Player Matchup

Charon
Charon
ACrayonCobra
Charon
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 50L
1,587 Elo+
Party 1
Guan Yu
Guan Yu
AmericanIdiot93
Guan Yu
Level 155
God Stats
1W - 3L
1,477 SR
Queue Stats
73W - 78L
1,505 Elo+
Solo
Hera
Hera
Chilaqkil
Hera
Level 70
God Stats
1W - 2L
1,535 SR
Queue Stats
115W - 131L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Ironfist1017
Ao Kuang
Level 159
God Stats
1W - 3L
1,395 SR
Queue Stats
223W - 199L
1,569 Elo+
Party 1
Persephone
Persephone
xJANDAx
Persephone
Level 159
God Stats
2W - 3L
1,594 SR
Queue Stats
68W - 65L
1,566 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,556 Elo+

VS

Team Averages
Level 173
1,581 SR
1,544 Elo+
Sylvanus
Sylvanus
DragonlordDavid
Sylvanus
Level 242
God Stats
1W - 1L
1,118 SR
Queue Stats
99W - 87L
1,538 Elo+
Solo
Anubis
Anubis
FlotSamAndJetSam
Anubis
Level 199
God Stats
8W - 9L
1,624 SR
Queue Stats
759W - 778L
1,512 Elo+
Solo
Surtr
Surtr
SavedGalaxy
Surtr
Level 152
God Stats
2W - 1L
1,644 SR
Queue Stats
130W - 124L
1,589 Elo+
Solo
Bastet
Bastet
Wallachia519
Bastet
Level 128
God Stats
2W - 0L
1,750 SR
Queue Stats
110W - 106L
1,555 Elo+
Party 2
Sol
Sol
dabuckk
Sol
Level 144
God Stats
5W - 3L
1,771 SR
Queue Stats
134W - 133L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
15
1 / 2 / 2
7,623
847
5,102
7,963
7,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
0 / 2 / 1
5,691
632
2,203
4,570
3,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hera
10
1 / 4 / 0
6,132
681
4,043
4,484
1,454
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ao Kuang
Ironfist1017
Ao Kuang
13
1 / 2 / 1
7,045
783
3,552
8,043
7,040
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Persephone
xJANDAx
Persephone
14
1 / 2 / 2
7,356
817
8,426
4,402
1,238
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
13
1 / 0 / 8
8,429
937
2,288
5,466
5,021
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
3 / 2 / 4
8,578
953
5,631
5,183
2,924
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mystical Earring

Mystical Earring

+15
Mp 5

14
1 / 0 / 10
8,107
901
3,328
5,298
4,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
14
3 / 1 / 8
8,161
907
4,915
7,215
3,004
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
14
4 / 1 / 8
8,817
980
10,654
8,530
3,388
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
4
Kills
12
12
Deaths
4
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charon
1
2
2
1
L
0
2
1
0.25
L
Hera
1
4
0
0.25
W
Sylvanus
1
0
8
5
W
3
2
4
2.5
L
Ao Kuang
Ironfist1017
Ao Kuang
1
2
1
0.75
W
1
0
10
6
W
Bastet
3
1
8
7
W
Sol
4
1
8
8
L
Persephone
xJANDAx
Persephone
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,326
Damage
26,816
29,462
Taken
31,692
20,387
Mitigated
18,400
8,689
Healing
20,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,102
370
564
1,672
7,963
7,042
0
4,846
3,037
15,883
0
L
2,203
41
1,201
1,433
4,570
3,613
0
2,976
1,594
0
3,182
L
Hera
4,043
113
558
320
4,484
1,454
0
3,191
1,293
10,545
401
W
Sylvanus
2,288
290
10,350
3,703
5,466
5,021
569
4,311
1,155
4,788
0
W
5,631
34
0
512
5,183
2,924
675
3,873
1,310
24,718
0
L
Ao Kuang
Ironfist1017
Ao Kuang
3,552
974
318
1,769
8,043
7,040
0
4,899
3,144
7,724
0
W
3,328
1,097
235
630
5,298
4,063
667
4,087
1,211
530
8,859
W
Bastet
4,915
1,592
242
931
7,215
3,004
962
4,429
2,786
0
8,276
W
Sol
10,654
2,141
859
2,772
8,530
3,388
1,025
4,219
4,311
28,727
1,243
L
Persephone
xJANDAx
Persephone
8,426
40
162
692
4,402
1,238
0
2,497
1,895
26,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,847
Gold Earned
42,092
102
Minions Killed
121
0
Camps Cleared
0
787,285
Distance Traveled
910,215
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,623
847
18
2
0
179,383
0
L
Guan Yu
5,691
632
6
1
0
86,672
0
L
Hera
6,132
681
15
2
0
164,162
0
W
Sylvanus
8,429
937
4
0
0
173,727
0
W
Anubis
8,578
953
42
5
0
171,826
0
L
Ao Kuang
7,045
783
13
1
0
190,227
0
W
Surtr
8,107
901
15
2
0
174,865
0
W
Bastet
8,161
907
6
1
0
205,038
0
W
Sol
8,817
980
54
6
0
184,759
0
L
Persephone
7,356
817
50
6
0
166,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role