Player Matchup

Ra
Ra
Ax viin
Ra
Level 154
God Stats
11W - 8L
1,704 SR
Queue Stats
351W - 319L
1,581 Elo+
Solo
Loki
Loki
GhostTSO
Loki
Level 167
God Stats
3W - 5L
1,488 SR
Queue Stats
158W - 151L
1,610 Elo+
Party 1
Hou Yi
Hou Yi
MariMagdalene
Hou Yi
Level 145
God Stats
0W - 2L
1,244 SR
Queue Stats
12W - 5L
1,710 Elo+
Party 1
Maui
Maui
Mjonkey
Maui
Level 158
God Stats
2W - 2L
1,546 SR
Queue Stats
89W - 73L
1,579 Elo+
Party 1
Surtr
Surtr
Pbflam
Surtr
Level 81
God Stats
6W - 4L
1,710 SR
Queue Stats
214W - 197L
1,601 Elo+
Solo
Team Averages
Level 141
1,538 SR
1,616 Elo+

VS

Team Averages
Level 120
1,599 SR
1,576 Elo+
Horus
Horus
ACookieNamedJoe
Horus
Level 125
God Stats
5W - 0L
1,870 SR
Queue Stats
134W - 135L
1,576 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Feared Tactix
Tsukuyomi
Level 148
God Stats
8W - 5L
1,796 SR
Queue Stats
113W - 82L
1,606 Elo+
Solo
Cthulhu
Cthulhu
TheCasualOne
Cthulhu
Level 124
God Stats
1W - 0L
1,330 SR
Queue Stats
46W - 48L
1,566 Elo+
Party 2
Arachne
Arachne
Tinky Winky7196
Arachne
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 111L
1,578 Elo+
Solo
Nox
Nox
Toxic--Toaster
Nox
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 172L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,070
678
937
2,633
412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Loki
7
1 / 1 / 0
3,958
660
1,230
4,302
1,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

7
0 / 0 / 1
3,621
604
1,932
3,398
817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Maui
Mjonkey
Maui
7
0 / 1 / 1
4,050
675
1,412
4,995
2,215
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Surtr
Pbflam
Surtr
5
0 / 3 / 0
3,416
569
1,242
3,963
1,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
5 / 0 / 1
4,781
797
1,808
3,796
1,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Feared Tactix
Tsukuyomi
7
1 / 1 / 0
3,896
649
4,192
4,014
1,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cthulhu
TheCasualOne
Cthulhu
8
0 / 0 / 3
4,564
761
2,446
3,176
1,773
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 1
3,593
599
1,391
4,382
1,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 0 / 2
5,105
851
1,745
1,457
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
1
Kills
8
8
Deaths
1
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
0
3
0
0
W
Tsukuyomi
Feared Tactix
Tsukuyomi
1
1
0
1
L
Loki
1
1
0
1
L
0
0
1
0.5
L
Maui
Mjonkey
Maui
0
1
1
0.5
L
Surtr
Pbflam
Surtr
0
3
0
0
W
Cthulhu
TheCasualOne
Cthulhu
0
0
3
1.5
W
0
0
1
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,753
Damage
11,582
19,291
Taken
16,825
6,173
Mitigated
6,271
6,839
Healing
6,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,808
483
120
858
3,796
1,369
0
773
2,960
0
25,008
L
937
55
96
58
2,633
412
0
1,319
1,190
22,462
0
W
Tsukuyomi
Feared Tactix
Tsukuyomi
4,192
1,048
0
1,449
4,014
1,060
0
554
3,460
0
29,519
L
Loki
1,230
297
0
1,756
4,302
1,087
0
849
3,370
0
23,042
L
1,932
1,311
0
1,719
3,398
817
0
0
3,367
0
18,276
L
Maui
Mjonkey
Maui
1,412
615
0
1,896
4,995
2,215
0
0
4,895
15,514
1,010
L
Surtr
Pbflam
Surtr
1,242
303
0
1,314
3,963
1,642
0
1,765
2,198
31
12,905
W
Cthulhu
TheCasualOne
Cthulhu
2,446
310
0
1,771
3,176
1,773
0
0
2,974
25,073
2,291
W
1,391
684
38
2,033
4,382
1,637
0
858
3,524
0
10,081
W
1,745
49
0
480
1,457
432
0
101
1,356
25,700
1,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,115
Gold Earned
21,939
208
Minions Killed
217
0
Camps Cleared
0
634,605
Distance Traveled
700,760
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
4,781
797
44
7
0
149,314
2
L
Ra
4,070
678
52
9
0
128,715
0
W
Tsukuyomi
3,896
649
50
8
0
147,535
2
L
Loki
3,958
660
52
9
0
162,066
0
L
Hou Yi
3,621
604
58
10
0
123,307
0
L
Maui
4,050
675
22
4
0
137,387
0
L
Surtr
3,416
569
24
4
0
83,130
0
W
Cthulhu
4,564
761
49
8
0
137,089
1
W
Arachne
3,593
599
15
3
0
139,245
0
W
Nox
5,105
851
59
10
0
127,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role