Player Matchup

Maui
Maui
 
Maui
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
A HUNGRI MIGIT
Zhong Kui
Level 122
God Stats
4W - 3L
1,603 SR
Queue Stats
83W - 80L
1,566 Elo+
Party 2
Awilix
Awilix
GoldyTheFoxx
Awilix
Level 26
God Stats
1W - 6L
1,078 SR
Queue Stats
36W - 48L
1,411 Elo+
Solo
Hercules
Hercules
LEGONERRRRRD
Hercules
Level 106
God Stats
3W - 1L
1,665 SR
Queue Stats
88W - 83L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
Yvng Chefboy
Danzaburou
Level 64
God Stats
14W - 16L
1,523 SR
Queue Stats
16W - 19L
1,448 Elo+
Solo
Team Averages
Level 84
1,474 SR
1,497 Elo+

VS

Team Averages
Level 94
1,518 SR
1,471 Elo+
Janus
Janus
DeagleDave
Janus
Level 97
God Stats
25W - 26L
1,557 SR
Queue Stats
92W - 124L
1,466 Elo+
Party 1
Ares
Ares
IStanTw1c3
Ares
Level 188
God Stats
1W - 4L
1,375 SR
Queue Stats
152W - 166L
1,551 Elo+
Solo
Cupid
Cupid
Ineedacarry9
Cupid
Level 148
God Stats
1W - 3L
1,288 SR
Queue Stats
29W - 42L
1,413 Elo+
Solo
Gilgamesh
Gilgamesh
mramos41
Gilgamesh
Level 22
God Stats
35W - 37L
1,589 SR
Queue Stats
50W - 66L
1,490 Elo+
Party 1
Bakasura
Bakasura
sDsCuh
Bakasura
Level 17
God Stats
1W - 1L
1,782 SR
Queue Stats
17W - 25L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
4 / 0 / 16
8,778
1,097
3,788
6,579
7,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Zhong Kui
A HUNGRI MIGIT
Zhong Kui
16
11 / 2 / 9
9,489
1,186
9,728
7,063
5,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
14
7 / 0 / 10
8,783
1,098
7,986
4,998
1,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
LEGONERRRRRD
Hercules
14
1 / 1 / 16
8,098
1,012
8,705
8,098
6,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
Yvng Chefboy
Danzaburou
13
2 / 1 / 4
7,787
973
3,799
6,199
1,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
12
1 / 7 / 2
7,373
922
9,979
8,120
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 3 / 1
7,304
913
2,676
6,798
3,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
0 / 4 / 0
7,308
914
4,281
5,851
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gilgamesh
mramos41
Gilgamesh
13
2 / 5 / 1
7,865
983
5,128
11,100
10,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Bakasura
sDsCuh
Bakasura
11
0 / 6 / 2
6,956
870
1,638
8,159
3,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
10
25
Kills
4
4
Deaths
25
55
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
4
0
16
12
W
Zhong Kui
A HUNGRI MIGIT
Zhong Kui
11
2
9
7.75
L
Janus
1
7
2
0.29
W
Awilix
7
0
10
12
L
1
3
1
0.5
L
0
4
0
0
W
Hercules
LEGONERRRRRD
Hercules
1
1
16
9
W
Danzaburou
Yvng Chefboy
Danzaburou
2
1
4
4
L
Gilgamesh
mramos41
Gilgamesh
2
5
1
0.5
L
Bakasura
sDsCuh
Bakasura
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,006
Damage
23,702
32,937
Taken
40,028
22,333
Mitigated
22,901
8,497
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,788
418
0
760
6,579
7,168
90
1,824
4,540
13,495
0
W
Zhong Kui
A HUNGRI MIGIT
Zhong Kui
9,728
1,067
0
3,289
7,063
5,052
550
1,019
5,640
24,870
397
L
Janus
9,979
538
0
313
8,120
2,934
0
2,551
5,523
22,522
0
W
Awilix
7,986
2,219
0
0
4,998
1,870
259
1,644
3,050
0
20,470
L
2,676
216
0
1,316
6,798
3,806
0
2,468
4,218
7,002
873
L
4,281
2,608
0
460
5,851
2,177
237
3,117
2,701
0
20,233
W
Hercules
LEGONERRRRRD
Hercules
8,705
2,618
0
2,838
8,098
6,450
501
3,125
4,267
0
20,248
W
Danzaburou
Yvng Chefboy
Danzaburou
3,799
1,872
0
1,610
6,199
1,793
365
3,760
2,088
0
14,559
L
Gilgamesh
mramos41
Gilgamesh
5,128
1,010
0
630
11,100
10,128
0
3,729
7,174
0
13,152
L
Bakasura
sDsCuh
Bakasura
1,638
996
0
1,126
8,159
3,856
0
1,523
6,432
0
5,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,935
Gold Earned
36,806
154
Minions Killed
127
0
Camps Cleared
0
863,138
Distance Traveled
719,004
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,778
1,097
17
2
0
190,636
0
W
Zhong Kui
9,489
1,186
45
6
0
168,151
0
L
Janus
7,373
922
37
5
0
157,870
0
W
Awilix
8,783
1,098
36
5
0
188,423
0
L
Ares
7,304
913
11
1
0
119,562
0
L
Cupid
7,308
914
45
6
0
126,764
0
W
Hercules
8,098
1,012
28
4
0
170,768
0
W
Danzaburou
7,787
973
28
4
0
145,160
0
L
Gilgamesh
7,865
983
16
2
0
163,029
0
L
Bakasura
6,956
870
18
2
0
151,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role