Player Matchup

Arachne
Arachne
BlackDED
Arachne
Level 159
God Stats
2W - 6L
1,449 SR
Queue Stats
316W - 273L
1,524 Elo+
Solo
Fenrir
Fenrir
TKRSlyce
Fenrir
Level 101
God Stats
25W - 19L
1,570 SR
Queue Stats
272W - 262L
1,546 Elo+
Solo
Nemesis
Nemesis
elNic0-_
Nemesis
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,423 Elo+
Solo
Nu Wa
Nu Wa
kxnna7_
Nu Wa
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
528W - 524L
1,604 Elo+
Solo
Mulan
Mulan
rockmanx23
Mulan
Level 61
God Stats
3W - 4L
1,506 SR
Queue Stats
37W - 36L
1,492 Elo+
Solo
Team Averages
Level 121
1,505 SR
1,518 Elo+

VS

Team Averages
Level 145
1,530 SR
1,606 Elo+
Maui
Maui
 
Maui
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
 
Susano
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
ForsetiGirl
Sol
Level 99
God Stats
3W - 2L
1,363 SR
Queue Stats
5W - 5L
1,674 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snomah
Ah Muzen Cab
Level 78
God Stats
1W - 1L
1,567 SR
Queue Stats
227W - 109L
1,692 Elo+
Party 1
King Arthur
King Arthur
acback
King Arthur
Level 177
God Stats
3W - 1L
1,719 SR
Queue Stats
140W - 99L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlackDED
Arachne
6
0 / 3 / 1
3,967
397
1,433
4,197
949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
TKRSlyce
Fenrir
8
1 / 2 / 1
4,633
463
3,437
6,027
2,287
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
elNic0-_
Nemesis
8
0 / 2 / 1
4,489
449
2,432
7,794
2,060
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
kxnna7_
Nu Wa
10
2 / 5 / 2
5,972
597
5,477
6,359
1,818
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
8
1 / 3 / 1
5,061
506
1,651
6,479
3,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
3 / 1 / 5
6,205
621
2,994
7,042
4,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Susano
 
Susano
11
4 / 0 / 4
6,157
616
4,158
6,098
1,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 1 / 3
6,242
624
2,491
5,018
1,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ah Muzen Cab
Snomah
Ah Muzen Cab
11
2 / 0 / 4
6,655
666
6,027
3,126
988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

King Arthur
acback
King Arthur
11
5 / 2 / 1
6,618
662
7,748
8,713
5,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
15
15
Deaths
4
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
3
1
5
5.5
W
Susano
 
Susano
4
0
4
6
L
Arachne
BlackDED
Arachne
0
3
1
0.17
W
1
1
3
2.5
W
Ah Muzen Cab
Snomah
Ah Muzen Cab
2
0
4
4
L
Fenrir
TKRSlyce
Fenrir
1
2
1
0.75
W
King Arthur
acback
King Arthur
5
2
1
2.75
L
Nemesis
elNic0-_
Nemesis
0
2
1
0.25
L
Nu Wa
kxnna7_
Nu Wa
2
5
2
0.6
L
Mulan
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,430
Damage
23,418
30,856
Taken
29,997
10,287
Mitigated
14,382
4,801
Healing
8,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,994
838
0
1,622
7,042
4,265
0
1,395
5,492
18,016
0
W
Susano
 
Susano
4,158
966
0
3,392
6,098
1,903
0
477
5,550
0
36,140
L
Arachne
BlackDED
Arachne
1,433
916
0
1,220
4,197
949
0
568
3,629
0
9,782
W
2,491
670
0
2,002
5,018
1,227
1,038
1,803
3,215
45,644
0
W
Ah Muzen Cab
Snomah
Ah Muzen Cab
6,027
2,137
0
420
3,126
988
0
337
2,756
0
55,399
L
Fenrir
TKRSlyce
Fenrir
3,437
607
0
1,394
6,027
2,287
0
503
5,524
0
18,730
W
King Arthur
acback
King Arthur
7,748
1,269
0
1,465
8,713
5,999
0
1,384
7,329
0
39,478
L
Nemesis
elNic0-_
Nemesis
2,432
690
0
1,328
7,794
2,060
0
1,281
6,513
0
25,673
L
Nu Wa
kxnna7_
Nu Wa
5,477
835
0
230
6,359
1,818
0
3,133
3,226
32,427
392
L
Mulan
1,651
565
0
629
6,479
3,173
0
0
6,479
0
16,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,122
Gold Earned
31,877
214
Minions Killed
330
0
Camps Cleared
0
894,010
Distance Traveled
1,086,615
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
6,205
621
29
3
0
221,607
0
W
Susano
6,157
616
64
6
0
267,815
0
L
Arachne
3,967
397
22
2
0
120,790
0
W
Sol
6,242
624
77
8
0
191,744
5
W
Ah Muzen Cab
6,655
666
97
10
0
198,756
0
L
Fenrir
4,633
463
34
3
0
189,015
2
W
King Arthur
6,618
662
63
6
0
206,693
1
L
Nemesis
4,489
449
42
4
0
210,189
0
L
Nu Wa
5,972
597
78
8
0
197,218
0
L
Mulan
5,061
506
38
4
0
176,798
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role