Player Matchup

Artemis
Artemis
Gold V
ArchSparrow
Artemis
Gold V
Level 189
God Stats
12W - 1L
1,826 SR
Queue Stats
21W - 7L
1,735 MMR
Party 3
Osiris
Osiris
Platinum II
I__Buzz__I
Osiris
Platinum II
Level 173
God Stats
2W - 2L
1,318 SR
Queue Stats
81W - 65L
1,803 MMR
Party 3
Geb
Geb
Platinum I
Mikèal
Geb
Platinum I
Level 62
God Stats
8W - 4L
1,564 SR
Queue Stats
117W - 103L
1,737 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
PoliticZx
Cu Chulainn
Gold I
Level 156
God Stats
4W - 4L
1,735 SR
Queue Stats
74W - 75L
1,717 MMR
Party 1
Discordia
Discordia
Platinum IV
Stick2Casuals
Discordia
Platinum IV
Level 120
God Stats
12W - 9L
1,762 SR
Queue Stats
50W - 40L
1,810 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,641 SR
1,760 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 134
1,511 SR
1,760 MMR
Chronos
Chronos
Platinum V
QuicK88
Chronos
Platinum V
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 61L
1,726 MMR
Party 2
Vamana
Vamana
Gold I
SmoothBrainPlays
Vamana
Gold I
Level 68
God Stats
4W - 7L
1,521 SR
Queue Stats
285W - 284L
1,764 MMR
Solo
Scylla
Scylla
Gold II
enriqueymario
Scylla
Gold II
Level 148
God Stats
2W - 1L
1,790 SR
Queue Stats
24W - 20L
1,769 MMR
Solo
Anubis
Anubis
Gold I
iiLano
Anubis
Gold I
Level 139
God Stats
1W - 7L
1,336 SR
Queue Stats
159W - 161L
1,736 MMR
Solo
Ne Zha
Ne Zha
Platinum V
lxReneGxl
Ne Zha
Platinum V
Level 159
God Stats
2W - 6L
1,405 SR
Queue Stats
179W - 183L
1,807 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ArchSparrow
Artemis
13
12 / 0 / 0
7,935
721
9,405
5,866
1,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
I__Buzz__I
Osiris
12
1 / 0 / 3
6,400
582
9,281
12,120
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Geb
10
1 / 1 / 6
6,152
559
2,153
7,760
5,079
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
PoliticZx
Cu Chulainn
12
4 / 0 / 3
6,412
583
3,382
6,990
3,994
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Discordia
Stick2Casuals
Discordia
12
1 / 1 / 2
6,415
583
4,995
3,895
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
MedusaSusanoIx ChelMulan

VS

Bans
LancelotChang'eHelAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
QuicK88
Chronos
10
0 / 3 / 0
5,622
511
1,691
5,811
1,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 0
6,271
570
11,516
12,917
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

11
0 / 1 / 1
6,109
555
2,674
4,994
1,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
iiLano
Anubis
8
0 / 10 / 0
4,641
422
3,044
8,999
2,633
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ne Zha
lxReneGxl
Ne Zha
10
1 / 3 / 1
5,499
500
1,948
8,396
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
19
Kills
2
2
Deaths
19
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
ArchSparrow
Artemis
12
0
0
12
W
Osiris
I__Buzz__I
Osiris
1
0
3
2.5
W
Geb
1
1
6
4
W
Cu Chulainn
PoliticZx
Cu Chulainn
4
0
3
5.5
L
Chronos
QuicK88
Chronos
0
3
0
0
L
1
2
0
0.5
W
Discordia
Stick2Casuals
Discordia
1
1
2
2
L
0
1
1
0.5
L
Anubis
iiLano
Anubis
0
10
0
0
L
Ne Zha
lxReneGxl
Ne Zha
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,216
Damage
20,873
36,631
Taken
41,117
20,584
Mitigated
21,224
11,324
Healing
8,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
ArchSparrow
Artemis
9,405
4,018
0
1,727
5,866
1,385
0
3,450
2,252
0
57,193
W
Osiris
I__Buzz__I
Osiris
9,281
3,983
0
5,354
12,120
9,001
0
0
11,193
0
42,872
W
Geb
2,153
475
0
1,563
7,760
5,079
0
1,754
5,850
17,356
1,588
W
Cu Chulainn
PoliticZx
Cu Chulainn
3,382
279
0
1,781
6,990
3,994
0
0
6,990
2,402
49,607
L
Chronos
QuicK88
Chronos
1,691
178
0
1,203
5,811
1,374
0
64
5,747
29,430
0
L
11,516
5,891
0
3,417
12,917
12,830
0
728
11,280
0
45,358
W
Discordia
Stick2Casuals
Discordia
4,995
53
0
899
3,895
1,125
0
1,921
1,974
46,565
549
L
2,674
604
0
979
4,994
1,064
0
3,271
1,303
41,392
0
L
Anubis
iiLano
Anubis
3,044
0
0
1,609
8,999
2,633
0
1,175
7,776
21,947
0
L
Ne Zha
lxReneGxl
Ne Zha
1,948
389
0
1,586
8,396
3,323
0
1,475
6,730
0
35,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,314
Gold Earned
28,142
395
Minions Killed
357
0
Camps Cleared
0
1,165,679
Distance Traveled
1,051,402
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,935
721
102
9
0
213,040
3
W
Osiris
6,400
582
87
8
0
226,393
1
W
Geb
6,152
559
27
2
0
248,074
8
W
Cu Chulainn
6,412
583
82
7
0
259,558
2
L
Chronos
5,622
511
77
7
0
197,548
2
L
Vamana
6,271
570
85
8
0
194,571
0
W
Discordia
6,415
583
97
9
0
218,614
2
L
Scylla
6,109
555
91
8
0
230,639
3
L
Anubis
4,641
422
28
3
0
179,407
0
L
Ne Zha
5,499
500
76
7
0
249,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role