Player Matchup

Ao Kuang
Ao Kuang
Minonami
Ao Kuang
Level 128
God Stats
7W - 9L
1,575 SR
Queue Stats
209W - 226L
1,528 Elo+
Solo
Chiron
Chiron
NoxUrSoxOff
Chiron
Level 183
God Stats
3W - 6L
1,285 SR
Queue Stats
1,065W - 1,144L
1,527 Elo+
Solo
Odin
Odin
Seitenx
Odin
Level 190
God Stats
8W - 9L
1,593 SR
Queue Stats
489W - 477L
1,521 Elo+
Party 2
Bastet
Bastet
slingshottt
Bastet
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 73L
1,625 Elo+
Party 2
Neith
Neith
xXYoungrubXx
Neith
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 93L
1,482 Elo+
Solo
Team Averages
Level 147
1,491 SR
1,536 Elo+

VS

Team Averages
Level 124
1,440 SR
1,508 Elo+
Hades
Hades
 
Hades
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlphaKnine
Nemesis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,458 Elo+
Solo
Izanami
Izanami
elPaPiHERRERA3
Izanami
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 64L
1,561 Elo+
Party 1
Agni
Agni
gorrapanda
Agni
Level 170
God Stats
1W - 1L
1,400 SR
Queue Stats
72W - 57L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
stormhawk55
Gilgamesh
Level 145
God Stats
1W - 0L
1,301 SR
Queue Stats
41W - 44L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Minonami
Ao Kuang
9
1 / 6 / 1
5,363
894
2,468
6,477
3,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
11
0 / 2 / 2
5,494
916
3,944
4,409
1,509
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Odin
Seitenx
Odin
9
0 / 3 / 2
5,268
878
1,629
5,807
3,634
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bastet
11
1 / 2 / 1
5,624
937
1,803
4,587
1,626
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 3 / 2
5,867
978
4,358
4,792
1,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
11
3 / 2 / 5
7,040
1,173
1,842
4,685
2,858
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
AlphaKnine
Nemesis
12
3 / 1 / 12
7,253
1,209
5,247
4,495
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
3 / 0 / 8
7,109
1,185
2,755
4,370
1,739
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
3 / 0 / 10
7,463
1,244
7,432
632
221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
stormhawk55
Gilgamesh
13
4 / 1 / 8
7,567
1,261
5,300
7,633
8,199
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
3
Kills
16
16
Deaths
4
8
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
3
2
5
2.75
W
Nemesis
AlphaKnine
Nemesis
3
1
12
9
L
Ao Kuang
Minonami
Ao Kuang
1
6
1
0.25
L
Chiron
0
2
2
0.5
L
Odin
Seitenx
Odin
0
3
2
0.33
W
3
0
8
7
W
3
0
10
8
L
Bastet
1
2
1
0.75
W
Gilgamesh
stormhawk55
Gilgamesh
4
1
8
8
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,202
Damage
22,576
26,072
Taken
21,815
11,531
Mitigated
15,358
4,173
Healing
5,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
1,842
183
225
531
4,685
2,858
516
256
4,397
5,975
0
W
Nemesis
AlphaKnine
Nemesis
5,247
1,667
0
787
4,495
2,341
459
95
4,328
0
9,068
L
Ao Kuang
Minonami
Ao Kuang
2,468
732
0
378
6,477
3,103
0
2,627
3,620
2,665
0
L
Chiron
3,944
573
311
912
4,409
1,509
0
1,536
2,616
0
13,118
L
Odin
Seitenx
Odin
1,629
170
388
1,198
5,807
3,634
0
1,439
4,191
0
3,005
W
2,755
1,793
1,125
1,833
4,370
1,739
2,544
1,249
2,981
0
12,715
W
7,432
231
0
18
632
221
1,116
305
291
14,000
559
L
Bastet
1,803
273
0
302
4,587
1,626
0
1,190
3,319
0
5,715
W
Gilgamesh
stormhawk55
Gilgamesh
5,300
762
0
1,025
7,633
8,199
288
350
7,107
0
12,914
L
4,358
1,955
0
684
4,792
1,659
0
1,372
3,326
0
8,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,616
Gold Earned
36,432
39
Minions Killed
90
0
Camps Cleared
0
534,848
Distance Traveled
695,365
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,040
1,173
14
2
0
127,727
0
W
Nemesis
7,253
1,209
12
2
0
152,787
0
L
Ao Kuang
5,363
894
1
0
0
87,861
0
L
Chiron
5,494
916
19
3
0
122,854
0
L
Odin
5,268
878
4
1
0
90,130
0
W
Izanami
7,109
1,185
18
3
0
126,061
0
W
Agni
7,463
1,244
27
5
0
144,112
0
L
Bastet
5,624
937
4
1
0
129,813
1
W
Gilgamesh
7,567
1,261
19
3
0
144,678
0
L
Neith
5,867
978
11
2
0
104,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role