Player Matchup

Nu Wa
Nu Wa
Bcrich07
Nu Wa
Level 131
God Stats
17W - 4L
1,634 SR
Queue Stats
344W - 343L
1,422 Elo+
Solo
Xing Tian
Xing Tian
BlitzøBuckzo
Xing Tian
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 83L
1,384 Elo+
Solo
Charon
Charon
TheRealMumford3
Charon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 43L
1,457 Elo+
Solo
Guan Yu
Guan Yu
XAlienX33
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 232L
1,390 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XIPESHAK40
Ah Muzen Cab
Level 38
God Stats
4W - 3L
1,841 SR
Queue Stats
125W - 154L
1,340 Elo+
Solo
Team Averages
Level 90
1,595 SR
1,398 Elo+

VS

Team Averages
Level 92
1,546 SR
1,426 Elo+
Ah Muzen Cab
Ah Muzen Cab
Mastaccioli3361
Ah Muzen Cab
Level 88
God Stats
3W - 2L
1,490 SR
Queue Stats
228W - 224L
1,421 Elo+
Solo
Tiamat
Tiamat
PPUP
Tiamat
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,362 Elo+
Solo
Lancelot
Lancelot
Swiftsupafly
Lancelot
Level 110
God Stats
1W - 1L
1,695 SR
Queue Stats
28W - 33L
1,450 Elo+
Party 1
Chiron
Chiron
stucrew1016
Chiron
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,433 Elo+
Party 1
Ra
Ra
xApolox
Ra
Level 146
God Stats
6W - 2L
1,546 SR
Queue Stats
329W - 315L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bcrich07
Nu Wa
15
1 / 1 / 10
8,357
836
17,426
4,312
1,606
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xing Tian
BlitzøBuckzo
Xing Tian
12
1 / 1 / 10
7,940
794
4,147
12,436
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 1 / 10
9,276
928
7,009
7,162
6,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Guan Yu
XAlienX33
Guan Yu
13
0 / 4 / 7
7,467
747
3,032
13,837
13,067
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Ah Muzen Cab
XIPESHAK40
Ah Muzen Cab
15
8 / 1 / 3
8,818
882
9,602
7,927
3,920
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mastaccioli3361
Ah Muzen Cab
10
0 / 3 / 1
6,379
638
1,981
6,075
1,935
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiamat
PPUP
Tiamat
14
3 / 3 / 4
7,866
787
8,510
9,223
4,957
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lancelot
Swiftsupafly
Lancelot
12
0 / 4 / 8
6,753
675
10,380
12,297
5,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
15
2 / 2 / 4
7,730
773
6,896
9,971
3,320
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

16
3 / 1 / 4
8,078
808
6,882
6,199
2,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
13
Kills
8
8
Deaths
13
40
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Bcrich07
Nu Wa
1
1
10
6
W
Xing Tian
BlitzøBuckzo
Xing Tian
1
1
10
6
L
Ah Muzen Cab
Mastaccioli3361
Ah Muzen Cab
0
3
1
0.17
L
Tiamat
PPUP
Tiamat
3
3
4
1.67
L
Lancelot
Swiftsupafly
Lancelot
0
4
8
1
W
3
1
10
8
W
Guan Yu
XAlienX33
Guan Yu
0
4
7
0.88
W
Ah Muzen Cab
XIPESHAK40
Ah Muzen Cab
8
1
3
9.5
L
Chiron
2
2
4
2
L
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,216
Damage
34,649
45,674
Taken
43,765
35,724
Mitigated
18,721
17,091
Healing
20,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Bcrich07
Nu Wa
17,426
6,520
219
674
4,312
1,606
56
840
3,472
34,450
607
W
Xing Tian
BlitzøBuckzo
Xing Tian
4,147
107
2,947
2,330
12,436
10,838
42
3,507
8,770
7,072
562
L
Ah Muzen Cab
Mastaccioli3361
Ah Muzen Cab
1,981
479
59
336
6,075
1,935
0
4,371
1,704
0
9,057
L
Tiamat
PPUP
Tiamat
8,510
465
750
1,249
9,223
4,957
0
6,073
3,150
20,988
130
L
Lancelot
Swiftsupafly
Lancelot
10,380
905
423
1,448
12,297
5,654
0
6,641
5,656
0
16,039
W
7,009
354
193
676
7,162
6,293
119
2,529
4,536
19,611
695
W
Guan Yu
XAlienX33
Guan Yu
3,032
119
3,220
4,840
13,837
13,067
19
5,662
8,175
0
7,715
W
Ah Muzen Cab
XIPESHAK40
Ah Muzen Cab
9,602
1,207
839
1,153
7,927
3,920
22
2,359
5,495
0
23,611
L
Chiron
6,896
1,143
835
2,388
9,971
3,320
0
6,820
3,151
0
23,564
L
6,882
227
9,623
3,572
6,199
2,855
0
3,743
2,456
32,161
564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,858
Gold Earned
36,806
128
Minions Killed
147
0
Camps Cleared
0
1,068,843
Distance Traveled
900,324
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,357
836
33
3
0
199,646
0
W
Xing Tian
7,940
794
13
1
0
216,397
0
L
Ah Muzen Cab
6,379
638
16
2
0
91,369
0
L
Tiamat
7,866
787
20
2
0
190,112
0
L
Lancelot
6,753
675
12
1
0
236,570
0
W
Charon
9,276
928
30
3
0
221,662
0
W
Guan Yu
7,467
747
14
1
0
223,912
0
W
Ah Muzen Cab
8,818
882
38
4
0
207,226
0
L
Chiron
7,730
773
37
4
0
192,766
0
L
Ra
8,078
808
62
6
0
189,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role