Player Matchup

Atlas
Atlas
Catlovefoodyaya
Atlas
Level 102
God Stats
33W - 42L
1,452 SR
Queue Stats
997W - 909L
1,471 Elo+
Solo
Medusa
Medusa
GENTELMAN_BEHOLD
Medusa
Level 70
God Stats
6W - 15L
1,274 SR
Queue Stats
237W - 244L
1,361 Elo+
Solo
Yu Huang
Yu Huang
ObamaPrism69
Yu Huang
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
189W - 184L
1,558 Elo+
Party 1
Horus
Horus
k9d1y0an
Horus
Level 105
God Stats
2W - 2L
1,628 SR
Queue Stats
99W - 95L
1,522 Elo+
Party 1
Mercury
Mercury
lG--88
Mercury
Level 125
God Stats
8W - 5L
1,557 SR
Queue Stats
33W - 30L
1,509 Elo+
Solo
Team Averages
Level 106
1,482 SR
1,484 Elo+

VS

Team Averages
Level 102
1,634 SR
1,481 Elo+
Bacchus
Bacchus
 
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charon
Charon
DocDynamo
Charon
Level 104
God Stats
10W - 2L
1,834 SR
Queue Stats
291W - 305L
1,479 Elo+
Solo
Neith
Neith
GalileoGalindo23
Neith
Level 114
God Stats
5W - 4L
1,513 SR
Queue Stats
134W - 141L
1,412 Elo+
Solo
Bastet
Bastet
mrayyy19
Bastet
Level 86
God Stats
3W - 4L
1,605 SR
Queue Stats
118W - 109L
1,513 Elo+
Solo
Chronos
Chronos
xXLeonardoXx02
Chronos
Level 121
God Stats
15W - 9L
1,716 SR
Queue Stats
40W - 43L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 6
6,683
608
5,366
8,400
5,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 2 / 2
5,671
516
4,794
6,766
2,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yu Huang
ObamaPrism69
Yu Huang
12
5 / 1 / 4
7,137
649
6,740
5,315
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
k9d1y0an
Horus
11
5 / 0 / 1
7,074
643
4,514
7,825
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
lG--88
Mercury
12
4 / 1 / 2
6,717
611
2,282
7,598
2,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
4
0 / 2 / 0
4,119
374
1,183
3,163
1,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Charon
DocDynamo
Charon
8
0 / 2 / 2
5,239
476
4,090
8,476
5,189
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 1 / 1
5,390
490
4,947
6,516
1,916
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bastet
mrayyy19
Bastet
10
3 / 7 / 0
5,657
514
5,898
10,243
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 1
5,967
542
1,807
7,398
1,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
17
Kills
4
4
Deaths
17
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
2
0
0
W
1
0
6
4
L
Charon
DocDynamo
Charon
0
2
2
0.5
W
2
2
2
1.5
L
1
1
1
1.5
W
Yu Huang
ObamaPrism69
Yu Huang
5
1
4
7
W
Horus
k9d1y0an
Horus
5
0
1
5.5
W
Mercury
lG--88
Mercury
4
1
2
5
L
Bastet
mrayyy19
Bastet
3
7
0
0.43
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,696
Damage
17,925
35,904
Taken
35,796
16,808
Mitigated
13,994
9,156
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,183
118
0
1,228
3,163
1,572
0
0
2,950
8,629
0
W
5,366
2,277
0
2,985
8,400
5,059
437
2,028
6,372
17,932
1,658
L
Charon
DocDynamo
Charon
4,090
760
0
2,277
8,476
5,189
0
2,249
6,227
14,906
0
W
4,794
1,813
74
1,390
6,766
2,221
704
1,227
5,539
0
47,228
L
4,947
1,341
0
2,024
6,516
1,916
0
1,616
4,900
0
43,949
W
Yu Huang
ObamaPrism69
Yu Huang
6,740
689
0
610
5,315
1,700
408
1,131
4,184
52,739
1,822
W
Horus
k9d1y0an
Horus
4,514
1,721
80
2,767
7,825
4,926
304
1,104
6,517
0
35,996
W
Mercury
lG--88
Mercury
2,282
910
0
1,250
7,598
2,902
0
1,251
6,347
0
39,476
L
Bastet
mrayyy19
Bastet
5,898
827
0
1,086
10,243
3,379
0
3,394
6,700
0
35,035
L
1,807
275
0
484
7,398
1,938
0
4,487
2,791
40,543
885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
26,372
333
Minions Killed
248
0
Camps Cleared
0
1,089,661
Distance Traveled
869,683
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,119
374
19
2
0
60,246
0
W
Atlas
6,683
608
26
2
0
206,563
2
L
Charon
5,239
476
20
2
0
210,456
0
W
Medusa
5,671
516
75
7
0
214,934
0
L
Neith
5,390
490
67
6
0
180,071
0
W
Yu Huang
7,137
649
87
8
0
216,545
2
W
Horus
7,074
643
71
6
0
219,716
4
W
Mercury
6,717
611
74
7
0
231,903
0
L
Bastet
5,657
514
59
5
0
232,298
0
L
Chronos
5,967
542
83
8
0
186,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role