Player Matchup

Ishtar
Ishtar
ADuckLord
Ishtar
Level 91
God Stats
1W - 1L
1,233 SR
Queue Stats
7W - 8L
1,501 Elo+
Party 1
Horus
Horus
Dragonkingthe3rd
Horus
Level 136
God Stats
4W - 1L
1,882 SR
Queue Stats
58W - 52L
1,601 Elo+
Party 1
Discordia
Discordia
Retrotwo28
Discordia
Level 105
God Stats
2W - 0L
1,822 SR
Queue Stats
56W - 42L
1,622 Elo+
Party 1
Team Averages
Level 111
1,646 SR
1,574 Elo+

VS

Team Averages
Level 174
1,455 SR
1,557 Elo+
Hades
Hades
Bonbybongbibty4
Hades
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 130L
1,583 Elo+
Solo
Cerberus
Cerberus
Le Prolapsus
Cerberus
Level 177
God Stats
0W - 2L
1,365 SR
Queue Stats
314W - 327L
1,570 Elo+
Solo
Camazotz
Camazotz
Menc2Society200
Camazotz
Level 205
God Stats
0W - 2L
1,500 SR
Queue Stats
500W - 526L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
ADuckLord
Ishtar
14
7 / 0 / 8
9,052
905
7,299
7,378
2,350
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
6 / 0 / 9
8,685
869
9,371
8,306
8,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Discordia
Retrotwo28
Discordia
13
3 / 2 / 10
8,041
804
7,629
5,977
1,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 1
7,036
704
4,546
11,390
6,256
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
Le Prolapsus
Cerberus
11
0 / 4 / 0
6,592
659
4,318
9,670
3,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
13
1 / 4 / 1
6,998
700
5,202
9,451
2,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
16
Kills
2
2
Deaths
16
27
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
ADuckLord
Ishtar
7
0
8
11
L
1
8
1
0.19
W
6
0
9
10.5
L
Cerberus
Le Prolapsus
Cerberus
0
4
0
0
L
Camazotz
1
4
1
0.38
W
Discordia
Retrotwo28
Discordia
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,299
Damage
14,066
21,661
Taken
30,511
12,888
Mitigated
11,928
6,917
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
ADuckLord
Ishtar
7,299
4,446
0
2,459
7,378
2,350
323
3,240
3,840
0
30,614
L
4,546
282
56
1,186
11,390
6,256
0
3,703
7,606
17,519
472
W
9,371
3,216
1,174
2,546
8,306
8,638
334
2,026
5,994
0
24,420
L
Cerberus
Le Prolapsus
Cerberus
4,318
101
0
1,528
9,670
3,539
0
1,673
7,963
24,287
0
L
Camazotz
5,202
134
0
1,493
9,451
2,133
0
2,362
7,077
0
17,652
W
Discordia
Retrotwo28
Discordia
7,629
1,335
0
738
5,977
1,900
176
2,699
3,122
32,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,778
Gold Earned
20,626
136
Minions Killed
120
0
Camps Cleared
0
583,156
Distance Traveled
495,416
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,052
905
64
6
0
200,736
0
L
Hades
7,036
704
28
3
0
149,348
0
W
Horus
8,685
869
23
2
0
201,567
0
L
Cerberus
6,592
659
69
7
0
152,929
0
L
Camazotz
6,998
700
23
2
0
193,139
5
W
Discordia
8,041
804
49
5
0
180,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role