Player Matchup

Hachiman
Hachiman
CQKumber
Hachiman
Level 127
God Stats
0W - 2L
1,311 SR
Queue Stats
136W - 117L
1,627 Elo+
Party 1
Atlas
Atlas
Cxffeine
Atlas
Level 86
God Stats
0W - 3L
1,598 SR
Queue Stats
3W - 4L
1,424 Elo+
Party 1
Bellona
Bellona
IMIoneyshot
Bellona
Level 173
God Stats
5W - 5L
1,300 SR
Queue Stats
260W - 203L
1,535 Elo+
Solo
Ra
Ra
Indolomnir
Ra
Level 124
God Stats
15W - 10L
1,603 SR
Queue Stats
316W - 318L
1,449 Elo+
Solo
Ganesha
Ganesha
Mabogan
Ganesha
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 107L
1,614 Elo+
Party 1
Team Averages
Level 134
1,462 SR
1,530 Elo+

VS

Team Averages
Level 152
1,650 SR
1,541 Elo+
Mulan
Mulan
 
Mulan
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
FieryVortexV1
Chang'e
Level 125
God Stats
12W - 1L
1,966 SR
Queue Stats
99W - 76L
1,553 Elo+
Solo
Anhur
Anhur
Visesheron
Anhur
Level 156
God Stats
9W - 11L
1,490 SR
Queue Stats
102W - 82L
1,598 Elo+
Party 2
Tsukuyomi
Tsukuyomi
hooch2500
Tsukuyomi
Level 124
God Stats
12W - 5L
1,796 SR
Queue Stats
162W - 166L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CQKumber
Hachiman
12
1 / 2 / 0
6,686
557
4,213
7,186
1,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Cxffeine
Atlas
11
2 / 2 / 0
6,328
527
4,163
7,480
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
IMIoneyshot
Bellona
11
0 / 2 / 0
6,426
536
5,921
11,594
9,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

11
3 / 4 / 1
6,702
559
5,260
7,366
2,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
Mabogan
Ganesha
11
0 / 4 / 3
5,960
497
5,016
11,695
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 0
7,452
621
6,217
9,682
5,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
11
1 / 0 / 6
6,955
580
5,612
8,604
8,364
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
13
6 / 3 / 2
7,562
630
6,854
8,111
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
5 / 1 / 0
7,716
643
5,052
6,617
1,933
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
hooch2500
Tsukuyomi
11
1 / 2 / 4
6,030
503
5,145
7,759
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
26
6
Kills
14
14
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
0
1
W
Kuzenbo
 
Kuzenbo
1
0
6
4
L
Hachiman
CQKumber
Hachiman
1
2
0
0.5
L
Atlas
Cxffeine
Atlas
2
2
0
1
W
Chang'e
6
3
2
2.33
L
Bellona
IMIoneyshot
Bellona
0
2
0
0
L
3
4
1
0.88
L
Ganesha
Mabogan
Ganesha
0
4
3
0.38
W
Anhur
5
1
0
5
W
Tsukuyomi
hooch2500
Tsukuyomi
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,573
Damage
28,880
45,321
Taken
40,773
23,017
Mitigated
19,656
15,327
Healing
19,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
6,217
1,060
0
5,334
9,682
5,010
36
470
9,212
0
61,333
W
Kuzenbo
 
Kuzenbo
5,612
1,983
258
3,117
8,604
8,364
12
4,160
4,444
17,115
0
L
Hachiman
CQKumber
Hachiman
4,213
1,985
0
3,310
7,186
1,480
300
635
6,551
0
55,943
L
Atlas
Cxffeine
Atlas
4,163
1,666
231
1,768
7,480
5,475
0
3,283
4,087
14,923
0
W
Chang'e
6,854
253
589
3,321
8,111
2,349
0
4,912
3,134
42,602
1,026
L
Bellona
IMIoneyshot
Bellona
5,921
2,253
0
4,622
11,594
9,528
0
977
10,577
0
45,764
L
5,260
612
724
1,486
7,366
2,228
11
4,146
2,906
55,223
0
L
Ganesha
Mabogan
Ganesha
5,016
302
0
3,186
11,695
4,306
0
2,679
8,802
35,132
858
W
Anhur
5,052
2,104
0
3,365
6,617
1,933
0
1,242
5,375
0
62,958
W
Tsukuyomi
hooch2500
Tsukuyomi
5,145
889
0
3,230
7,759
2,000
0
3,590
4,169
0
40,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,102
Gold Earned
35,715
386
Minions Killed
409
0
Camps Cleared
0
1,202,704
Distance Traveled
1,279,308
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,452
621
114
10
0
214,805
0
W
Kuzenbo
6,955
580
20
2
0
262,484
7
L
Hachiman
6,686
557
104
9
0
202,777
4
L
Atlas
6,328
527
21
2
0
241,655
6
W
Chang'e
7,562
630
92
8
0
272,932
0
L
Bellona
6,426
536
90
8
0
243,776
2
L
Ra
6,702
559
127
11
0
253,150
0
L
Ganesha
5,960
497
44
4
0
261,346
0
W
Anhur
7,716
643
120
10
0
235,295
3
W
Tsukuyomi
6,030
503
63
5
0
293,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role