Player Matchup

Geb
Geb
Silver I
Green_Narwal
Geb
Silver I
Level 66
God Stats
10W - 12L
1,699 SR
Queue Stats
13W - 17L
1,536 MMR
Party 1
Charybdis
Charybdis
Silver I
GrizZSavage
Charybdis
Silver I
Level 137
God Stats
1W - 2L
1,517 SR
Queue Stats
13W - 17L
1,536 MMR
Party 1
Vulcan
Vulcan
Platinum V
oRurik
Vulcan
Platinum V
Level 279
God Stats
49W - 34L
1,658 SR
Queue Stats
410W - 455L
1,574 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 161
1,625 SR
1,549 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 133
1,595 SR
1,527 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver III
Frozstt
Horus
Silver III
Level 157
God Stats
0W - 4L
1,784 SR
Queue Stats
55W - 52L
1,492 MMR
Solo
Chang'e
Chang'e
Gold II
toacopatu
Chang'e
Gold II
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 32L
1,590 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,971
641
5,134
11,612
8,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
GrizZSavage
Charybdis
14
0 / 1 / 1
9,274
662
15,072
10,973
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Vulcan
oRurik
Vulcan
16
1 / 1 / 0
9,829
702
17,456
6,507
2,654
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AchillesThothNe ZhaNu Wa

VS

Bans
KuzenboMedusaXing TianAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 1 / 4
9,006
643
8,101
21,525
14,917
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
Frozstt
Horus
15
3 / 0 / 1
9,370
669
11,295
17,539
11,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chang'e
toacopatu
Chang'e
15
1 / 0 / 2
9,205
658
4,442
6,848
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
1
Kills
4
4
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
4
2
L
Horus
Frozstt
Horus
3
0
1
3.5
W
0
2
1
0.25
W
Charybdis
GrizZSavage
Charybdis
0
1
1
0.5
W
Vulcan
oRurik
Vulcan
1
1
0
1
L
Chang'e
toacopatu
Chang'e
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,662
Damage
23,838
29,092
Taken
45,912
14,815
Mitigated
28,656
7,044
Healing
17,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,101
599
0
7,045
21,525
14,917
0
9,797
11,108
0
33,775
L
Horus
Frozstt
Horus
11,295
2,889
412
4,003
17,539
11,710
0
8,036
9,081
1,266
26,196
W
5,134
497
0
2,777
11,612
8,673
305
2,289
8,592
20,490
0
W
Charybdis
GrizZSavage
Charybdis
15,072
5,749
0
3,074
10,973
3,488
1,517
1,791
8,695
0
48,500
W
Vulcan
oRurik
Vulcan
17,456
171
0
1,193
6,507
2,654
144
1,544
4,674
67,946
634
L
Chang'e
toacopatu
Chang'e
4,442
141
1,640
4,223
6,848
2,029
0
3,522
3,228
46,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
27,581
199
Minions Killed
176
0
Camps Cleared
0
836,276
Distance Traveled
826,456
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,006
643
53
4
0
297,025
1
L
Horus
9,370
669
21
2
0
283,115
0
W
Geb
8,971
641
20
1
0
288,949
3
W
Charybdis
9,274
662
81
6
0
257,889
6
W
Vulcan
9,829
702
98
7
0
289,438
3
L
Chang'e
9,205
658
102
7
0
246,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role