Player Matchup

Thoth
Thoth
ArkAnimax
Thoth
Level 156
God Stats
64W - 71L
1,478 SR
Queue Stats
275W - 261L
1,519 Elo+
Solo
Artemis
Artemis
KimbroV2
Artemis
Level 105
God Stats
2W - 1L
1,419 SR
Queue Stats
269W - 262L
1,441 Elo+
Party 3
Cthulhu
Cthulhu
PrimaryFire905
Cthulhu
Level 185
God Stats
36W - 19L
1,669 SR
Queue Stats
422W - 438L
1,481 Elo+
Solo
Nike
Nike
Steliokontos327
Nike
Level 106
God Stats
1W - 2L
1,337 SR
Queue Stats
99W - 82L
1,472 Elo+
Party 3
Nemesis
Nemesis
reginaldinho12
Nemesis
Level 117
God Stats
1W - 5L
1,118 SR
Queue Stats
133W - 145L
1,485 Elo+
Solo
Team Averages
Level 134
1,404 SR
1,480 Elo+

VS

Team Averages
Level 109
1,589 SR
1,539 Elo+
Susano
Susano
EIeftheria-
Susano
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,583 Elo+
Party 1
Vulcan
Vulcan
PaNdAWaNdA7368
Vulcan
Level 124
God Stats
17W - 14L
1,669 SR
Queue Stats
212W - 194L
1,545 Elo+
Solo
Atlas
Atlas
Solar_Frost1312
Atlas
Level 105
God Stats
11W - 13L
1,496 SR
Queue Stats
179W - 155L
1,516 Elo+
Party 2
Serqet
Serqet
The1TrickHerc
Serqet
Level 107
God Stats
1W - 2L
1,686 SR
Queue Stats
9W - 5L
1,552 Elo+
Party 1
Danzaburou
Danzaburou
gio5671
Danzaburou
Level 116
God Stats
6W - 4L
1,595 SR
Queue Stats
205W - 178L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
ArkAnimax
Thoth
16
2 / 1 / 5
9,996
625
6,038
6,388
1,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
KimbroV2
Artemis
14
1 / 1 / 0
8,143
509
4,600
7,644
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 3 / 0
9,942
621
8,925
14,956
10,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

12
1 / 2 / 3
8,350
522
7,695
15,947
9,185
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

15
4 / 2 / 4
8,645
540
3,703
12,751
4,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
3
0 / 1 / 0
5,040
315
242
1,648
370
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
3 / 2 / 0
9,095
568
9,348
6,010
1,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
3 / 2 / 0
7,778
486
6,387
12,217
10,805
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 6 / 1
8,396
525
10,592
13,322
4,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
gio5671
Danzaburou
13
0 / 2 / 3
7,646
478
6,915
10,043
3,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
13
Kills
9
9
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Thoth
ArkAnimax
Thoth
2
1
5
4.5
L
Susano
0
1
0
0
W
Artemis
KimbroV2
Artemis
1
1
0
1
L
3
2
0
1.5
W
5
3
0
1.67
L
3
2
0
1.5
W
1
2
3
1.25
L
3
6
1
0.58
L
Danzaburou
gio5671
Danzaburou
0
2
3
0.75
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,961
Damage
33,484
57,686
Taken
43,240
27,816
Mitigated
20,792
14,895
Healing
7,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
ArkAnimax
Thoth
6,038
0
0
1,732
6,388
1,486
260
3,645
2,571
79,920
0
L
Susano
242
51
0
294
1,648
370
0
588
1,060
0
4,543
W
Artemis
KimbroV2
Artemis
4,600
1,515
0
1,764
7,644
2,490
1,167
1,944
5,700
0
53,848
L
9,348
191
0
601
6,010
1,847
0
2,095
3,863
70,325
1,890
W
8,925
1,619
0
1,785
14,956
10,243
0
1,965
11,469
55,998
2,282
L
6,387
2,879
0
1,693
12,217
10,805
135
2,576
9,597
27,250
0
W
7,695
722
2,469
5,030
15,947
9,185
70
3,316
12,273
0
39,230
L
10,592
3,382
0
1,644
13,322
4,185
0
7,005
5,643
0
52,549
L
Danzaburou
gio5671
Danzaburou
6,915
2,203
0
3,316
10,043
3,585
469
1,538
8,505
0
57,762
W
3,703
1,676
0
2,115
12,751
4,412
0
4,843
7,732
0
65,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,076
Gold Earned
37,955
522
Minions Killed
379
0
Camps Cleared
0
1,627,550
Distance Traveled
1,361,955
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,996
625
154
10
0
336,565
8
L
Susano
5,040
315
6
0
0
75,143
0
W
Artemis
8,143
509
95
6
0
292,270
0
L
Vulcan
9,095
568
142
9
0
326,408
0
W
Cthulhu
9,942
621
122
8
0
314,305
2
L
Atlas
7,778
486
40
3
0
329,824
2
W
Nike
8,350
522
54
3
0
312,419
5
L
Serqet
8,396
525
104
7
0
313,502
0
L
Danzaburou
7,646
478
87
5
0
317,078
1
W
Nemesis
8,645
540
97
6
0
371,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role