Player Matchup

Bacchus
Bacchus
Aryadra
Bacchus
Level 28
God Stats
3W - 2L
1,483 SR
Queue Stats
14W - 11L
1,506 Elo+
Party 1
Chang'e
Chang'e
ItsYaBoyKode
Chang'e
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 6L
1,870 Elo+
Party 1
Danzaburou
Danzaburou
mlbpro2017
Danzaburou
Level 123
God Stats
1W - 0L
1,833 SR
Queue Stats
15W - 12L
1,469 Elo+
Party 1
Team Averages
Level 90
1,605 SR
1,615 Elo+

VS

Team Averages
Level 104
1,693 SR
1,447 Elo+
Baba Yaga
Baba Yaga
Dobradinha_BR
Baba Yaga
Level 137
God Stats
36W - 45L
1,519 SR
Queue Stats
814W - 837L
1,544 Elo+
Solo
Medusa
Medusa
Nobonobo2001
Medusa
Level 65
God Stats
2W - 1L
1,781 SR
Queue Stats
80W - 80L
1,421 Elo+
Solo
Ymir
Ymir
PrideSuperbia
Ymir
Level 109
God Stats
7W - 5L
1,780 SR
Queue Stats
44W - 41L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Aryadra
Bacchus
16
4 / 2 / 12
10,284
791
5,911
11,929
13,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ItsYaBoyKode
Chang'e
17
8 / 3 / 10
11,421
879
14,501
13,346
4,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
mlbpro2017
Danzaburou
16
8 / 4 / 8
11,490
884
15,316
12,408
5,297
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Dobradinha_BR
Baba Yaga
14
1 / 7 / 5
9,581
737
4,448
9,889
3,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
14
4 / 8 / 1
9,699
746
12,164
14,095
4,957
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

14
2 / 5 / 6
9,346
719
6,153
16,199
17,685
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
19
20
Kills
7
9
Deaths
20
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Aryadra
Bacchus
4
2
12
5
L
Baba Yaga
Dobradinha_BR
Baba Yaga
1
7
5
0.5
W
Chang'e
ItsYaBoyKode
Chang'e
8
3
10
4.33
L
Medusa
4
8
1
0.56
L
2
5
6
1
W
Danzaburou
mlbpro2017
Danzaburou
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,728
Damage
22,765
37,683
Taken
40,183
23,942
Mitigated
26,409
13,740
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Aryadra
Bacchus
5,911
307
0
1,426
11,929
13,735
382
2,560
9,341
12,731
1,619
L
Baba Yaga
Dobradinha_BR
Baba Yaga
4,448
109
0
1,420
9,889
3,767
0
4,538
4,919
36,381
0
W
Chang'e
ItsYaBoyKode
Chang'e
14,501
617
2,039
6,798
13,346
4,910
426
3,632
9,606
38,408
1,166
L
Medusa
12,164
5,255
250
2,163
14,095
4,957
188
8,601
4,855
0
32,204
L
6,153
607
438
691
16,199
17,685
0
5,174
10,304
14,437
992
W
Danzaburou
mlbpro2017
Danzaburou
15,316
6,998
0
3,477
12,408
5,297
1,018
4,023
8,313
0
60,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,195
Gold Earned
28,626
158
Minions Killed
127
0
Camps Cleared
0
745,582
Distance Traveled
656,710
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,284
791
24
2
0
251,002
0
L
Baba Yaga
9,581
737
62
5
0
215,319
2
W
Chang'e
11,421
879
57
4
0
259,934
0
L
Medusa
9,699
746
51
4
0
217,164
0
L
Ymir
9,346
719
14
1
0
224,227
5
W
Danzaburou
11,490
884
77
6
0
234,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role