Player Matchup

Ullr
Ullr
 
Ullr
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
AkuG
He Bo
Level 149
God Stats
1W - 1L
1,697 SR
Queue Stats
36W - 49L
1,452 Elo+
Party 2
Raijin
Raijin
KeynesVsHayek
Raijin
Level 105
God Stats
0W - 1L
1,574 SR
Queue Stats
8W - 7L
1,594 Elo+
Solo
Yemoja
Yemoja
LoboLunar
Yemoja
Level 153
God Stats
2W - 1L
1,707 SR
Queue Stats
366W - 344L
1,525 Elo+
Solo
Team Averages
Level 143
1,595 SR
1,514 Elo+

VS

Team Averages
Level 180
1,536 SR
1,508 Elo+
Yemoja
Yemoja
 
Yemoja
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Fernrisulfr
Cabrakan
Level 159
God Stats
1W - 0L
1,823 SR
Queue Stats
32W - 42L
1,482 Elo+
Party 1
Ullr
Ullr
Frostterxx
Ullr
Level 154
God Stats
2W - 0L
1,499 SR
Queue Stats
32W - 26L
1,541 Elo+
Party 1
Janus
Janus
Suyba
Janus
Level 201
God Stats
3W - 5L
1,406 SR
Queue Stats
235W - 248L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
퓹퓮퓰퓸퓾
Danzaburou
Level 232
God Stats
1W - 2L
1,455 SR
Queue Stats
194W - 207L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
2 / 2 / 1
8,738
794
9,800
10,351
3,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
 
Kuzenbo
13
1 / 3 / 1
7,882
717
6,152
13,545
12,669
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
AkuG
He Bo
12
0 / 8 / 1
6,855
623
4,318
9,031
2,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 2
7,294
663
10,817
9,159
3,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
LoboLunar
Yemoja
13
0 / 2 / 2
7,102
646
5,282
10,273
6,521
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
0 / 1 / 15
8,670
788
1,204
11,334
10,522
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Cabrakan
Fernrisulfr
Cabrakan
14
5 / 1 / 10
8,648
786
6,475
15,285
12,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
7 / 1 / 8
9,409
855
9,297
9,582
4,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
Suyba
Janus
16
1 / 1 / 15
9,366
851
13,064
6,714
3,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
퓹퓮퓰퓸퓾
Danzaburou
15
5 / 1 / 11
9,570
870
17,869
9,836
5,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
77
4
Kills
18
18
Deaths
5
7
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
2
1
1.25
L
Kuzenbo
 
Kuzenbo
1
3
1
0.5
W
Yemoja
 
Yemoja
0
1
15
7.5
L
He Bo
AkuG
He Bo
0
8
1
0.06
W
Cabrakan
Fernrisulfr
Cabrakan
5
1
10
10
W
7
1
8
11
L
1
3
2
0.67
L
Yemoja
LoboLunar
Yemoja
0
2
2
0.5
W
Janus
Suyba
Janus
1
1
15
8.5
W
Danzaburou
퓹퓮퓰퓸퓾
Danzaburou
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,369
Damage
47,909
52,359
Taken
52,751
29,709
Mitigated
35,650
21,654
Healing
31,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
9,800
3,150
368
1,544
10,351
3,905
0
4,635
5,716
0
21,156
L
Kuzenbo
 
Kuzenbo
6,152
2,300
2,938
3,372
13,545
12,669
0
4,205
9,340
12,401
0
W
Yemoja
 
Yemoja
1,204
719
14,089
5,496
11,334
10,522
721
4,739
6,595
3,950
0
L
He Bo
AkuG
He Bo
4,318
124
0
367
9,031
2,988
0
4,057
4,974
14,901
0
W
Cabrakan
Fernrisulfr
Cabrakan
6,475
664
285
4,763
15,285
12,403
348
8,293
6,992
8,547
924
W
9,297
1,520
513
762
9,582
4,218
678
5,367
4,215
0
16,964
L
10,817
719
951
1,107
9,159
3,626
0
3,987
5,172
25,592
0
L
Yemoja
LoboLunar
Yemoja
5,282
1,342
8,603
2,404
10,273
6,521
0
3,347
6,926
10,495
2,343
W
Janus
Suyba
Janus
13,064
468
1,276
1,359
6,714
3,229
0
2,324
4,390
42,168
406
W
Danzaburou
퓹퓮퓰퓸퓾
Danzaburou
17,869
3,755
939
1,720
9,836
5,278
1,444
4,760
5,076
0
35,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,871
Gold Earned
45,663
126
Minions Killed
143
0
Camps Cleared
0
966,325
Distance Traveled
1,085,048
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,738
794
38
3
0
202,917
0
L
Kuzenbo
7,882
717
10
1
0
204,306
0
W
Yemoja
8,670
788
5
0
0
182,211
1
L
He Bo
6,855
623
28
3
0
193,362
0
W
Cabrakan
8,648
786
6
1
0
214,147
0
W
Ullr
9,409
855
22
2
0
247,307
0
L
Raijin
7,294
663
32
3
0
183,552
0
L
Yemoja
7,102
646
18
2
0
182,188
0
W
Janus
9,366
851
69
6
0
225,896
0
W
Danzaburou
9,570
870
41
4
0
215,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role