Player Matchup

Bake Kujira
Bake Kujira
Ferpy Merpy
Bake Kujira
Level 43
God Stats
21W - 19L
1,614 SR
Queue Stats
104W - 108L
1,389 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ilovemybf333265
Cu Chulainn
Level 54
God Stats
2W - 4L
1,371 SR
Queue Stats
21W - 32L
1,382 Elo+
Party 1
Bakasura
Bakasura
Jwoody77354
Bakasura
Level 77
God Stats
4W - 3L
1,527 SR
Queue Stats
237W - 223L
1,438 Elo+
Solo
Anubis
Anubis
Manny09cg
Anubis
Level 36
God Stats
13W - 18L
1,631 SR
Queue Stats
49W - 73L
1,326 Elo+
Solo
Ra
Ra
mulryder
Ra
Level 66
God Stats
0W - 2L
1,260 SR
Queue Stats
191W - 178L
1,417 Elo+
Solo
Team Averages
Level 55
1,480 SR
1,391 Elo+

VS

Team Averages
Level 92
1,421 SR
1,460 Elo+
Chang'e
Chang'e
A_DeadEnd_Angel
Chang'e
Level 114
God Stats
15W - 10L
1,579 SR
Queue Stats
214W - 212L
1,506 Elo+
Solo
Danzaburou
Danzaburou
Furby737
Danzaburou
Level 80
God Stats
65W - 42L
1,563 SR
Queue Stats
109W - 95L
1,451 Elo+
Party 2
Mulan
Mulan
Watts_810
Mulan
Level 68
God Stats
4W - 6L
1,324 SR
Queue Stats
108W - 91L
1,452 Elo+
Party 2
Artemis
Artemis
coquisha69
Artemis
Level 48
God Stats
341W - 342L
1,491 SR
Queue Stats
384W - 386L
1,439 Elo+
Solo
Lancelot
Lancelot
partytimeX0
Lancelot
Level 152
God Stats
1W - 5L
1,150 SR
Queue Stats
36W - 38L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Ferpy Merpy
Bake Kujira
16
1 / 5 / 15
10,243
488
11,333
22,689
23,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cu Chulainn
Ilovemybf333265
Cu Chulainn
16
3 / 3 / 2
10,371
494
14,805
23,703
19,862
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
Jwoody77354
Bakasura
17
11 / 6 / 7
10,685
509
15,292
25,942
12,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Manny09cg
Anubis
5
1 / 2 / 1
6,348
302
1,318
1,441
363
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

17
5 / 7 / 7
10,213
486
12,129
16,958
6,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 7
11,641
554
10,475
19,819
16,589
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Danzaburou
Furby737
Danzaburou
16
8 / 4 / 9
11,846
564
19,096
15,671
6,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Watts_810
Mulan
16
3 / 6 / 13
10,799
514
9,400
15,587
14,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
coquisha69
Artemis
17
3 / 6 / 5
10,816
515
10,705
14,652
5,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
partytimeX0
Lancelot
20
7 / 4 / 10
12,911
615
16,897
20,365
10,186
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
67
21
Kills
23
23
Deaths
22
32
Assists
44
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
L
Bake Kujira
Ferpy Merpy
Bake Kujira
1
5
15
1.7
W
Danzaburou
Furby737
Danzaburou
8
4
9
3.13
L
Cu Chulainn
Ilovemybf333265
Cu Chulainn
3
3
2
1.33
L
Bakasura
Jwoody77354
Bakasura
11
6
7
2.42
L
Anubis
Manny09cg
Anubis
1
2
1
0.75
W
Mulan
Watts_810
Mulan
3
6
13
1.58
W
Artemis
coquisha69
Artemis
3
6
5
0.92
L
5
7
7
1.21
W
Lancelot
partytimeX0
Lancelot
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,877
Damage
66,573
90,733
Taken
86,094
63,512
Mitigated
52,863
18,293
Healing
36,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,475
211
4,732
8,579
19,819
16,589
530
2,655
16,438
64,693
2,090
L
Bake Kujira
Ferpy Merpy
Bake Kujira
11,333
5,281
0
4,481
22,689
23,986
19
3,618
18,268
61,798
1,676
W
Danzaburou
Furby737
Danzaburou
19,096
9,110
0
5,971
15,671
6,550
2,649
6,018
8,816
0
84,447
L
Cu Chulainn
Ilovemybf333265
Cu Chulainn
14,805
1,395
0
1,397
23,703
19,862
0
5,021
17,840
370
86,766
L
Bakasura
Jwoody77354
Bakasura
15,292
9,960
0
9,503
25,942
12,872
535
768
24,939
0
67,865
L
Anubis
Manny09cg
Anubis
1,318
129
0
131
1,441
363
0
0
1,413
3,991
0
W
Mulan
Watts_810
Mulan
9,400
1,006
111
3,152
15,587
14,153
107
5,291
9,035
0
42,664
W
Artemis
coquisha69
Artemis
10,705
3,254
0
4,513
14,652
5,385
2,630
5,937
7,625
0
65,573
L
12,129
527
449
2,332
16,958
6,429
0
268
16,490
63,704
0
W
Lancelot
partytimeX0
Lancelot
16,897
5,998
0
9,268
20,365
10,186
0
5,616
13,787
0
108,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,860
Gold Earned
58,013
450
Minions Killed
511
0
Camps Cleared
0
1,724,395
Distance Traveled
2,006,275
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,641
554
129
6
0
395,623
0
L
Bake Kujira
10,243
488
92
4
0
432,731
0
W
Danzaburou
11,846
564
114
5
0
392,246
0
L
Cu Chulainn
10,371
494
133
6
0
363,834
0
L
Bakasura
10,685
509
115
5
0
462,313
0
L
Anubis
6,348
302
7
0
0
61,964
0
W
Mulan
10,799
514
51
2
0
357,583
0
W
Artemis
10,816
515
83
4
0
359,088
0
L
Ra
10,213
486
103
5
0
403,553
0
W
Lancelot
12,911
615
134
6
0
501,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role