Player Matchup

Neith
Neith
Harleymarley99
Neith
Level 26
God Stats
13W - 25L
1,402 SR
Queue Stats
18W - 36L
1,178 Elo+
Party 2
Ravana
Ravana
Hikari Gado
Ravana
Level 125
God Stats
3W - 3L
1,626 SR
Queue Stats
46W - 59L
1,436 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LORDSYBORT
Morgan Le Fay
Level 149
God Stats
1W - 2L
1,598 SR
Queue Stats
46W - 47L
1,495 Elo+
Solo
Hercules
Hercules
Xarthys
Hercules
Level 87
God Stats
1W - 3L
1,487 SR
Queue Stats
39W - 50L
1,436 Elo+
Party 2
Bacchus
Bacchus
Yokai Gado
Bacchus
Level 137
God Stats
3W - 3L
1,408 SR
Queue Stats
35W - 45L
1,461 Elo+
Party 2
Team Averages
Level 105
1,504 SR
1,402 Elo+

VS

Team Averages
Level 63
1,474 SR
1,411 Elo+
Sol
Sol
 
Sol
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
Mattalee54
Izanami
Level 22
God Stats
6W - 6L
1,668 SR
Queue Stats
36W - 40L
1,372 Elo+
Party 1
Vulcan
Vulcan
RufusTheDoofus
Vulcan
Level 106
God Stats
17W - 23L
1,462 SR
Queue Stats
206W - 195L
1,448 Elo+
Solo
Atlas
Atlas
The OLY Crew
Atlas
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 55L
1,471 Elo+
Party 1
Loki
Loki
keefluvr
Loki
Level 27
God Stats
14W - 26L
1,239 SR
Queue Stats
44W - 58L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,582
558
1,374
2,115
563
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ravana
9
3 / 3 / 4
5,389
539
5,742
6,306
1,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
LORDSYBORT
Morgan Le Fay
10
1 / 1 / 3
5,604
560
5,065
4,095
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Xarthys
Hercules
4
0 / 6 / 1
3,858
386
1,827
5,747
2,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Yokai Gado
Bacchus
10
4 / 0 / 1
6,451
645
4,124
7,122
4,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
5 / 1 / 2
7,136
714
3,546
6,083
1,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Izanami
Mattalee54
Izanami
10
0 / 1 / 1
5,546
555
765
2,802
752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
2 / 2 / 2
5,319
532
5,881
5,254
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 3 / 2
5,559
556
2,218
8,033
3,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
9
1 / 2 / 0
5,020
502
1,690
6,092
1,627
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
17
9
Kills
10
10
Deaths
9
11
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
2
6
L
1
0
2
2
L
Ravana
3
3
4
1.67
L
Morgan Le Fay
LORDSYBORT
Morgan Le Fay
1
1
3
2.5
W
Izanami
Mattalee54
Izanami
0
1
1
0.5
W
2
2
2
1.5
W
2
3
2
1
L
Hercules
Xarthys
Hercules
0
6
1
0.08
L
Bacchus
Yokai Gado
Bacchus
4
0
1
4.5
W
Loki
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,132
Damage
14,100
25,385
Taken
28,264
10,026
Mitigated
8,741
5,953
Healing
10,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,546
1,891
0
2,548
6,083
1,497
1,681
1,222
4,748
37,855
7,775
L
1,374
455
0
709
2,115
563
0
458
1,657
0
33,201
L
Ravana
5,742
1,554
0
2,342
6,306
1,723
0
1,724
4,582
0
24,136
L
Morgan Le Fay
LORDSYBORT
Morgan Le Fay
5,065
207
0
163
4,095
1,243
0
2,709
1,386
36,952
0
W
Izanami
Mattalee54
Izanami
765
626
0
907
2,802
752
0
1,123
1,679
0
32,120
W
5,881
210
0
1,498
5,254
1,336
0
2,133
3,090
25,107
512
W
2,218
620
0
2,632
8,033
3,529
0
2,853
5,180
16,846
0
L
Hercules
Xarthys
Hercules
1,827
1,204
0
620
5,747
2,049
0
3,672
2,075
0
7,551
L
Bacchus
Yokai Gado
Bacchus
4,124
646
0
2,119
7,122
4,448
0
2,662
4,460
23,613
1,101
W
Loki
1,690
227
0
3,268
6,092
1,627
0
1,624
4,439
0
22,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,884
Gold Earned
28,580
243
Minions Killed
285
0
Camps Cleared
0
875,694
Distance Traveled
983,676
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,136
714
85
9
0
178,250
0
L
Neith
5,582
558
78
8
0
179,137
0
L
Ravana
5,389
539
38
4
0
218,644
0
L
Morgan Le Fay
5,604
560
80
8
0
170,891
0
W
Izanami
5,546
555
79
8
0
184,335
0
W
Vulcan
5,319
532
45
5
0
205,468
0
W
Atlas
5,559
556
30
3
0
187,421
0
L
Hercules
3,858
386
13
1
0
93,500
0
L
Bacchus
6,451
645
34
3
0
213,522
4
W
Loki
5,020
502
46
5
0
228,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role