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,587 Elo+
Solo
Team Averages
Level 122
1,642 SR
1,551 Elo+

VS

Team Averages
Level 135
1,488 SR
1,504 Elo+
Vulcan
Vulcan
Doctor Swish
Vulcan
Level 132
God Stats
0W - 3L
1,261 SR
Queue Stats
69W - 58L
1,516 Elo+
Solo
Horus
Horus
Gazamac
Horus
Level 144
God Stats
17W - 12L
1,596 SR
Queue Stats
465W - 429L
1,537 Elo+
Party 3
Mercury
Mercury
HelixTorment
Mercury
Level 107
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 88L
1,508 Elo+
Solo
Tiamat
Tiamat
TheOneTage
Tiamat
Level 145
God Stats
2W - 4L
1,640 SR
Queue Stats
274W - 250L
1,464 Elo+
Party 3
Apollo
Apollo
cmdrfrostz
Apollo
Level 147
God Stats
7W - 9L
1,443 SR
Queue Stats
275W - 269L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,283
1,047
3,829
4,461
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
11
0 / 1 / 8
6,261
1,044
3,497
6,855
5,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hun Batz
F3nrir0
Hun Batz
10
2 / 4 / 2
5,966
994
4,196
6,427
2,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
6 / 0 / 3
7,378
1,230
5,464
4,378
1,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
oONematodeOo
Zhong Kui
11
0 / 1 / 2
5,877
980
3,514
4,608
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
0 / 2 / 2
5,530
922
3,637
2,757
901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Gazamac
Horus
11
3 / 2 / 3
6,319
1,053
4,159
8,017
5,359
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Mercury
HelixTorment
Mercury
11
2 / 4 / 2
5,974
996
2,248
5,352
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
TheOneTage
Tiamat
12
1 / 1 / 2
6,429
1,072
5,081
3,659
1,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
cmdrfrostz
Apollo
11
1 / 2 / 3
5,955
993
3,373
4,692
1,610
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
19
11
Kills
7
7
Deaths
11
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
W
Ares
0
1
8
4
L
Vulcan
0
2
2
0.5
W
Hun Batz
F3nrir0
Hun Batz
2
4
2
0.75
L
Horus
Gazamac
Horus
3
2
3
2.25
L
Mercury
HelixTorment
Mercury
2
4
2
0.75
W
6
0
3
7.5
L
Tiamat
TheOneTage
Tiamat
1
1
2
2
L
Apollo
cmdrfrostz
Apollo
1
2
3
1.25
W
Zhong Kui
oONematodeOo
Zhong Kui
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,500
Damage
18,498
26,729
Taken
24,477
15,148
Mitigated
11,467
6,407
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,829
624
0
0
4,461
2,812
0
1,383
2,998
0
9,302
W
Ares
3,497
131
0
1,884
6,855
5,453
0
1,653
5,014
6,031
0
L
Vulcan
3,637
113
0
631
2,757
901
0
1,737
942
11,622
0
W
Hun Batz
F3nrir0
Hun Batz
4,196
1,394
0
350
6,427
2,992
219
1,282
4,991
0
10,594
L
Horus
Gazamac
Horus
4,159
1,399
247
1,477
8,017
5,359
0
4,453
3,461
0
6,576
L
Mercury
HelixTorment
Mercury
2,248
939
0
300
5,352
1,866
0
2,508
2,811
0
7,983
W
5,464
357
732
2,059
4,378
1,424
177
1,504
2,834
25,544
965
L
Tiamat
TheOneTage
Tiamat
5,081
208
0
877
3,659
1,731
0
1,220
2,371
17,196
467
L
Apollo
cmdrfrostz
Apollo
3,373
1,749
0
250
4,692
1,610
0
2,321
2,249
0
12,333
W
Zhong Kui
oONematodeOo
Zhong Kui
3,514
283
0
1,382
4,608
2,467
0
1,986
2,370
15,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
30,207
108
Minions Killed
117
0
Camps Cleared
0
720,165
Distance Traveled
661,364
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
6,283
1,047
9
2
0
151,269
0
W
Ares
6,261
1,044
8
1
0
152,515
0
L
Vulcan
5,530
922
19
3
0
97,818
0
W
Hun Batz
5,966
994
9
2
0
127,264
0
L
Horus
6,319
1,053
4
1
0
150,720
0
L
Mercury
5,974
996
21
4
0
134,562
0
W
Ra
7,378
1,230
54
9
0
143,200
0
L
Tiamat
6,429
1,072
52
9
0
136,645
0
L
Apollo
5,955
993
21
4
0
141,619
3
W
Zhong Kui
5,877
980
28
5
0
145,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role