Player Matchup

Nu Wa
Nu Wa
Gold IV
AforApple
Nu Wa
Gold IV
Level 251
God Stats
3W - 1L
1,538 SR
Queue Stats
44W - 25L
1,762 MMR
Party 1
Camazotz
Camazotz
Platinum III
AwetismPatrol
Camazotz
Platinum III
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
281W - 277L
1,800 MMR
Solo
Chiron
Chiron
Gold I
BabuJee
Chiron
Gold I
Level 186
God Stats
1W - 1L
1,663 SR
Queue Stats
49W - 25L
1,893 MMR
Party 1
Cerberus
Cerberus
Platinum IV
Quilgami
Cerberus
Platinum IV
Level 155
God Stats
2W - 0L
1,738 SR
Queue Stats
67W - 54L
1,763 MMR
Solo
Chang'e
Chang'e
Diamond V
îCharly
Chang'e
Diamond V
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 130L
1,779 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 176
1,588 SR
1,799 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,562 SR
1,733 MMR
Osiris
Osiris
Platinum V
 
Osiris
Platinum V
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum II
ElPiloto
Geb
Platinum II
Level 220
God Stats
0W - 2L
1,681 SR
Queue Stats
125W - 103L
1,806 MMR
Solo
Thanatos
Thanatos
Platinum V
Mihawk060
Thanatos
Platinum V
Level 125
God Stats
12W - 22L
1,511 SR
Queue Stats
80W - 72L
1,742 MMR
Solo
Neith
Neith
Platinum V
YG_Simi
Neith
Platinum V
Level 58
God Stats
2W - 3L
1,473 SR
Queue Stats
108W - 115L
1,785 MMR
Solo
Ra
Ra
Platinum IV
xBiggaveli
Ra
Platinum IV
Level 66
God Stats
7W - 9L
1,647 SR
Queue Stats
34W - 25L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AforApple
Nu Wa
15
5 / 3 / 0
9,396
723
9,606
6,164
1,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Camazotz
AwetismPatrol
Camazotz
13
1 / 1 / 4
7,321
563
6,890
12,012
3,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Chiron
BabuJee
Chiron
15
5 / 2 / 1
8,406
647
9,377
9,548
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Quilgami
Cerberus
11
1 / 0 / 4
7,006
539
4,173
10,476
6,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
îCharly
Chang'e
15
3 / 2 / 0
8,761
674
5,856
7,500
2,480
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
PeleAchillesIx ChelLancelot

VS

Bans
KaliJanusCharybdisNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 4 / 3
7,093
546
4,522
11,977
8,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

9
0 / 2 / 3
6,127
471
5,923
11,711
6,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Mihawk060
Thanatos
14
6 / 3 / 2
8,258
635
8,968
13,660
3,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Neith
YG_Simi
Neith
10
0 / 4 / 1
6,227
479
4,531
8,032
2,027
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
2 / 2 / 1
8,230
633
4,565
6,399
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
15
Kills
8
8
Deaths
15
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
3
0.38
W
Nu Wa
AforApple
Nu Wa
5
3
0
1.67
W
Camazotz
AwetismPatrol
Camazotz
1
1
4
3
W
Chiron
BabuJee
Chiron
5
2
1
2.75
L
0
2
3
0.75
L
Thanatos
Mihawk060
Thanatos
6
3
2
2.33
W
Cerberus
Quilgami
Cerberus
1
0
4
3
L
Neith
YG_Simi
Neith
0
4
1
0.13
L
2
2
1
1.25
W
Chang'e
îCharly
Chang'e
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,902
Damage
28,509
45,700
Taken
51,779
17,773
Mitigated
22,669
22,381
Healing
20,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
4,522
1,211
0
3,034
11,977
8,270
208
4,162
7,339
0
46,856
W
Nu Wa
AforApple
Nu Wa
9,606
1,023
0
1,860
6,164
1,499
482
0
6,164
66,770
2,491
W
Camazotz
AwetismPatrol
Camazotz
6,890
2,595
0
7,102
12,012
3,906
0
955
10,845
0
50,414
W
Chiron
BabuJee
Chiron
9,377
4,363
249
4,418
9,548
3,317
0
2,243
7,305
0
73,101
L
5,923
988
0
2,003
11,711
6,788
0
3,695
7,700
22,438
410
L
Thanatos
Mihawk060
Thanatos
8,968
2,262
0
10,527
13,660
3,996
562
3,891
9,474
0
58,784
W
Cerberus
Quilgami
Cerberus
4,173
503
0
3,490
10,476
6,571
0
3,335
6,856
14,004
0
L
Neith
YG_Simi
Neith
4,531
1,227
0
1,322
8,032
2,027
0
1,765
6,053
0
39,840
L
4,565
223
1,231
2,741
6,399
1,588
0
4,100
2,001
62,350
0
W
Chang'e
îCharly
Chang'e
5,856
614
1,216
4,046
7,500
2,480
0
3,022
4,171
69,229
3,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,890
Gold Earned
35,935
500
Minions Killed
420
0
Camps Cleared
0
1,467,170
Distance Traveled
1,414,656
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,093
546
84
6
0
294,653
4
W
Nu Wa
9,396
723
118
9
0
263,968
3
W
Camazotz
7,321
563
86
7
0
327,607
0
W
Chiron
8,406
647
127
10
0
268,776
1
L
Geb
6,127
471
20
2
0
299,026
7
L
Thanatos
8,258
635
97
7
0
313,880
4
W
Cerberus
7,006
539
16
1
0
286,448
2
L
Neith
6,227
479
80
6
0
206,642
0
L
Ra
8,230
633
139
11
0
300,455
1
W
Chang'e
8,761
674
153
12
0
320,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role