Player Matchup

Apollo
Apollo
 
Apollo
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LuisVlator
Anubis
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
57W - 52L
1,517 Elo+
Solo
Discordia
Discordia
PlasmaMK2
Discordia
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 27L
1,366 Elo+
Solo
Mulan
Mulan
TeamBACKPACK
Mulan
Level 108
God Stats
36W - 15L
1,706 SR
Queue Stats
150W - 151L
1,504 Elo+
Solo
Ymir
Ymir
Uhtrayu
Ymir
Level 145
God Stats
2W - 1L
1,513 SR
Queue Stats
91W - 78L
1,427 Elo+
Solo
Team Averages
Level 137
1,544 SR
1,463 Elo+

VS

Team Averages
Level 121
1,550 SR
1,446 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Brickk
Cernunnos
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 140L
1,459 Elo+
Party 1
Chronos
Chronos
Deadpool20011
Chronos
Level 127
God Stats
17W - 13L
1,396 SR
Queue Stats
46W - 54L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
KingLlamaMan
Kuzenbo
Level 133
God Stats
2W - 2L
1,728 SR
Queue Stats
12W - 20L
1,410 Elo+
Party 1
Fenrir
Fenrir
davidchori2007
Fenrir
Level 33
God Stats
4W - 4L
1,626 SR
Queue Stats
84W - 81L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
3 / 1 / 0
7,745
596
2,899
5,058
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Anubis
LuisVlator
Anubis
14
7 / 5 / 5
8,271
636
10,417
9,129
3,766
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Discordia
PlasmaMK2
Discordia
13
2 / 3 / 5
7,561
582
7,088
4,753
1,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 0 / 3
8,913
686
9,814
8,569
6,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ymir
Uhtrayu
Ymir
12
1 / 2 / 4
7,241
557
3,810
9,591
6,904
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
1 / 7 / 0
5,939
457
2,389
14,211
9,167
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Brickk
Cernunnos
13
1 / 4 / 2
7,074
544
3,499
8,082
2,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
7
1 / 4 / 1
5,421
417
1,502
5,068
1,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
KingLlamaMan
Kuzenbo
12
4 / 1 / 5
7,633
587
5,611
10,287
10,618
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
4 / 3 / 6
7,255
558
5,429
11,090
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
25
19
Kills
11
11
Deaths
19
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
3
1
0
3
L
Cabrakan
 
Cabrakan
1
7
0
0.14
L
Cernunnos
Brickk
Cernunnos
1
4
2
0.5
L
Chronos
1
4
1
0.38
L
Kuzenbo
KingLlamaMan
Kuzenbo
4
1
5
6.5
W
Anubis
LuisVlator
Anubis
7
5
5
1.9
W
Discordia
PlasmaMK2
Discordia
2
3
5
1.5
W
6
0
3
7.5
W
Ymir
Uhtrayu
Ymir
1
2
4
1.5
L
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,028
Damage
18,430
37,100
Taken
48,738
20,410
Mitigated
26,670
13,220
Healing
11,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
2,899
1,236
0
3,022
5,058
1,751
871
253
4,805
0
54,058
L
Cabrakan
 
Cabrakan
2,389
387
0
2,754
14,211
9,167
0
2,252
11,959
24,702
0
L
Cernunnos
Brickk
Cernunnos
3,499
2,006
0
3,067
8,082
2,543
0
2,207
5,875
0
53,000
L
Chronos
1,502
182
0
537
5,068
1,115
0
4,144
924
18,610
1,231
L
Kuzenbo
KingLlamaMan
Kuzenbo
5,611
1,330
0
2,436
10,287
10,618
0
6,748
3,539
26,270
1,304
W
Anubis
LuisVlator
Anubis
10,417
1,159
0
2,995
9,129
3,766
0
1,813
7,316
60,023
0
W
Discordia
PlasmaMK2
Discordia
7,088
647
0
690
4,753
1,406
0
2,252
2,501
50,063
0
W
9,814
1,587
0
4,427
8,569
6,583
465
2,440
6,129
0
53,783
W
Ymir
Uhtrayu
Ymir
3,810
645
0
2,086
9,591
6,904
0
1,899
7,692
34,899
885
L
5,429
1,411
0
2,984
11,090
3,227
0
5,838
5,252
0
40,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,731
Gold Earned
33,322
420
Minions Killed
319
0
Camps Cleared
0
1,211,576
Distance Traveled
1,103,179
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,745
596
106
8
0
250,100
0
L
Cabrakan
5,939
457
48
4
0
199,982
1
L
Cernunnos
7,074
544
117
9
0
232,356
0
L
Chronos
5,421
417
42
3
0
136,151
1
L
Kuzenbo
7,633
587
40
3
0
263,252
0
W
Anubis
8,271
636
90
7
0
232,241
0
W
Discordia
7,561
582
89
7
0
249,904
0
W
Mulan
8,913
686
93
7
0
229,884
0
W
Ymir
7,241
557
42
3
0
249,447
2
L
Fenrir
7,255
558
72
6
0
271,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role