Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
EmperorDratinni
Bellona
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,507 Elo+
Party 1
Da Ji
Da Ji
egirlsfearme
Da Ji
Level 38
God Stats
2W - 2L
1,401 SR
Queue Stats
51W - 60L
1,424 Elo+
Solo
Team Averages
Level 82
1,467 SR
1,477 Elo+

VS

Team Averages
Level 124
1,351 SR
1,404 Elo+
Hou Yi
Hou Yi
GiacomoSana
Hou Yi
Level 108
God Stats
3W - 4L
1,247 SR
Queue Stats
46W - 47L
1,385 Elo+
Solo
Baron Samedi
Baron Samedi
PlStyles
Baron Samedi
Level 139
God Stats
13W - 13L
1,381 SR
Queue Stats
212W - 246L
1,389 Elo+
Solo
Loki
Loki
facetoshe
Loki
Level 125
God Stats
10W - 10L
1,426 SR
Queue Stats
42W - 36L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
14
2 / 2 / 8
9,020
694
3,767
10,733
8,983
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 2 / 7
11,066
851
11,345
15,275
14,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
5 / 7 / 9
10,297
792
11,093
15,505
7,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
3 / 5 / 6
9,360
720
11,452
12,905
4,769
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
PlStyles
Baron Samedi
12
2 / 5 / 5
8,902
685
6,340
7,473
3,303
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
14
6 / 5 / 1
9,352
719
9,461
10,358
3,841
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
15
Kills
11
11
Deaths
15
24
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
2
2
8
3
W
8
2
7
5.75
L
Hou Yi
3
5
6
1.2
L
Baron Samedi
PlStyles
Baron Samedi
2
5
5
0.9
W
5
7
9
1.36
L
Loki
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,205
Damage
27,253
41,513
Taken
30,736
31,667
Mitigated
11,913
14,959
Healing
3,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,767
871
4,185
2,847
10,733
8,983
1,249
1,875
8,858
14,078
1,265
W
11,345
1,804
0
3,850
15,275
14,874
1,006
3,341
11,934
0
39,985
L
Hou Yi
11,452
3,778
0
1,213
12,905
4,769
38
1,242
11,520
0
28,074
L
Baron Samedi
PlStyles
Baron Samedi
6,340
300
161
1,940
7,473
3,303
36
983
6,438
14,883
442
W
11,093
2,827
0
4,077
15,505
7,810
390
1,600
13,905
0
37,837
L
Loki
9,461
1,071
0
640
10,358
3,841
0
1,402
8,800
0
27,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,383
Gold Earned
27,614
119
Minions Killed
78
0
Camps Cleared
0
651,417
Distance Traveled
581,703
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,020
694
22
2
0
202,028
0
W
Bellona
11,066
851
56
4
0
240,839
1
L
Hou Yi
9,360
720
36
3
0
210,254
0
L
Baron Samedi
8,902
685
18
1
0
144,875
0
W
Da Ji
10,297
792
41
3
0
208,550
0
L
Loki
9,352
719
24
2
0
226,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role